Player Matchup

Izanami
Izanami
Hokage247
Izanami
Level 28
God Stats
11W - 8L
1,590 SR
Queue Stats
81W - 81L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
Knyre
Nu Wa
Level 105
God Stats
4W - 3L
1,552 SR
Queue Stats
180W - 179L
1,495 Elo+
Party 2
Ares
Ares
RelentlessAnim
Ares
Level 27
God Stats
4W - 3L
1,527 SR
Queue Stats
54W - 44L
1,514 Elo+
Party 3
Kali
Kali
TempusEdaxRerumm
Kali
Level 155
God Stats
7W - 3L
1,567 SR
Queue Stats
380W - 357L
1,517 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
aguwah
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,666 SR
Queue Stats
139W - 134L
1,466 Elo+
Party 2
Team Averages
Level 88
1,580 SR
1,500 Elo+

VS

Team Averages
Level 87
1,556 SR
1,479 Elo+
Nox
Nox
DeadlyAssassain9
Nox
Level 155
God Stats
2W - 5L
1,679 SR
Queue Stats
160W - 153L
1,538 Elo+
Party 4
Olorun
Olorun
PotatoMain044
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,452 Elo+
Party 1
Ymir
Ymir
YourWaifusMine
Ymir
Level 109
God Stats
3W - 3L
1,458 SR
Queue Stats
63W - 84L
1,437 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
terror31220
Ah Muzen Cab
Level 129
God Stats
5W - 2L
1,825 SR
Queue Stats
418W - 381L
1,573 Elo+
Party 1
Mulan
Mulan
xpeteyyx
Mulan
Level 16
God Stats
0W - 3L
1,316 SR
Queue Stats
13W - 11L
1,396 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hokage247
Izanami
17
8 / 5 / 4
11,280
564
13,207
12,311
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Knyre
Nu Wa
15
2 / 3 / 5
9,881
494
9,224
8,291
4,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 3 / 10
9,765
488
5,591
16,184
18,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 5 / 6
10,823
541
6,254
17,607
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
aguwah
Ah Muzen Cab
16
6 / 7 / 5
10,874
544
12,079
13,893
5,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 8
10,955
548
10,943
11,098
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 8
8,641
432
4,656
9,117
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 9
9,025
451
3,108
15,280
12,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
terror31220
Ah Muzen Cab
15
5 / 4 / 5
9,939
497
12,247
12,085
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
xpeteyyx
Mulan
18
7 / 5 / 8
10,775
539
17,102
18,871
11,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
59
19
Kills
21
23
Deaths
19
30
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
4
8
2.5
W
Izanami
Hokage247
Izanami
8
5
4
2
W
Nu Wa
Knyre
Nu Wa
2
3
5
1.5
L
1
3
8
1.67
W
0
3
10
1.67
W
3
5
6
1.2
L
2
3
9
2.17
W
Ah Muzen Cab
aguwah
Ah Muzen Cab
6
7
5
1.21
L
Ah Muzen Cab
terror31220
Ah Muzen Cab
5
4
5
1.88
L
Mulan
xpeteyyx
Mulan
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,355
Damage
48,056
68,286
Taken
66,451
43,212
Mitigated
34,748
15,609
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,943
983
0
1,866
11,098
3,448
78
1,892
9,070
66,293
0
W
Izanami
Hokage247
Izanami
13,207
7,707
0
3,334
12,311
4,537
4,441
4,424
7,887
0
73,621
W
Nu Wa
Knyre
Nu Wa
9,224
2,597
0
34
8,291
4,578
820
2,641
5,650
52,961
0
L
4,656
3,659
139
2,233
9,117
2,628
1,183
3,569
5,406
38,180
0
W
5,591
443
0
2,636
16,184
18,977
308
5,507
10,677
28,963
0
W
6,254
2,636
0
7,116
17,607
10,063
0
2,605
15,002
0
84,779
L
3,108
469
521
3,783
15,280
12,187
494
3,287
11,792
16,291
0
W
Ah Muzen Cab
aguwah
Ah Muzen Cab
12,079
5,038
0
2,489
13,893
5,057
3,047
3,784
10,109
0
68,428
L
Ah Muzen Cab
terror31220
Ah Muzen Cab
12,247
4,582
0
5,183
12,085
5,054
2,902
1,762
10,213
0
72,181
L
Mulan
xpeteyyx
Mulan
17,102
4,140
0
6,880
18,871
11,431
214
3,691
15,010
0
87,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,623
Gold Earned
49,335
548
Minions Killed
511
0
Camps Cleared
0
1,797,763
Distance Traveled
1,726,967
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,955
548
122
6
0
328,752
6
W
Izanami
11,280
564
125
6
0
346,101
3
W
Nu Wa
9,881
494
114
6
0
359,569
3
L
Olorun
8,641
432
70
4
0
338,727
0
W
Ares
9,765
488
39
2
0
369,707
0
W
Kali
10,823
541
136
7
0
387,805
2
L
Ymir
9,025
451
28
1
0
398,870
0
W
Ah Muzen Cab
10,874
544
134
7
0
334,581
5
L
Ah Muzen Cab
9,939
497
149
7
0
276,291
1
L
Mulan
10,775
539
142
7
0
384,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role