Player Matchup

Fenrir
Fenrir
Cyber_Skilzz2445
Fenrir
Level 65
God Stats
2W - 7L
1,382 SR
Queue Stats
8W - 15L
1,331 Elo+
Party 1
Tiamat
Tiamat
GiMegSigg
Tiamat
Level 25
God Stats
4W - 3L
1,486 SR
Queue Stats
18W - 17L
1,398 Elo+
Party 1
Cabrakan
Cabrakan
KhazVesiir
Cabrakan
Level 25
God Stats
4W - 2L
1,308 SR
Queue Stats
21W - 23L
1,437 Elo+
Party 1
Chaac
Chaac
Squad_Lenestol
Chaac
Level 28
God Stats
6W - 5L
1,431 SR
Queue Stats
8W - 8L
1,388 Elo+
Party 1
Chernobog
Chernobog
Squad_gangstaDad
Chernobog
Level 109
God Stats
5W - 5L
1,611 SR
Queue Stats
38W - 41L
1,419 Elo+
Party 1
Team Averages
Level 50
1,444 SR
1,395 Elo+

VS

Team Averages
Level 54
1,449 SR
1,325 Elo+
Bakasura
Bakasura
Girthopalypse
Bakasura
Level 15
God Stats
4W - 1L
1,854 SR
Queue Stats
12W - 20L
1,307 Elo+
Party 3
Poseidon
Poseidon
MONKEY-NX-01
Poseidon
Level 87
God Stats
2W - 7L
1,334 SR
Queue Stats
221W - 366L
1,329 Elo+
Party 3
Nu Wa
Nu Wa
gaz04
Nu Wa
Level 37
God Stats
0W - 1L
1,340 SR
Queue Stats
14W - 18L
1,309 Elo+
Party 2
Artemis
Artemis
jambolew
Artemis
Level 103
God Stats
3W - 2L
1,627 SR
Queue Stats
378W - 534L
1,373 Elo+
Party 3
King Arthur
King Arthur
letooti
King Arthur
Level 28
God Stats
0W - 1L
1,088 SR
Queue Stats
14W - 18L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
5,581
558
3,768
6,002
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
GiMegSigg
Tiamat
10
2 / 1 / 1
5,732
573
5,241
3,351
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
KhazVesiir
Cabrakan
7
0 / 3 / 4
4,744
474
1,410
5,842
3,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 0
5,469
547
1,954
4,657
2,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chernobog
10
8 / 2 / 2
6,315
632
6,816
6,511
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Girthopalypse
Bakasura
12
2 / 0 / 0
6,198
620
1,719
5,694
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
MONKEY-NX-01
Poseidon
7
0 / 5 / 2
4,392
439
3,062
5,022
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
gaz04
Nu Wa
8
0 / 3 / 3
4,892
489
2,936
5,601
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
jambolew
Artemis
9
4 / 4 / 2
5,664
566
5,190
7,318
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
letooti
King Arthur
8
0 / 2 / 0
5,012
501
1,767
5,030
2,701
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
6
7
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Tiamat
GiMegSigg
Tiamat
2
1
1
2.5
L
Bakasura
Girthopalypse
Bakasura
2
0
0
2
W
Cabrakan
KhazVesiir
Cabrakan
0
3
4
0.67
L
Poseidon
MONKEY-NX-01
Poseidon
0
5
2
0.2
W
2
1
0
2
W
Chernobog
8
2
2
4.5
L
Nu Wa
gaz04
Nu Wa
0
3
3
0.5
L
Artemis
jambolew
Artemis
4
4
2
1.25
L
King Arthur
letooti
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,189
Damage
14,674
26,363
Taken
28,665
11,010
Mitigated
8,715
10,007
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,768
502
0
2,706
6,002
1,631
32
756
4,912
0
19,806
W
Tiamat
GiMegSigg
Tiamat
5,241
385
0
1,288
3,351
1,598
577
1,519
1,787
32,552
0
L
Bakasura
Girthopalypse
Bakasura
1,719
1,154
0
3,062
5,694
2,325
0
735
4,911
0
36,927
W
Cabrakan
KhazVesiir
Cabrakan
1,410
218
206
1,451
5,842
3,849
243
1,460
4,306
9,429
0
L
Poseidon
MONKEY-NX-01
Poseidon
3,062
778
134
625
5,022
566
0
458
4,564
18,168
0
W
1,954
0
0
2,523
4,657
2,059
722
378
4,269
0
20,401
W
Chernobog
6,816
3,547
0
1,833
6,511
1,873
323
2,025
4,451
0
35,627
L
Nu Wa
gaz04
Nu Wa
2,936
1,669
0
1,290
5,601
1,536
599
3,341
1,838
18,628
0
L
Artemis
jambolew
Artemis
5,190
3,003
172
1,048
7,318
1,587
0
1,603
5,671
0
16,439
L
King Arthur
letooti
King Arthur
1,767
226
0
239
5,030
2,701
130
0
5,030
1,973
17,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,841
Gold Earned
26,158
224
Minions Killed
228
0
Camps Cleared
0
939,025
Distance Traveled
933,267
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,581
558
40
4
0
215,431
0
W
Tiamat
5,732
573
56
6
0
173,905
3
L
Bakasura
6,198
620
90
9
0
229,974
2
W
Cabrakan
4,744
474
24
2
0
169,224
2
L
Poseidon
4,392
439
31
3
0
170,388
2
W
Chaac
5,469
547
49
5
0
196,745
3
W
Chernobog
6,315
632
55
6
0
183,720
1
L
Nu Wa
4,892
489
32
3
0
184,279
2
L
Artemis
5,664
566
31
3
0
162,279
3
L
King Arthur
5,012
501
44
4
0
186,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role