Player Matchup

Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
B1GCOUNTRY
Fenrir
Bronze III
Level 90
God Stats
0W - 2L
1,354 SR
Queue Stats
3W - 9L
1,322 MMR
Party 2
Ravana
Ravana
Gold II
JulioV2
Ravana
Gold II
Level 146
God Stats
19W - 14L
1,594 SR
Queue Stats
424W - 432L
1,368 MMR
Solo
Sobek
Sobek
Gold V
musxel
Sobek
Gold V
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 111L
1,379 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
thiccpapaseuss
Ah Muzen Cab
Silver II
Level 126
God Stats
2W - 3L
1,604 SR
Queue Stats
5W - 7L
1,486 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,510 SR
1,411 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,523 SR
1,393 MMR
Thoth
Thoth
Gold IV
Kathos15
Thoth
Gold IV
Level 141
God Stats
3W - 1L
1,497 SR
Queue Stats
15W - 14L
1,446 MMR
Solo
Khepri
Khepri
Silver IV
Minette
Khepri
Silver IV
Level 119
God Stats
1W - 2L
1,436 SR
Queue Stats
5W - 9L
1,372 MMR
Solo
Poseidon
Poseidon
Gold V
pumacastillo
Poseidon
Gold V
Level 145
God Stats
19W - 10L
1,634 SR
Queue Stats
139W - 138L
1,440 MMR
Solo
Camazotz
Camazotz
Gold IV
rjfrench
Camazotz
Gold IV
Level 108
God Stats
3W - 2L
1,553 SR
Queue Stats
143W - 134L
1,396 MMR
Party 1
Cupid
Cupid
Gold V
sandwichbandit2
Cupid
Gold V
Level 107
God Stats
3W - 2L
1,495 SR
Queue Stats
185W - 181L
1,310 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
3 / 2 / 5
13,750
491
26,166
22,192
8,340
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
B1GCOUNTRY
Fenrir
18
4 / 10 / 4
12,040
430
11,487
27,192
13,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
JulioV2
Ravana
17
0 / 7 / 3
11,065
395
14,861
31,985
28,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
musxel
Sobek
14
1 / 7 / 8
10,810
386
8,499
38,819
52,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
thiccpapaseuss
Ah Muzen Cab
20
4 / 7 / 1
14,074
503
24,149
21,039
5,974
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ZeusCliodhnaGebMulan

VS

Bans
Hou YiAchillesJanusSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Kathos15
Thoth
20
5 / 0 / 15
15,363
549
26,901
10,179
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
Minette
Khepri
17
0 / 5 / 20
13,987
500
9,318
24,588
32,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
pumacastillo
Poseidon
20
10 / 4 / 6
15,825
565
23,418
29,920
14,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
rjfrench
Camazotz
20
9 / 1 / 13
16,604
593
27,529
29,469
42,116
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 2 / 5
18,043
644
32,083
29,332
13,463
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
12
Kills
33
33
Deaths
12
21
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
2
5
2.75
L
Fenrir
B1GCOUNTRY
Fenrir
4
10
4
0.6
L
Ravana
JulioV2
Ravana
0
7
3
0.21
W
Thoth
Kathos15
Thoth
5
0
15
12.5
W
Khepri
Minette
Khepri
0
5
20
2
L
Sobek
musxel
Sobek
1
7
8
0.71
W
Poseidon
pumacastillo
Poseidon
10
4
6
3.25
W
Camazotz
rjfrench
Camazotz
9
1
13
15.5
W
9
2
5
5.75
L
Ah Muzen Cab
thiccpapaseuss
Ah Muzen Cab
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,162
Damage
119,249
141,227
Taken
123,488
108,387
Mitigated
107,509
33,113
Healing
58,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
26,166
13,618
0
8,497
22,192
8,340
0
9,316
12,313
0
132,087
L
Fenrir
B1GCOUNTRY
Fenrir
11,487
3,522
0
6,449
27,192
13,411
0
11,897
14,545
0
81,185
L
Ravana
JulioV2
Ravana
14,861
2,562
0
6,609
31,985
28,105
0
16,051
14,614
1,038
64,363
W
Thoth
Kathos15
Thoth
26,901
880
0
1,506
10,179
4,620
3,866
1,142
8,939
114,319
0
W
Khepri
Minette
Khepri
9,318
836
3,756
5,449
24,588
32,823
546
3,725
20,724
25,388
0
L
Sobek
musxel
Sobek
8,499
1,112
1,311
7,881
38,819
52,557
0
18,461
19,140
23,312
0
W
Poseidon
pumacastillo
Poseidon
23,418
3,719
312
10,544
29,920
14,487
1,972
2,488
26,986
139,130
9,419
W
Camazotz
rjfrench
Camazotz
27,529
5,052
783
17,416
29,469
42,116
750
2,944
25,594
11,989
83,351
W
32,083
23,025
462
18,704
29,332
13,463
5,748
1,590
27,640
0
199,959
L
Ah Muzen Cab
thiccpapaseuss
Ah Muzen Cab
24,149
9,058
0
2,366
21,039
5,974
0
5,866
14,911
0
114,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,739
Gold Earned
79,822
696
Minions Killed
820
0
Camps Cleared
0
2,676,582
Distance Traveled
2,743,192
42
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,750
491
215
8
0
517,616
9
L
Fenrir
12,040
430
113
4
0
528,259
12
L
Ravana
11,065
395
143
5
0
555,439
5
W
Thoth
15,363
549
177
6
0
555,303
3
W
Khepri
13,987
500
37
1
0
566,235
8
L
Sobek
10,810
386
21
1
0
528,954
11
W
Poseidon
15,825
565
172
6
0
586,107
8
W
Camazotz
16,604
593
153
5
0
553,639
3
W
Cupid
18,043
644
281
10
0
481,908
8
L
Ah Muzen Cab
14,074
503
204
7
0
546,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role