Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Access3958
Odin
Level 143
God Stats
3W - 3L
1,651 SR
Queue Stats
269W - 256L
1,480 Elo+
Party 1
Vulcan
Vulcan
Gryhawk
Vulcan
Level 109
God Stats
15W - 14L
1,564 SR
Queue Stats
89W - 127L
1,339 Elo+
Solo
Team Averages
Level 113
1,572 SR
1,440 Elo+

VS

Team Averages
Level 130
1,388 SR
1,372 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Archylou
Medusa
Level 109
God Stats
12W - 27L
1,404 SR
Queue Stats
21W - 45L
1,286 Elo+
Party 2
Guan Yu
Guan Yu
Killer Sloth53
Guan Yu
Level 124
God Stats
0W - 3L
1,258 SR
Queue Stats
61W - 90L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
4 / 0 / 9
8,025
803
5,434
4,383
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
4 / 3 / 12
8,178
818
4,697
8,782
8,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Gryhawk
Vulcan
13
10 / 2 / 6
9,049
905
13,934
4,889
1,709
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 6 / 4
6,763
676
6,677
10,961
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Archylou
Medusa
10
3 / 6 / 0
7,748
775
3,633
8,717
2,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 6 / 2
7,029
703
663
8,745
6,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
5
5
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
9
8.5
L
Morgan Le Fay
 
Morgan Le Fay
0
6
4
0.33
W
4
3
12
3.33
L
Medusa
Archylou
Medusa
3
6
0
0.5
W
Vulcan
Gryhawk
Vulcan
10
2
6
6.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,065
Damage
10,973
18,054
Taken
28,423
11,231
Mitigated
11,746
5,386
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,434
1,778
0
1,272
4,383
1,401
1,170
2,624
1,759
0
27,274
L
Morgan Le Fay
 
Morgan Le Fay
6,677
75
0
1,052
10,961
3,208
0
4,435
6,220
23,785
0
W
4,697
726
472
2,135
8,782
8,121
242
2,157
6,625
0
21,608
L
Medusa
Archylou
Medusa
3,633
949
77
891
8,717
2,034
0
5,704
2,873
0
21,613
W
Vulcan
Gryhawk
Vulcan
13,934
6,380
1,125
382
4,889
1,709
830
2,174
2,715
32,711
0
L
663
125
210
1,271
8,745
6,504
0
4,078
4,558
0
3,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,252
Gold Earned
21,540
134
Minions Killed
92
7
Camps Cleared
3
608,345
Distance Traveled
430,799
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,025
803
58
6
3
194,730
1
L
Morgan Le Fay
6,763
676
44
4
3
153,342
3
W
Odin
8,178
818
30
3
1
209,754
1
L
Medusa
7,748
775
40
4
0
144,210
5
W
Vulcan
9,049
905
46
5
3
203,861
2
L
Guan Yu
7,029
703
8
1
0
133,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role