Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
allbiznessMV
Horus
Level 156
God Stats
14W - 23L
1,351 SR
Queue Stats
580W - 681L
1,321 Elo+
Party 1
Kukulkan
Kukulkan
chubacaf4
Kukulkan
Level 132
God Stats
35W - 47L
1,576 SR
Queue Stats
118W - 133L
1,403 Elo+
Solo
Team Averages
Level 135
1,475 SR
1,408 Elo+

VS

Team Averages
Level 71
1,432 SR
1,345 Elo+
Bellona
Bellona
GUSTAVO291083
Bellona
Level 46
God Stats
1W - 1L
1,699 SR
Queue Stats
51W - 59L
1,352 Elo+
Solo
Freya
Freya
akagetmoney
Freya
Level 103
God Stats
0W - 1L
1,449 SR
Queue Stats
46W - 51L
1,408 Elo+
Solo
Thor
Thor
tuneboy 93
Thor
Level 65
God Stats
0W - 1L
1,147 SR
Queue Stats
11W - 18L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 2 / 9
8,109
811
7,709
11,652
7,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 1 / 5
7,775
778
3,254
5,274
6,012
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
chubacaf4
Kukulkan
13
6 / 0 / 6
8,367
837
9,641
2,559
932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
1 / 3 / 1
5,960
596
3,025
8,544
6,467
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 5 / 3
6,304
630
2,340
8,336
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 7 / 0
6,691
669
4,953
10,278
3,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
3
3
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
9
4.25
L
Bellona
1
3
1
0.5
L
0
5
3
0.3
W
5
1
5
7.5
W
Kukulkan
chubacaf4
Kukulkan
6
0
6
9
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,604
Damage
10,318
19,485
Taken
27,158
14,256
Mitigated
12,887
5,038
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,709
1,596
321
1,844
11,652
7,312
1,091
1,077
10,379
0
23,375
L
Bellona
3,025
450
0
674
8,544
6,467
0
2,985
5,559
0
7,814
L
2,340
537
0
1,521
8,336
2,890
0
2,966
5,370
12,858
0
W
3,254
1,531
1,117
1,010
5,274
6,012
605
972
4,144
0
9,372
W
Kukulkan
chubacaf4
Kukulkan
9,641
428
197
549
2,559
932
810
220
2,325
33,580
0
L
4,953
1,262
63
1,832
10,278
3,530
0
4,190
6,088
0
17,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,251
Gold Earned
18,955
118
Minions Killed
67
5
Camps Cleared
3
599,874
Distance Traveled
486,495
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,109
811
35
4
4
204,720
1
L
Bellona
5,960
596
9
1
1
173,079
0
L
Freya
6,304
630
35
4
1
161,412
3
W
Horus
7,775
778
12
1
0
196,376
1
W
Kukulkan
8,367
837
71
7
1
198,778
2
L
Thor
6,691
669
23
2
1
152,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role