Player Matchup

Anhur
Anhur
Platinum I
Bailie
Anhur
Platinum I
Level 149
God Stats
1W - 0L
1,243 SR
Queue Stats
25W - 8L
2,358 MMR
Party 2
Guan Yu
Guan Yu
Diamond IV
Ryan Parky 11
Guan Yu
Diamond IV
Level 154
God Stats
9W - 8L
1,633 SR
Queue Stats
94W - 77L
2,270 MMR
Solo
Bacchus
Bacchus
Platinum IV
iSirLagsalot
Bacchus
Platinum IV
Level 154
God Stats
7W - 2L
1,697 SR
Queue Stats
38W - 24L
2,067 MMR
Party 2
Kali
Kali
Diamond III
maragiANDsombe
Kali
Diamond III
Level 153
God Stats
91W - 83L
1,578 SR
Queue Stats
415W - 408L
2,265 MMR
Solo
Sol
Sol
Diamond IV
struve2000_fr
Sol
Diamond IV
Level 139
God Stats
8W - 2L
1,925 SR
Queue Stats
103W - 75L
2,195 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,615 SR
2,231 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,495 SR
2,202 MMR
Arachne
Arachne
Diamond V
OGC xDReamZ
Arachne
Diamond V
Level 127
God Stats
0W - 3L
1,107 SR
Queue Stats
342W - 341L
2,117 MMR
Party 1
Agni
Agni
Diamond V
Pancuga
Agni
Diamond V
Level 149
God Stats
3W - 4L
1,688 SR
Queue Stats
432W - 428L
2,075 MMR
Solo
Jing Wei
Jing Wei
Masters
chobubo
Jing Wei
Masters
Level 113
God Stats
1W - 1L
1,523 SR
Queue Stats
247W - 218L
2,469 MMR
Party 3
Achilles
Achilles
Diamond II
raid_uwu
Achilles
Diamond II
Level 159
God Stats
3W - 2L
1,661 SR
Queue Stats
373W - 352L
2,261 MMR
Party 3
Cerberus
Cerberus
Platinum I
sol da mole
Cerberus
Platinum I
Level 126
God Stats
9W - 11L
1,494 SR
Queue Stats
322W - 322L
2,089 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bailie
Anhur
19
8 / 0 / 6
12,136
639
13,328
12,862
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
17
2 / 1 / 8
11,181
588
7,335
20,003
25,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bacchus
iSirLagsalot
Bacchus
14
1 / 2 / 15
9,951
524
8,694
18,246
22,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 1 / 8
11,000
579
9,705
17,178
8,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 6
11,380
599
12,828
15,941
5,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArtioCliodhnaThanatosGeb

VS

Bans
AthenaFenrirLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
OGC xDReamZ
Arachne
12
1 / 7 / 2
7,908
416
6,072
16,222
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Pancuga
Agni
13
0 / 5 / 3
8,260
435
11,525
9,735
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
chobubo
Jing Wei
14
0 / 1 / 1
8,637
455
6,235
8,599
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
raid_uwu
Achilles
14
4 / 5 / 1
8,510
448
13,348
21,648
10,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
sol da mole
Cerberus
14
1 / 4 / 1
8,768
461
10,319
14,856
9,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
22
Kills
6
6
Deaths
22
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bailie
Anhur
8
0
6
11
L
Arachne
OGC xDReamZ
Arachne
1
7
2
0.29
L
Agni
Pancuga
Agni
0
5
3
0.3
W
Guan Yu
2
1
8
6
L
Jing Wei
chobubo
Jing Wei
0
1
1
0.5
W
Bacchus
iSirLagsalot
Bacchus
1
2
15
4.25
W
3
1
8
7
L
Achilles
raid_uwu
Achilles
4
5
1
0.9
L
Cerberus
sol da mole
Cerberus
1
4
1
0.38
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,890
Damage
47,499
84,230
Taken
71,060
68,654
Mitigated
30,372
46,276
Healing
17,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bailie
Anhur
13,328
9,092
0
7,737
12,862
5,127
4,259
2,229
10,437
0
101,678
L
Arachne
OGC xDReamZ
Arachne
6,072
3,904
0
3,545
16,222
5,459
525
4,065
12,157
0
56,057
L
Agni
Pancuga
Agni
11,525
661
0
400
9,735
2,741
427
4,255
5,480
59,438
0
W
Guan Yu
7,335
526
5,307
10,943
20,003
25,921
294
6,856
12,407
0
70,596
L
Jing Wei
chobubo
Jing Wei
6,235
3,612
0
2,996
8,599
2,137
0
2,574
6,025
0
65,025
W
Bacchus
iSirLagsalot
Bacchus
8,694
1,040
1,120
5,251
18,246
22,983
322
5,019
12,726
29,137
0
W
9,705
4,655
0
7,106
17,178
8,821
1,638
2,993
13,780
0
76,348
L
Achilles
raid_uwu
Achilles
13,348
1,996
290
4,516
21,648
10,324
0
7,638
14,010
3,166
42,978
L
Cerberus
sol da mole
Cerberus
10,319
237
214
6,036
14,856
9,711
351
2,990
11,866
58,529
0
W
12,828
5,552
0
8,812
15,941
5,802
3,599
6,621
9,043
90,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,648
Gold Earned
42,083
605
Minions Killed
567
0
Camps Cleared
0
1,887,418
Distance Traveled
1,760,541
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,136
639
156
8
0
352,086
7
L
Arachne
7,908
416
88
5
0
339,561
3
L
Agni
8,260
435
117
6
0
338,766
4
W
Guan Yu
11,181
588
149
8
0
420,184
5
L
Jing Wei
8,637
455
136
7
0
375,289
4
W
Bacchus
9,951
524
27
1
0
388,049
2
W
Kali
11,000
579
118
6
0
391,804
6
L
Achilles
8,510
448
69
4
0
388,229
2
L
Cerberus
8,768
461
157
8
0
318,696
2
W
Sol
11,380
599
155
8
0
335,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role