Player Matchup

Xbalanque
Xbalanque
ENC_IceMan
Xbalanque
Level 105
God Stats
5W - 1L
1,780 SR
Queue Stats
398W - 445L
1,495 Elo+
Solo
Fenrir
Fenrir
SUP3RO23
Fenrir
Level 106
God Stats
11W - 8L
1,632 SR
Queue Stats
587W - 575L
1,513 Elo+
Solo
Agni
Agni
TheNewBowsr
Agni
Level 126
God Stats
21W - 17L
1,540 SR
Queue Stats
1,003W - 941L
1,547 Elo+
Party 1
Ganesha
Ganesha
Wise Watermelon
Ganesha
Level 67
God Stats
3W - 6L
1,274 SR
Queue Stats
174W - 171L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
element9654321
Erlang Shen
Level 84
God Stats
5W - 0L
1,931 SR
Queue Stats
127W - 112L
1,562 Elo+
Party 1
Team Averages
Level 98
1,631 SR
1,536 Elo+

VS

Team Averages
Level 103
1,569 SR
1,509 Elo+
Ullr
Ullr
Boo_Charles_14
Ullr
Level 116
God Stats
6W - 11L
1,457 SR
Queue Stats
529W - 466L
1,514 Elo+
Party 2
Pele
Pele
Chernodaddy
Pele
Level 104
God Stats
4W - 7L
1,545 SR
Queue Stats
506W - 465L
1,569 Elo+
Solo
Horus
Horus
Novagog56
Horus
Level 124
God Stats
58W - 56L
1,550 SR
Queue Stats
469W - 423L
1,523 Elo+
Party 2
Zhong Kui
Zhong Kui
XJS_V1P3R
Zhong Kui
Level 105
God Stats
19W - 14L
1,664 SR
Queue Stats
263W - 256L
1,482 Elo+
Party 2
Merlin
Merlin
enzoportillo85
Merlin
Level 67
God Stats
23W - 18L
1,627 SR
Queue Stats
151W - 174L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ENC_IceMan
Xbalanque
20
5 / 6 / 9
14,597
503
18,720
21,592
7,344
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
SUP3RO23
Fenrir
20
3 / 4 / 15
14,655
505
25,346
34,413
46,738
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
6 / 6 / 11
14,872
513
26,831
22,593
8,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
0 / 3 / 20
13,630
470
12,254
28,946
37,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Erlang Shen
element9654321
Erlang Shen
20
15 / 8 / 7
16,913
583
26,703
31,703
19,802
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 5
14,264
492
27,656
21,465
7,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 8 / 8
13,275
458
18,652
30,483
12,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
Novagog56
Horus
18
5 / 7 / 13
13,088
451
10,006
31,256
41,703
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
XJS_V1P3R
Zhong Kui
18
2 / 8 / 2
13,078
451
24,501
33,502
22,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 4 / 8
14,749
509
18,379
21,860
9,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
62
29
Kills
26
27
Deaths
30
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
10
3
5
4.17
L
5
8
8
1.13
W
Xbalanque
ENC_IceMan
Xbalanque
5
6
9
1.58
L
Horus
Novagog56
Horus
5
7
13
1.64
W
Fenrir
SUP3RO23
Fenrir
3
4
15
2.63
W
6
6
11
1.92
W
0
3
20
3.33
L
Zhong Kui
XJS_V1P3R
Zhong Kui
2
8
2
0.38
W
Erlang Shen
element9654321
Erlang Shen
15
8
7
2.31
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,854
Damage
99,194
139,247
Taken
138,566
120,446
Mitigated
93,842
44,687
Healing
49,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,656
10,791
0
4,868
21,465
7,642
984
8,612
12,853
0
119,931
L
18,652
4,842
0
6,304
30,483
12,410
0
7,855
22,377
0
92,889
W
Xbalanque
ENC_IceMan
Xbalanque
18,720
6,641
0
6,244
21,592
7,344
2,968
2,739
18,853
0
128,394
L
Horus
Novagog56
Horus
10,006
3,084
6,683
8,847
31,256
41,703
160
9,630
21,253
399
21,111
W
Fenrir
SUP3RO23
Fenrir
25,346
6,418
580
9,456
34,413
46,738
802
14,773
19,640
0
97,705
W
26,831
1,293
976
7,062
22,593
8,572
1,594
8,228
14,365
119,588
0
W
12,254
1,154
1,172
8,932
28,946
37,990
489
9,832
19,114
47,149
0
L
Zhong Kui
XJS_V1P3R
Zhong Kui
24,501
3,215
0
16,776
33,502
22,706
0
6,020
26,163
83,851
0
W
Erlang Shen
element9654321
Erlang Shen
26,703
13,715
0
10,265
31,703
19,802
1,434
9,299
22,404
0
147,074
L
18,379
1,336
0
6,378
21,860
9,381
62
7,300
14,344
137,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,667
Gold Earned
68,454
684
Minions Killed
654
0
Camps Cleared
0
2,799,017
Distance Traveled
2,428,681
43
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
14,264
492
141
5
0
566,912
11
L
Pele
13,275
458
116
4
0
483,791
2
W
Xbalanque
14,597
503
186
6
0
519,605
8
L
Horus
13,088
451
34
1
0
465,662
10
W
Fenrir
14,655
505
148
5
0
543,898
6
W
Agni
14,872
513
180
6
0
571,822
15
W
Ganesha
13,630
470
12
0
0
580,312
9
L
Zhong Kui
13,078
451
161
6
0
425,043
1
W
Erlang Shen
16,913
583
158
5
0
583,380
5
L
Merlin
14,749
509
202
7
0
487,273
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role