Player Matchup

Thanatos
Thanatos
SUICIDALZOM8IES
Thanatos
Level 117
God Stats
0W - 2L
1,114 SR
Queue Stats
22W - 20L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
TheBeansIe
Aphrodite
Level 80
God Stats
3W - 3L
1,548 SR
Queue Stats
5W - 6L
1,494 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
devil shark 96
Ah Muzen Cab
Level 129
God Stats
4W - 7L
1,487 SR
Queue Stats
435W - 562L
1,475 Elo+
Solo
Team Averages
Level 109
1,383 SR
1,495 Elo+

VS

Team Averages
Level 123
1,577 SR
1,501 Elo+
Chiron
Chiron
combatwombat_cw
Chiron
Level 105
God Stats
14W - 13L
1,561 SR
Queue Stats
261W - 280L
1,405 Elo+
Solo
Chaac
Chaac
elzbthb
Chaac
Level 125
God Stats
10W - 11L
1,537 SR
Queue Stats
1,232W - 1,335L
1,524 Elo+
Party 2
Chang'e
Chang'e
lEL_BOOGIEl
Chang'e
Level 139
God Stats
5W - 2L
1,634 SR
Queue Stats
736W - 575L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
5 / 5 / 3
10,635
626
13,571
21,907
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
TheBeansIe
Aphrodite
14
1 / 3 / 6
10,115
595
5,162
11,886
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
devil shark 96
Ah Muzen Cab
14
4 / 6 / 5
10,925
643
13,643
15,301
3,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 5
10,644
626
9,365
11,553
2,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
elzbthb
Chaac
14
4 / 5 / 4
10,630
625
12,060
16,562
11,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
lEL_BOOGIEl
Chang'e
17
8 / 1 / 6
12,387
729
19,371
16,415
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
10
Kills
14
14
Deaths
10
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
5
3
1.3
L
Aphrodite
TheBeansIe
Aphrodite
1
3
6
1.33
W
2
4
5
1.13
L
Ah Muzen Cab
devil shark 96
Ah Muzen Cab
4
6
5
1.08
W
Chaac
elzbthb
Chaac
4
5
4
1.2
W
Chang'e
lEL_BOOGIEl
Chang'e
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
40,796
49,094
Taken
44,530
16,544
Mitigated
19,064
24,990
Healing
17,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
13,571
3,303
0
6,607
21,907
8,530
0
7,791
13,412
0
25,718
L
Aphrodite
TheBeansIe
Aphrodite
5,162
195
7,902
6,545
11,886
4,091
0
3,447
8,211
28,704
0
W
9,365
2,405
1,282
3,881
11,553
2,414
2,292
418
10,711
0
47,460
L
Ah Muzen Cab
devil shark 96
Ah Muzen Cab
13,643
2,788
0
3,936
15,301
3,923
0
7,181
7,696
0
54,977
W
Chaac
elzbthb
Chaac
12,060
975
0
4,320
16,562
11,864
288
2,936
13,375
0
36,601
W
Chang'e
lEL_BOOGIEl
Chang'e
19,371
708
1,481
6,622
16,415
4,786
702
2,291
13,813
49,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
33,661
177
Minions Killed
235
5
Camps Cleared
9
956,516
Distance Traveled
930,088
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,635
626
24
1
2
332,532
0
L
Aphrodite
10,115
595
56
3
1
333,579
5
W
Chiron
10,644
626
102
6
3
304,546
6
L
Ah Muzen Cab
10,925
643
97
6
2
290,405
1
W
Chaac
10,630
625
44
3
3
293,122
2
W
Chang'e
12,387
729
89
5
3
332,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role