Player Matchup

Ganesha
Ganesha
Bronze IV
MrSpinna9
Ganesha
Bronze IV
Level 100
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 7L
1,287 MMR
Solo
Kukulkan
Kukulkan
Silver III
RecurringSilence
Kukulkan
Silver III
Level 152
God Stats
0W - 1L
1,540 SR
Queue Stats
12W - 15L
1,287 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
ayo-MJ-
Tsukuyomi
Silver I
Level 128
God Stats
10W - 10L
1,664 SR
Queue Stats
84W - 93L
1,288 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
the_dekoe
Erlang Shen
Silver I
Level 160
God Stats
1W - 1L
1,601 SR
Queue Stats
255W - 260L
1,318 MMR
Solo
Jing Wei
Jing Wei
Gold V
yKrashin
Jing Wei
Gold V
Level 62
God Stats
11W - 8L
1,605 SR
Queue Stats
115W - 117L
1,350 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,531 SR
1,306 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,660 SR
1,343 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
AldoWaldol
Morgan Le Fay
Gold IV
Level 86
God Stats
14W - 9L
1,659 SR
Queue Stats
153W - 156L
1,355 MMR
Solo
Xbalanque
Xbalanque
Gold IV
I-Jack-N7-I
Xbalanque
Gold IV
Level 127
God Stats
7W - 0L
1,969 SR
Queue Stats
248W - 256L
1,508 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
IBerzerking
Sun Wukong
Silver I
Level 125
God Stats
11W - 9L
1,542 SR
Queue Stats
259W - 272L
1,227 MMR
Party 2
Yemoja
Yemoja
Silver I
JJStatic
Yemoja
Silver I
Level 120
God Stats
3W - 5L
1,555 SR
Queue Stats
30W - 26L
1,286 MMR
Solo
Pele
Pele
Gold V
QueezyBreezy_
Pele
Gold V
Level 146
God Stats
93W - 79L
1,574 SR
Queue Stats
742W - 753L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MrSpinna9
Ganesha
13
0 / 5 / 2
8,523
406
7,351
19,278
18,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 5 / 1
8,256
393
5,080
9,715
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
ayo-MJ-
Tsukuyomi
12
2 / 9 / 1
8,281
394
6,699
16,656
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
the_dekoe
Erlang Shen
15
0 / 10 / 0
9,422
449
10,823
23,835
17,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
yKrashin
Jing Wei
16
2 / 6 / 0
9,842
469
7,226
17,087
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ArtioDanzaburouAresHercules

VS

Bans
GebAthenaMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AldoWaldol
Morgan Le Fay
18
11 / 0 / 12
12,304
586
14,899
7,760
3,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
I-Jack-N7-I
Xbalanque
17
3 / 2 / 12
11,352
541
11,269
11,887
3,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
IBerzerking
Sun Wukong
19
8 / 0 / 12
12,906
615
16,810
23,712
22,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
JJStatic
Yemoja
15
3 / 1 / 18
11,386
542
7,763
14,077
15,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 1 / 9
13,861
660
13,240
16,226
7,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
98
4
Kills
35
35
Deaths
4
4
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AldoWaldol
Morgan Le Fay
11
0
12
17
W
Xbalanque
I-Jack-N7-I
Xbalanque
3
2
12
4.5
W
Sun Wukong
IBerzerking
Sun Wukong
8
0
12
14
W
Yemoja
JJStatic
Yemoja
3
1
18
12
L
Ganesha
MrSpinna9
Ganesha
0
5
2
0.2
W
10
1
9
14.5
L
0
5
1
0.1
L
Tsukuyomi
ayo-MJ-
Tsukuyomi
2
9
1
0.28
L
Erlang Shen
the_dekoe
Erlang Shen
0
10
0
0
L
Jing Wei
yKrashin
Jing Wei
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,179
Damage
63,981
86,571
Taken
73,662
49,946
Mitigated
53,298
18,902
Healing
27,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AldoWaldol
Morgan Le Fay
14,899
595
0
2,050
7,760
3,736
1,694
1,765
5,995
60,239
0
W
Xbalanque
I-Jack-N7-I
Xbalanque
11,269
5,199
0
4,325
11,887
3,844
5,831
1,561
10,326
0
89,022
W
Sun Wukong
IBerzerking
Sun Wukong
16,810
3,308
0
9,046
23,712
22,292
1,428
1,619
22,093
9,680
66,901
W
Yemoja
JJStatic
Yemoja
7,763
2,237
6,368
4,615
14,077
15,859
662
2,074
12,003
30,978
0
L
Ganesha
MrSpinna9
Ganesha
7,351
584
424
3,208
19,278
18,420
0
5,511
13,226
38,821
0
W
13,240
2,787
0
948
16,226
7,567
2,645
5,534
10,692
0
132,649
L
5,080
0
0
1,120
9,715
2,887
0
3,892
5,493
44,241
0
L
Tsukuyomi
ayo-MJ-
Tsukuyomi
6,699
1,654
0
3,255
16,656
5,192
0
6,190
10,132
0
39,745
L
Erlang Shen
the_dekoe
Erlang Shen
10,823
5,419
0
5,122
23,835
17,743
0
5,451
17,038
182
71,051
L
Jing Wei
yKrashin
Jing Wei
7,226
3,851
0
5,773
17,087
5,704
0
3,967
12,858
0
73,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,324
Gold Earned
61,809
469
Minions Killed
618
0
Camps Cleared
0
1,762,624
Distance Traveled
2,194,530
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,304
586
104
5
0
457,057
4
W
Xbalanque
11,352
541
136
6
0
388,057
5
W
Sun Wukong
12,906
615
145
7
0
454,448
4
W
Yemoja
11,386
542
35
2
0
400,910
12
L
Ganesha
8,523
406
30
1
0
386,238
4
W
Pele
13,861
660
198
9
0
494,058
5
L
Kukulkan
8,256
393
97
5
0
304,607
1
L
Tsukuyomi
8,281
394
69
3
0
326,341
2
L
Erlang Shen
9,422
449
132
6
0
373,427
3
L
Jing Wei
9,842
469
141
7
0
372,011
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role