Player Matchup

Cliodhna
Cliodhna
HiImPeng
Cliodhna
Level 151
God Stats
0W - 1L
1,755 SR
Queue Stats
7W - 10L
1,492 Elo+
Party 2
Zeus
Zeus
NightHydra94128
Zeus
Level 65
God Stats
1W - 2L
1,415 SR
Queue Stats
44W - 39L
1,484 Elo+
Party 2
Kali
Kali
VulpésV
Kali
Level 119
God Stats
2W - 1L
1,443 SR
Queue Stats
98W - 69L
1,596 Elo+
Party 2
Team Averages
Level 112
1,538 SR
1,524 Elo+

VS

Team Averages
Level 49
1,671 SR
1,630 Elo+
Anhur
Anhur
MonkieNA
Anhur
Level 103
God Stats
2W - 5L
1,657 SR
Queue Stats
102W - 69L
1,667 Elo+
Party 1
Sobek
Sobek
NazulTheKiller
Sobek
Level 15
God Stats
5W - 2L
1,593 SR
Queue Stats
10W - 7L
1,570 Elo+
Party 1
Scylla
Scylla
PenguinNA
Scylla
Level 29
God Stats
1W - 0L
1,761 SR
Queue Stats
12W - 6L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HiImPeng
Cliodhna
12
3 / 5 / 2
9,849
616
11,888
9,695
2,401
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 4
9,615
601
8,869
6,986
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kali
14
3 / 5 / 4
10,720
670
13,735
15,117
6,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MonkieNA
Anhur
16
5 / 3 / 9
11,095
693
12,371
12,970
5,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 3 / 11
11,798
737
5,402
18,139
22,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
PenguinNA
Scylla
16
6 / 1 / 8
11,548
722
8,664
8,557
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
14
14
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
HiImPeng
Cliodhna
3
5
2
0.8
W
Anhur
MonkieNA
Anhur
5
3
9
3.17
W
3
3
11
2.83
L
1
4
4
0.75
W
Scylla
PenguinNA
Scylla
6
1
8
10
L
Kali
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,492
Damage
26,437
31,798
Taken
39,666
10,374
Mitigated
31,148
5,818
Healing
9,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
HiImPeng
Cliodhna
11,888
817
0
978
9,695
2,401
0
4,440
5,155
0
28,623
W
Anhur
MonkieNA
Anhur
12,371
5,633
0
2,303
12,970
5,961
1,964
2,571
10,399
0
51,049
W
5,402
1,068
0
4,244
18,139
22,673
196
5,557
12,582
11,630
0
L
8,869
1,271
372
485
6,986
1,737
0
3,383
3,475
33,028
0
W
Scylla
PenguinNA
Scylla
8,664
1,113
894
2,310
8,557
2,514
616
866
7,691
49,013
0
L
Kali
13,735
4,704
0
3,983
15,117
6,236
0
6,334
8,639
0
41,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,184
Gold Earned
34,441
157
Minions Killed
212
5
Camps Cleared
9
790,802
Distance Traveled
903,832
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,849
616
46
3
1
283,748
1
W
Anhur
11,095
693
88
6
4
271,938
2
W
Sobek
11,798
737
12
1
1
323,368
3
L
Zeus
9,615
601
59
4
1
238,118
3
W
Scylla
11,548
722
112
7
4
308,526
3
L
Kali
10,720
670
52
3
3
268,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role