Player Matchup

Chang'e
Chang'e
ElTeoPancuca
Chang'e
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Neith
Neith
Jouchizz
Neith
Level 4
God Stats
0W - 3L
1,288 SR
Queue Stats
0W - 6L
1,262 Elo+
Party 1
Tyr
Tyr
RamGal77
Tyr
Level 64
God Stats
6W - 11L
1,455 SR
Queue Stats
279W - 287L
1,462 Elo+
Party 1
Da Ji
Da Ji
ShadosTCR
Da Ji
Level 29
God Stats
28W - 18L
1,600 SR
Queue Stats
98W - 96L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
elcristo
Xing Tian
Level 29
God Stats
4W - 4L
1,677 SR
Queue Stats
93W - 103L
1,461 Elo+
Party 1
Team Averages
Level 26
1,504 SR
1,433 Elo+

VS

Team Averages
Level 115
1,536 SR
1,461 Elo+
Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Cygnusz
Atlas
Level 123
God Stats
2W - 1L
1,478 SR
Queue Stats
185W - 201L
1,478 Elo+
Party 3
Merlin
Merlin
Dartannian
Merlin
Level 99
God Stats
4W - 3L
1,425 SR
Queue Stats
196W - 226L
1,454 Elo+
Party 3
Achilles
Achilles
Teteugx
Achilles
Level 66
God Stats
17W - 22L
1,410 SR
Queue Stats
124W - 157L
1,449 Elo+
Party 2
Chernobog
Chernobog
l1 JuNiOr l1
Chernobog
Level 128
God Stats
4W - 0L
1,867 SR
Queue Stats
356W - 352L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElTeoPancuca
Chang'e
13
0 / 10 / 3
8,063
367
4,698
14,238
7,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
Jouchizz
Neith
17
3 / 5 / 1
10,466
476
8,259
12,848
5,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 7 / 1
10,618
483
15,132
22,545
23,965
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
ShadosTCR
Da Ji
16
4 / 9 / 3
10,193
463
14,181
21,074
9,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
elcristo
Xing Tian
13
0 / 8 / 3
8,622
392
4,049
20,940
18,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
19 / 2 / 4
14,566
662
19,534
20,539
10,875
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Cygnusz
Atlas
17
4 / 0 / 19
12,060
548
6,451
14,921
21,837
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Dartannian
Merlin
20
5 / 1 / 12
12,754
580
14,747
13,212
6,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Teteugx
Achilles
17
3 / 5 / 10
10,648
484
12,412
19,816
14,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
l1 JuNiOr l1
Chernobog
18
7 / 6 / 16
11,591
527
15,648
17,505
7,921
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
99
12
Kills
38
39
Deaths
14
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
19
2
4
10.5
W
Atlas
Cygnusz
Atlas
4
0
19
13.5
W
Merlin
Dartannian
Merlin
5
1
12
11
L
Chang'e
ElTeoPancuca
Chang'e
0
10
3
0.15
L
Neith
Jouchizz
Neith
3
5
1
0.7
L
5
7
1
0.79
L
Da Ji
ShadosTCR
Da Ji
4
9
3
0.61
W
Achilles
Teteugx
Achilles
3
5
10
1.6
L
Xing Tian
elcristo
Xing Tian
0
8
3
0.19
W
Chernobog
l1 JuNiOr l1
Chernobog
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,319
Damage
68,792
91,645
Taken
85,993
64,002
Mitigated
61,492
17,149
Healing
25,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
19,534
11,678
0
8,490
20,539
10,875
331
2,028
18,511
0
127,655
W
Atlas
Cygnusz
Atlas
6,451
1,590
884
3,371
14,921
21,837
590
1,485
13,436
38,022
0
W
Merlin
Dartannian
Merlin
14,747
862
616
4,434
13,212
6,354
770
1,730
11,482
114,234
0
L
Chang'e
ElTeoPancuca
Chang'e
4,698
1,000
862
1,441
14,238
7,410
0
4,414
9,510
33,909
0
L
Neith
Jouchizz
Neith
8,259
5,088
0
1,762
12,848
5,036
628
2,496
10,253
0
63,290
L
15,132
1,860
0
6,611
22,545
23,965
44
6,075
15,540
0
65,224
L
Da Ji
ShadosTCR
Da Ji
14,181
3,102
0
4,826
21,074
9,027
0
3,734
16,925
0
65,854
W
Achilles
Teteugx
Achilles
12,412
2,868
0
4,942
19,816
14,505
31
1,167
18,649
3,620
50,663
L
Xing Tian
elcristo
Xing Tian
4,049
418
0
1,647
20,940
18,564
0
5,061
15,409
20,567
0
W
Chernobog
l1 JuNiOr l1
Chernobog
15,648
10,788
0
2,440
17,505
7,921
2,738
2,337
15,168
0
79,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,962
Gold Earned
61,619
432
Minions Killed
644
0
Camps Cleared
0
1,812,054
Distance Traveled
2,305,764
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,566
662
182
8
0
509,884
5
W
Atlas
12,060
548
47
2
0
457,534
2
W
Merlin
12,754
580
185
8
0
436,213
4
L
Chang'e
8,063
367
61
3
0
311,925
1
L
Neith
10,466
476
115
5
0
335,132
4
L
Tyr
10,618
483
113
5
0
400,003
2
L
Da Ji
10,193
463
110
5
0
386,899
3
W
Achilles
10,648
484
93
4
0
448,507
5
L
Xing Tian
8,622
392
33
2
0
378,095
1
W
Chernobog
11,591
527
137
6
0
453,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role