Player Matchup

Rama
Rama
Bombface O
Rama
Level 128
God Stats
15W - 25L
1,444 SR
Queue Stats
50W - 64L
1,396 Elo+
Solo
Khepri
Khepri
DarkSideoftheMoo
Khepri
Level 38
God Stats
1W - 1L
1,692 SR
Queue Stats
84W - 107L
1,320 Elo+
Party 1
Tiamat
Tiamat
HotChiccen
Tiamat
Level 88
God Stats
3W - 6L
1,391 SR
Queue Stats
43W - 34L
1,468 Elo+
Solo
Achilles
Achilles
MyDuckIsOnQuack1
Achilles
Level 103
God Stats
69W - 70L
1,436 SR
Queue Stats
317W - 339L
1,430 Elo+
Party 1
Mulan
Mulan
gabbylikessleep
Mulan
Level 65
God Stats
10W - 15L
1,398 SR
Queue Stats
194W - 240L
1,416 Elo+
Party 1
Team Averages
Level 84
1,472 SR
1,406 Elo+

VS

Team Averages
Level 70
1,389 SR
1,382 Elo+
Neith
Neith
Acordeonista417
Neith
Level 100
God Stats
3W - 5L
1,401 SR
Queue Stats
55W - 60L
1,396 Elo+
Party 2
Izanami
Izanami
D4nt3YGames
Izanami
Level 113
God Stats
27W - 25L
1,501 SR
Queue Stats
90W - 100L
1,413 Elo+
Solo
Loki
Loki
Goku4983
Loki
Level 88
God Stats
2W - 0L
1,392 SR
Queue Stats
30W - 31L
1,396 Elo+
Party 2
Sun Wukong
Sun Wukong
TheDarkLord550
Sun Wukong
Level 29
God Stats
4W - 6L
1,309 SR
Queue Stats
29W - 33L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
forstial
Cthulhu
Level 18
God Stats
10W - 15L
1,340 SR
Queue Stats
14W - 20L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,496
458
3,574
7,069
1,890
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 0
5,272
439
3,018
9,652
5,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
HotChiccen
Tiamat
11
0 / 4 / 0
6,287
524
3,056
6,531
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
5 / 0 / 0
7,306
609
9,237
8,156
4,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 3
6,029
502
4,489
7,802
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 1
7,842
654
8,400
5,625
1,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
D4nt3YGames
Izanami
12
4 / 0 / 2
7,493
624
3,697
5,617
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
2 / 4 / 5
6,049
504
5,707
8,573
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
TheDarkLord550
Sun Wukong
9
0 / 1 / 3
5,155
430
4,352
9,536
4,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
forstial
Cthulhu
10
3 / 0 / 7
6,679
557
4,111
7,890
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
19
19
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
0
1
10.5
L
0
6
0
0
W
Izanami
D4nt3YGames
Izanami
4
0
2
5
L
0
6
0
0
W
Loki
2
4
5
1.13
L
Tiamat
HotChiccen
Tiamat
0
4
0
0
L
5
0
0
5
W
Sun Wukong
TheDarkLord550
Sun Wukong
0
1
3
1.5
W
Cthulhu
forstial
Cthulhu
3
0
7
6.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,374
Damage
26,267
39,210
Taken
37,241
16,013
Mitigated
15,969
10,040
Healing
13,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,400
5,264
0
2,953
5,625
1,915
812
1,101
4,524
0
50,440
L
3,574
3,061
0
730
7,069
1,890
346
1,112
5,957
0
33,074
W
Izanami
D4nt3YGames
Izanami
3,697
2,745
83
1,500
5,617
1,721
550
2,319
3,108
0
48,783
L
3,018
519
191
758
9,652
5,110
38
1,169
8,335
11,924
0
W
Loki
5,707
1,860
0
2,069
8,573
2,437
0
250
8,297
0
29,426
L
Tiamat
HotChiccen
Tiamat
3,056
738
0
2,370
6,531
2,344
4
0
6,531
37,080
0
L
9,237
2,699
121
3,500
8,156
4,062
0
1,315
6,438
0
48,897
W
Sun Wukong
TheDarkLord550
Sun Wukong
4,352
798
0
3,007
9,536
4,644
0
1,161
8,337
0
19,692
W
Cthulhu
forstial
Cthulhu
4,111
522
364
3,139
7,890
5,252
0
989
6,901
15,465
0
L
4,489
764
0
2,370
7,802
2,607
0
515
7,287
0
33,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
33,218
333
Minions Killed
337
0
Camps Cleared
0
1,153,833
Distance Traveled
1,095,230
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,842
654
94
8
0
210,396
1
L
Rama
5,496
458
74
6
0
207,880
3
W
Izanami
7,493
624
114
10
0
204,005
1
L
Khepri
5,272
439
13
1
0
225,282
1
W
Loki
6,049
504
62
5
0
211,338
2
L
Tiamat
6,287
524
77
6
0
221,167
2
L
Achilles
7,306
609
99
8
0
245,866
3
W
Sun Wukong
5,155
430
41
3
0
232,324
3
W
Cthulhu
6,679
557
26
2
0
237,167
1
L
Mulan
6,029
502
70
6
0
253,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role