Player Matchup

Agni
Agni
Neko_Chicha
Agni
Level 44
God Stats
4W - 1L
1,758 SR
Queue Stats
124W - 114L
1,434 Elo+
Solo
Jing Wei
Jing Wei
OakleeAngel
Jing Wei
Level 43
God Stats
2W - 2L
1,720 SR
Queue Stats
27W - 28L
1,438 Elo+
Solo
Nemesis
Nemesis
ProbablyScared
Nemesis
Level 45
God Stats
18W - 14L
1,607 SR
Queue Stats
172W - 167L
1,463 Elo+
Solo
Cerberus
Cerberus
Sir_Ju00
Cerberus
Level 127
God Stats
3W - 4L
1,515 SR
Queue Stats
190W - 185L
1,515 Elo+
Solo
Achilles
Achilles
TheCaramelSoulja
Achilles
Level 40
God Stats
10W - 11L
1,333 SR
Queue Stats
55W - 48L
1,542 Elo+
Solo
Team Averages
Level 60
1,586 SR
1,478 Elo+

VS

Team Averages
Level 97
1,396 SR
1,450 Elo+
Awilix
Awilix
BillyDaFilthy-
Awilix
Level 107
God Stats
2W - 2L
1,374 SR
Queue Stats
306W - 355L
1,359 Elo+
Solo
Ne Zha
Ne Zha
DBeerGutted1
Ne Zha
Level 127
God Stats
7W - 15L
997 SR
Queue Stats
1,015W - 1,126L
1,383 Elo+
Solo
Xbalanque
Xbalanque
Milky_Mann
Xbalanque
Level 108
God Stats
13W - 14L
1,614 SR
Queue Stats
146W - 143L
1,546 Elo+
Solo
Nu Wa
Nu Wa
Solais-Pk
Nu Wa
Level 104
God Stats
8W - 6L
1,535 SR
Queue Stats
668W - 638L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
moneyhunterpapi
Gilgamesh
Level 38
God Stats
16W - 21L
1,461 SR
Queue Stats
138W - 145L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,028
502
3,817
3,612
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
OakleeAngel
Jing Wei
11
0 / 5 / 0
6,289
449
3,725
8,945
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 6 / 1
5,568
398
3,443
9,785
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Sir_Ju00
Cerberus
8
0 / 5 / 1
5,664
405
3,412
13,022
6,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 4 / 0
6,709
479
6,258
11,147
7,448
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 7
7,546
539
7,390
8,089
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
11
3 / 0 / 11
7,481
534
3,738
10,486
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Milky_Mann
Xbalanque
13
8 / 0 / 3
8,333
595
9,369
7,949
2,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Solais-Pk
Nu Wa
14
3 / 0 / 5
7,792
557
6,095
3,867
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
moneyhunterpapi
Gilgamesh
12
2 / 1 / 6
7,128
509
6,235
7,010
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
53
2
Kills
21
21
Deaths
2
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
W
Ne Zha
3
0
11
8.5
W
Xbalanque
Milky_Mann
Xbalanque
8
0
3
9.5
L
0
1
0
0
L
Jing Wei
OakleeAngel
Jing Wei
0
5
0
0
L
0
6
1
0.08
L
Cerberus
Sir_Ju00
Cerberus
0
5
1
0.1
W
Nu Wa
Solais-Pk
Nu Wa
3
0
5
5.5
L
2
4
0
0.5
W
Gilgamesh
moneyhunterpapi
Gilgamesh
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,655
Damage
32,827
46,511
Taken
37,401
19,599
Mitigated
16,179
11,176
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,390
2,922
278
4,682
8,089
2,587
0
1,936
5,903
0
46,705
W
Ne Zha
3,738
1,723
500
4,336
10,486
6,962
68
1,964
8,466
0
21,298
W
Xbalanque
Milky_Mann
Xbalanque
9,369
3,077
0
2,941
7,949
2,173
140
1,009
6,940
0
55,090
L
3,817
60
0
654
3,612
930
0
790
2,732
45,755
0
L
Jing Wei
OakleeAngel
Jing Wei
3,725
3,096
0
2,361
8,945
2,304
0
456
8,471
0
35,557
L
3,443
915
0
2,642
9,785
2,462
0
845
8,886
0
23,884
L
Cerberus
Sir_Ju00
Cerberus
3,412
273
407
2,802
13,022
6,455
0
2,739
10,120
23,987
0
W
Nu Wa
Solais-Pk
Nu Wa
6,095
896
0
530
3,867
1,190
245
1,627
2,028
49,950
0
L
6,258
1,677
0
2,310
11,147
7,448
0
881
10,207
0
31,128
W
Gilgamesh
moneyhunterpapi
Gilgamesh
6,235
1,968
185
1,434
7,010
3,267
522
340
5,953
0
28,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,258
Gold Earned
38,280
342
Minions Killed
403
0
Camps Cleared
0
1,231,546
Distance Traveled
1,435,929
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,546
539
76
5
0
317,392
5
W
Ne Zha
7,481
534
30
2
0
305,513
1
W
Xbalanque
8,333
595
102
7
0
258,067
4
L
Agni
7,028
502
105
8
0
249,268
3
L
Jing Wei
6,289
449
62
4
0
237,175
0
L
Nemesis
5,568
398
54
4
0
267,791
0
L
Cerberus
5,664
405
58
4
0
226,591
1
W
Nu Wa
7,792
557
128
9
0
281,829
6
L
Achilles
6,709
479
63
5
0
250,721
3
W
Gilgamesh
7,128
509
67
5
0
273,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role