Player Matchup

Poseidon
Poseidon
DOWNx2xRAVAGE
Poseidon
Level 142
God Stats
6W - 7L
1,522 SR
Queue Stats
541W - 523L
1,556 Elo+
Party 2
Tiamat
Tiamat
EliteSleep
Tiamat
Level 89
God Stats
7W - 2L
1,688 SR
Queue Stats
135W - 138L
1,636 Elo+
Solo
Camazotz
Camazotz
JxMoe
Camazotz
Level 92
God Stats
6W - 5L
1,563 SR
Queue Stats
230W - 180L
1,596 Elo+
Party 2
Sol
Sol
SupineBuffalo90
Sol
Level 132
God Stats
10W - 16L
1,428 SR
Queue Stats
595W - 648L
1,538 Elo+
Solo
Artemis
Artemis
rHINOiSasTUD
Artemis
Level 149
God Stats
3W - 1L
1,621 SR
Queue Stats
160W - 153L
1,550 Elo+
Solo
Team Averages
Level 121
1,564 SR
1,575 Elo+

VS

Team Averages
Level 143
1,417 SR
1,588 Elo+
Fenrir
Fenrir
JohnnyKlopaCow
Fenrir
Level 159
God Stats
2W - 4L
1,325 SR
Queue Stats
200W - 154L
1,608 Elo+
Party 1
King Arthur
King Arthur
Kwehno
King Arthur
Level 122
God Stats
1W - 0L
1,419 SR
Queue Stats
148W - 109L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
LIONORDER
Ah Puch
Level 148
God Stats
4W - 1L
1,615 SR
Queue Stats
98W - 93L
1,573 Elo+
Party 3
Chaac
Chaac
MrDrKibbles
Chaac
Level 145
God Stats
2W - 1L
1,528 SR
Queue Stats
78W - 53L
1,611 Elo+
Party 1
Merlin
Merlin
nasteydevastey
Merlin
Level 143
God Stats
1W - 2L
1,197 SR
Queue Stats
47W - 46L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DOWNx2xRAVAGE
Poseidon
16
4 / 6 / 5
10,189
728
6,998
9,677
3,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
EliteSleep
Tiamat
17
3 / 4 / 10
10,211
729
18,651
12,251
8,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
JxMoe
Camazotz
17
2 / 4 / 7
8,903
636
13,255
16,387
7,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 6 / 4
9,307
665
12,470
12,507
4,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
rHINOiSasTUD
Artemis
16
2 / 7 / 7
9,279
663
12,746
13,933
5,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 13
11,583
827
11,831
17,742
14,980
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
Kwehno
King Arthur
15
3 / 4 / 14
10,001
714
4,193
15,113
15,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
LIONORDER
Ah Puch
20
13 / 3 / 12
12,516
894
22,550
14,820
6,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 16
10,543
753
12,290
22,134
17,979
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
3 / 2 / 17
11,391
814
10,701
11,855
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
99
14
Kills
27
27
Deaths
15
33
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DOWNx2xRAVAGE
Poseidon
4
6
5
1.08
L
Tiamat
EliteSleep
Tiamat
3
4
10
2
W
5
3
13
3.83
L
Camazotz
JxMoe
Camazotz
2
4
7
1.38
W
King Arthur
Kwehno
King Arthur
3
4
14
2.5
W
Ah Puch
LIONORDER
Ah Puch
13
3
12
6.33
W
3
3
16
3.67
L
3
6
4
0.83
W
3
2
17
5.75
L
Artemis
rHINOiSasTUD
Artemis
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,120
Damage
61,565
64,755
Taken
81,664
30,329
Mitigated
59,567
21,073
Healing
30,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DOWNx2xRAVAGE
Poseidon
6,998
251
757
768
9,677
3,837
0
5,519
4,158
19,511
0
L
Tiamat
EliteSleep
Tiamat
18,651
1,654
3,285
4,493
12,251
8,051
12
5,646
6,605
38,386
0
W
11,831
1,534
1,155
4,639
17,742
14,980
1,070
7,115
10,627
0
20,193
L
Camazotz
JxMoe
Camazotz
13,255
1,076
547
6,748
16,387
7,796
0
8,290
8,097
0
19,474
W
King Arthur
Kwehno
King Arthur
4,193
301
144
1,969
15,113
15,418
364
9,270
5,843
0
7,554
W
Ah Puch
LIONORDER
Ah Puch
22,550
699
1,351
5,828
14,820
6,229
335
6,963
7,857
42,222
0
W
12,290
879
2,023
8,396
22,134
17,979
1,941
8,539
13,595
527
21,221
L
12,470
442
242
2,555
12,507
4,692
0
7,313
5,194
20,580
0
W
10,701
344
1,587
3,104
11,855
4,961
1,053
6,232
5,623
46,471
0
L
Artemis
rHINOiSasTUD
Artemis
12,746
3,756
0
1,678
13,933
5,953
0
6,800
7,133
0
26,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,889
Gold Earned
56,034
159
Minions Killed
161
0
Camps Cleared
0
1,221,449
Distance Traveled
1,368,206
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,189
728
35
3
0
251,143
2
L
Tiamat
10,211
729
54
4
0
265,524
1
W
Fenrir
11,583
827
23
2
0
269,534
2
L
Camazotz
8,903
636
13
1
0
272,989
0
W
King Arthur
10,001
714
8
1
0
255,214
0
W
Ah Puch
12,516
894
37
3
0
269,123
3
W
Chaac
10,543
753
17
1
0
283,870
0
L
Sol
9,307
665
21
2
0
220,323
0
W
Merlin
11,391
814
76
5
0
290,465
6
L
Artemis
9,279
663
36
3
0
211,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role