Player Matchup

Olorun
Olorun
ArcaneCitadel9
Olorun
Level 28
God Stats
7W - 6L
1,549 SR
Queue Stats
10W - 20L
1,311 Elo+
Party 3
Awilix
Awilix
FrostyKM
Awilix
Level 43
God Stats
4W - 4L
1,436 SR
Queue Stats
98W - 114L
1,360 Elo+
Party 3
Ymir
Ymir
SoldierBoyAZ18
Ymir
Level 45
God Stats
18W - 10L
1,577 SR
Queue Stats
39W - 30L
1,364 Elo+
Party 1
Izanami
Izanami
WEATHERMAN_GANN
Izanami
Level 87
God Stats
35W - 21L
1,562 SR
Queue Stats
328W - 340L
1,460 Elo+
Party 1
Hercules
Hercules
godofnothing1
Hercules
Level 102
God Stats
7W - 5L
1,364 SR
Queue Stats
261W - 241L
1,451 Elo+
Party 1
Team Averages
Level 61
1,498 SR
1,389 Elo+

VS

Team Averages
Level 90
1,477 SR
1,419 Elo+
Mercury
Mercury
BV Way2high
Mercury
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 255L
1,377 Elo+
Party 2
Chaac
Chaac
BtH Cryptic
Chaac
Level 87
God Stats
59W - 64L
1,498 SR
Queue Stats
119W - 158L
1,424 Elo+
Party 2
Sun Wukong
Sun Wukong
EHGxBananasplit
Sun Wukong
Level 109
God Stats
4W - 3L
1,610 SR
Queue Stats
66W - 66L
1,454 Elo+
Solo
He Bo
He Bo
ItsYoHomieBB
He Bo
Level 118
God Stats
0W - 2L
1,272 SR
Queue Stats
318W - 307L
1,434 Elo+
Solo
Heimdallr
Heimdallr
TGSIceman24
Heimdallr
Level 68
God Stats
15W - 14L
1,505 SR
Queue Stats
77W - 99L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 12
13,027
521
10,577
20,804
6,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
FrostyKM
Awilix
20
20 / 2 / 6
15,806
632
18,580
20,091
8,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 6 / 11
12,801
512
10,696
19,674
16,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 8 / 8
14,285
571
15,681
21,053
6,843
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
godofnothing1
Hercules
20
6 / 0 / 10
15,097
604
20,363
22,758
29,844
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BV Way2high
Mercury
17
1 / 5 / 3
10,580
423
3,594
15,427
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 10 / 11
12,258
490
20,181
27,134
16,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
EHGxBananasplit
Sun Wukong
17
1 / 7 / 3
11,006
440
10,348
23,846
16,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
9 / 11 / 3
12,210
488
21,620
18,190
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TGSIceman24
Heimdallr
17
7 / 7 / 11
11,561
462
17,847
17,777
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
55
40
Kills
24
24
Deaths
40
47
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
8
12
1.25
L
Mercury
BV Way2high
Mercury
1
5
3
0.5
L
6
10
11
1.15
L
Sun Wukong
EHGxBananasplit
Sun Wukong
1
7
3
0.36
W
Awilix
FrostyKM
Awilix
20
2
6
11.5
L
9
11
3
0.95
W
4
6
11
1.58
L
Heimdallr
TGSIceman24
Heimdallr
7
7
11
1.79
W
6
8
8
1.25
W
Hercules
godofnothing1
Hercules
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,897
Damage
73,590
104,380
Taken
102,374
67,741
Mitigated
52,279
38,094
Healing
30,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,577
6,588
964
6,147
20,804
6,698
3,972
10,052
10,752
75,616
0
L
Mercury
BV Way2high
Mercury
3,594
2,784
0
3,591
15,427
5,885
1,140
2,068
13,275
0
53,819
L
20,181
2,487
764
7,730
27,134
16,450
3,177
6,377
20,292
0
72,540
L
Sun Wukong
EHGxBananasplit
Sun Wukong
10,348
1,090
386
10,368
23,846
16,743
765
2,943
19,606
9,435
58,478
W
Awilix
FrostyKM
Awilix
18,580
7,834
0
3,559
20,091
8,236
1,017
5,632
14,459
0
111,680
L
21,620
1,278
0
2,897
18,190
6,909
1,350
5,771
12,224
77,801
0
W
10,696
1,340
1,123
4,640
19,674
16,120
579
3,192
16,482
62,534
0
L
Heimdallr
TGSIceman24
Heimdallr
17,847
6,050
0
4,364
17,777
6,292
1,241
4,492
12,680
0
59,897
W
15,681
11,051
0
8,090
21,053
6,843
0
2,325
18,725
0
133,349
W
Hercules
godofnothing1
Hercules
20,363
4,617
0
13,571
22,758
29,844
1,214
3,162
19,596
1,341
114,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,016
Gold Earned
57,615
722
Minions Killed
523
0
Camps Cleared
0
2,420,295
Distance Traveled
2,074,997
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,027
521
90
4
0
425,840
2
L
Mercury
10,580
423
105
4
0
515,682
0
L
Chaac
12,258
490
95
4
0
387,715
1
L
Sun Wukong
11,006
440
120
5
0
425,155
1
W
Awilix
15,806
632
127
5
0
561,594
3
L
He Bo
12,210
488
123
5
0
378,749
1
W
Ymir
12,801
512
110
4
0
478,672
2
L
Heimdallr
11,561
462
80
3
0
367,696
5
W
Izanami
14,285
571
194
8
0
480,170
4
W
Hercules
15,097
604
201
8
0
474,019
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role