Player Matchup

Zeus
Zeus
ItachiUchia12
Zeus
Level 26
God Stats
2W - 4L
1,471 SR
Queue Stats
3W - 6L
1,335 Elo+
Party 1
Jing Wei
Jing Wei
kingbchalla
Jing Wei
Level 102
God Stats
0W - 1L
1,684 SR
Queue Stats
18W - 31L
1,304 Elo+
Party 1
Jormungandr
Jormungandr
kingtrey32
Jormungandr
Level 81
God Stats
1W - 3L
1,387 SR
Queue Stats
7W - 18L
1,255 Elo+
Party 1
Osiris
Osiris
ninja_lin313
Osiris
Level 105
God Stats
0W - 1L
1,623 SR
Queue Stats
18W - 24L
1,346 Elo+
Party 1
Baba Yaga
Baba Yaga
sambam737
Baba Yaga
Level 90
God Stats
1W - 1L
1,493 SR
Queue Stats
21W - 39L
1,300 Elo+
Party 1
Team Averages
Level 81
1,532 SR
1,308 Elo+

VS

Team Averages
Level 91
1,544 SR
1,386 Elo+
Chang'e
Chang'e
CllxudzZ
Chang'e
Level 120
God Stats
4W - 5L
1,672 SR
Queue Stats
98W - 84L
1,399 Elo+
Solo
Zeus
Zeus
DammRomeo
Zeus
Level 88
God Stats
23W - 23L
1,485 SR
Queue Stats
23W - 24L
1,411 Elo+
Party 2
Fenrir
Fenrir
MaximusCrime269
Fenrir
Level 68
God Stats
34W - 41L
1,425 SR
Queue Stats
35W - 41L
1,362 Elo+
Party 2
Artemis
Artemis
TremBLAZE kush
Artemis
Level 100
God Stats
14W - 8L
1,606 SR
Queue Stats
20W - 22L
1,374 Elo+
Party 2
Erlang Shen
Erlang Shen
VietSoIdier
Erlang Shen
Level 77
God Stats
50W - 45L
1,532 SR
Queue Stats
73W - 86L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 3
11,578
643
11,781
18,449
6,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
kingbchalla
Jing Wei
19
2 / 2 / 5
11,673
649
8,518
17,283
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
kingtrey32
Jormungandr
17
1 / 4 / 4
10,485
583
9,714
18,787
21,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
18
3 / 5 / 2
11,664
648
15,763
24,902
29,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
sambam737
Baba Yaga
19
1 / 5 / 8
11,572
643
22,625
20,345
9,190
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CllxudzZ
Chang'e
20
8 / 1 / 8
15,271
848
12,305
16,286
12,580
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
20
7 / 2 / 9
14,082
782
31,131
12,223
5,577
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 11
12,063
670
4,731
17,291
15,247
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 1 / 11
14,135
785
22,550
22,089
9,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
VietSoIdier
Erlang Shen
18
2 / 3 / 10
12,091
672
14,005
19,766
18,010
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
10
Kills
24
24
Deaths
10
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CllxudzZ
Chang'e
8
1
8
12
W
Zeus
7
2
9
5.75
L
3
8
3
0.56
W
2
3
11
2.5
W
5
1
11
10.5
W
Erlang Shen
VietSoIdier
Erlang Shen
2
3
10
2.33
L
Jing Wei
kingbchalla
Jing Wei
2
2
5
2.25
L
Jormungandr
kingtrey32
Jormungandr
1
4
4
0.75
L
Osiris
3
5
2
0.8
L
Baba Yaga
sambam737
Baba Yaga
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,401
Damage
84,722
99,766
Taken
87,655
73,601
Mitigated
61,311
13,722
Healing
37,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CllxudzZ
Chang'e
12,305
1,276
3,294
7,318
16,286
12,580
295
7,700
8,586
54,538
0
W
Zeus
31,131
1,254
1,764
3,268
12,223
5,577
963
4,920
7,303
81,142
0
L
11,781
1,247
108
1,202
18,449
6,702
0
7,826
10,537
30,130
0
W
4,731
259
953
3,412
17,291
15,247
649
8,141
9,150
0
16,432
W
22,550
11,244
742
11,079
22,089
9,897
5,795
15,405
6,684
0
66,944
W
Erlang Shen
VietSoIdier
Erlang Shen
14,005
4,874
0
5,719
19,766
18,010
469
8,676
11,090
0
37,795
L
Jing Wei
kingbchalla
Jing Wei
8,518
4,674
0
3,286
17,283
7,232
360
8,707
8,380
0
47,691
L
Jormungandr
kingtrey32
Jormungandr
9,714
1,783
0
0
18,787
21,105
217
7,855
10,772
37,487
0
L
Osiris
15,763
6,610
0
3,935
24,902
29,372
1
9,666
15,004
0
41,255
L
Baba Yaga
sambam737
Baba Yaga
22,625
1,418
0
5,191
20,345
9,190
0
9,089
11,165
55,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,972
Gold Earned
67,642
333
Minions Killed
403
4
Camps Cleared
13
1,563,358
Distance Traveled
1,660,240
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,271
848
100
6
1
310,492
2
W
Zeus
14,082
782
116
6
4
340,285
2
L
Zeus
11,578
643
47
3
0
244,430
0
W
Fenrir
12,063
670
24
1
1
344,309
1
W
Artemis
14,135
785
120
7
3
314,737
0
W
Erlang Shen
12,091
672
43
2
4
350,417
1
L
Jing Wei
11,673
649
82
5
0
358,000
7
L
Jormungandr
10,485
583
63
4
1
313,384
1
L
Osiris
11,664
648
66
4
0
322,380
3
L
Baba Yaga
11,572
643
75
4
3
325,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role