Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BeValiHaiNorok
Nemesis
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 27L
1,538 Elo+
Party 1
Sylvanus
Sylvanus
DragonSnail
Sylvanus
Level 85
God Stats
2W - 1L
1,499 SR
Queue Stats
32W - 26L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
LeDeFalco
Baron Samedi
Level 77
God Stats
20W - 8L
1,700 SR
Queue Stats
83W - 71L
1,531 Elo+
Party 1
Ullr
Ullr
ScNiCuSoR69srl
Ullr
Level 29
God Stats
3W - 0L
1,796 SR
Queue Stats
27W - 14L
1,633 Elo+
Party 1
Team Averages
Level 67
1,599 SR
1,549 Elo+

VS

Team Averages
Level 50
1,682 SR
1,426 Elo+
Jormungandr
Jormungandr
P1nacoladaSMITE
Jormungandr
Level 9
God Stats
0W - 2L
1,682 SR
Queue Stats
7W - 9L
1,167 Elo+
Party 2
Nemesis
Nemesis
Ryzaill
Nemesis
Level 120
God Stats
11W - 6L
1,760 SR
Queue Stats
49W - 36L
1,541 Elo+
Party 2
Sol
Sol
Squiqward
Sol
Level 48
God Stats
1W - 1L
1,795 SR
Queue Stats
29W - 28L
1,570 Elo+
Party 2
Chaac
Chaac
Vitamine07
Chaac
Level 28
God Stats
7W - 11L
1,545 SR
Queue Stats
36W - 43L
1,402 Elo+
Party 3
Izanami
Izanami
WhiteCoco00
Izanami
Level 44
God Stats
19W - 13L
1,628 SR
Queue Stats
106W - 108L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 4 / 2
5,959
596
1,927
5,236
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 4
6,854
685
7,180
5,169
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
DragonSnail
Sylvanus
10
1 / 2 / 4
5,619
562
3,329
5,095
3,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
LeDeFalco
Baron Samedi
12
6 / 0 / 1
7,150
715
5,791
5,783
5,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 1
6,117
612
3,329
4,615
918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
P1nacoladaSMITE
Jormungandr
8
0 / 1 / 3
5,128
513
1,602
4,174
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Ryzaill
Nemesis
10
1 / 3 / 3
5,837
584
4,573
7,361
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 2 / 0
6,091
609
3,910
6,057
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
8
0 / 6 / 0
4,965
497
2,941
8,038
6,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
WhiteCoco00
Izanami
11
4 / 3 / 0
6,274
627
4,581
7,079
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
15
Kills
9
9
Deaths
15
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
4
2
0.5
W
5
1
4
7
W
Sylvanus
DragonSnail
Sylvanus
1
2
4
1.5
W
Baron Samedi
LeDeFalco
Baron Samedi
6
0
1
6.5
L
Jormungandr
P1nacoladaSMITE
Jormungandr
0
1
3
1.5
L
Nemesis
Ryzaill
Nemesis
1
3
3
0.83
W
2
2
1
1.25
L
4
2
0
2
L
Chaac
0
6
0
0
L
Izanami
WhiteCoco00
Izanami
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,556
Damage
17,607
25,898
Taken
32,709
12,711
Mitigated
14,023
8,812
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,927
491
0
410
5,236
1,546
0
2,208
3,028
30,272
0
W
7,180
3,486
0
3,200
5,169
1,681
0
1,020
4,149
0
35,792
W
Sylvanus
DragonSnail
Sylvanus
3,329
1,492
239
1,391
5,095
3,419
0
1,495
3,600
14,890
5,157
W
Baron Samedi
LeDeFalco
Baron Samedi
5,791
1,787
0
3,572
5,783
5,147
58
0
5,296
37,384
0
L
Jormungandr
P1nacoladaSMITE
Jormungandr
1,602
416
0
646
4,174
1,789
0
675
3,499
12,272
0
L
Nemesis
Ryzaill
Nemesis
4,573
1,968
0
1,086
7,361
2,045
0
1,395
5,966
0
33,813
W
3,329
1,883
0
0
4,615
918
1,368
522
4,093
0
31,114
L
3,910
1,182
0
1,717
6,057
1,969
754
1,900
4,157
25,316
3,582
L
Chaac
2,941
688
0
1,657
8,038
6,384
0
5,158
2,880
0
20,113
L
Izanami
WhiteCoco00
Izanami
4,581
2,708
0
1,879
7,079
1,836
795
1,309
5,770
0
38,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,699
Gold Earned
28,295
320
Minions Killed
279
0
Camps Cleared
0
1,001,929
Distance Traveled
976,403
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,959
596
63
6
0
205,830
6
W
Nemesis
6,854
685
77
8
0
247,118
0
W
Sylvanus
5,619
562
39
4
0
201,059
1
W
Baron Samedi
7,150
715
71
7
0
166,858
1
L
Jormungandr
5,128
513
25
3
0
196,803
2
L
Nemesis
5,837
584
69
7
0
228,278
3
W
Ullr
6,117
612
70
7
0
181,064
2
L
Sol
6,091
609
52
5
0
170,001
3
L
Chaac
4,965
497
45
5
0
183,748
1
L
Izanami
6,274
627
88
9
0
197,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role