Player Matchup

Charybdis
Charybdis
JunglePhobic
Charybdis
Level 152
God Stats
3W - 0L
1,716 SR
Queue Stats
18W - 7L
1,683 Elo+
Party 1
Nu Wa
Nu Wa
Studsi
Nu Wa
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 6L
1,773 Elo+
Party 1
Mulan
Mulan
rzew
Mulan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,220 Elo+
Party 1
Team Averages
Level 73
1,572 SR
1,559 Elo+

VS

Team Averages
Level 80
1,461 SR
1,525 Elo+
Nox
Nox
Juhani2020
Nox
Level 123
God Stats
0W - 2L
1,245 SR
Queue Stats
47W - 58L
1,435 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Recihstag
Ah Muzen Cab
Level 101
God Stats
1W - 3L
1,645 SR
Queue Stats
6W - 8L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
Smagglehog
Cthulhu
Level 16
God Stats
1W - 2L
1,494 SR
Queue Stats
9W - 7L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JunglePhobic
Charybdis
14
7 / 4 / 8
9,462
789
14,467
8,540
2,820
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Studsi
Nu Wa
14
5 / 4 / 8
9,324
777
10,770
8,405
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mulan
rzew
Mulan
13
5 / 3 / 11
9,384
782
7,997
11,317
8,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 7
8,256
688
3,736
9,147
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Recihstag
Ah Muzen Cab
14
7 / 4 / 3
9,577
798
10,526
9,160
3,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Smagglehog
Cthulhu
12
2 / 5 / 4
7,782
649
5,017
18,783
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
17
Kills
11
11
Deaths
17
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
W
Charybdis
JunglePhobic
Charybdis
7
4
8
2.75
L
Ah Muzen Cab
Recihstag
Ah Muzen Cab
7
4
3
2.13
L
Cthulhu
Smagglehog
Cthulhu
2
5
4
0.8
W
Nu Wa
Studsi
Nu Wa
5
4
8
2.25
W
Mulan
rzew
Mulan
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,234
Damage
19,279
28,262
Taken
37,090
13,528
Mitigated
15,886
4,230
Healing
7,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,736
169
0
480
9,147
2,820
464
1,799
7,094
21,442
0
W
Charybdis
JunglePhobic
Charybdis
14,467
7,956
0
1,137
8,540
2,820
1,328
2,316
6,035
0
39,830
L
Ah Muzen Cab
Recihstag
Ah Muzen Cab
10,526
3,392
0
1,869
9,160
3,051
932
2,864
6,151
0
36,144
L
Cthulhu
Smagglehog
Cthulhu
5,017
337
187
5,041
18,783
10,015
180
7,218
11,249
17,385
0
W
Nu Wa
Studsi
Nu Wa
10,770
2,569
79
1,655
8,405
2,253
1,487
2,939
5,146
44,641
0
W
Mulan
rzew
Mulan
7,997
1,449
0
1,359
11,317
8,455
270
2,822
7,526
1,873
12,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,170
Gold Earned
25,615
161
Minions Killed
131
7
Camps Cleared
5
563,927
Distance Traveled
577,955
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,256
688
30
3
1
177,086
5
W
Charybdis
9,462
789
59
5
4
187,330
0
L
Ah Muzen Cab
9,577
798
77
6
3
206,007
2
L
Cthulhu
7,782
649
24
2
1
194,862
0
W
Nu Wa
9,324
777
79
7
2
192,290
2
W
Mulan
9,384
782
23
2
1
184,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role