Player Matchup

Skadi
Skadi
Bùttlover
Skadi
Level 27
God Stats
4W - 0L
1,938 SR
Queue Stats
82W - 27L
1,749 Elo+
Party 3
Thanatos
Thanatos
Chück
Thanatos
Level 101
God Stats
23W - 22L
1,576 SR
Queue Stats
707W - 620L
1,690 Elo+
Party 3
Olorun
Olorun
J03s
Olorun
Level 121
God Stats
3W - 5L
1,450 SR
Queue Stats
556W - 438L
1,579 Elo+
Party 1
Zhong Kui
Zhong Kui
OpticalRecon
Zhong Kui
Level 64
God Stats
2W - 0L
1,688 SR
Queue Stats
298W - 196L
1,598 Elo+
Party 1
Fafnir
Fafnir
TheGreatBox
Fafnir
Level 160
God Stats
9W - 8L
1,619 SR
Queue Stats
522W - 399L
1,587 Elo+
Party 1
Team Averages
Level 95
1,654 SR
1,640 Elo+

VS

Team Averages
Level 83
1,577 SR
1,691 Elo+
Sol
Sol
BigPeenBren
Sol
Level 131
God Stats
10W - 6L
1,762 SR
Queue Stats
475W - 303L
1,807 Elo+
Party 2
Erlang Shen
Erlang Shen
HebrewHammer1110
Erlang Shen
Level 108
God Stats
16W - 8L
1,706 SR
Queue Stats
639W - 479L
1,719 Elo+
Party 2
Bakasura
Bakasura
PeppridgeFarms
Bakasura
Level 99
God Stats
1W - 4L
1,304 SR
Queue Stats
290W - 240L
1,624 Elo+
Solo
Loki
Loki
Phoenix4356
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 103L
1,584 Elo+
Solo
Thoth
Thoth
TheMitchPiece
Thoth
Level 32
God Stats
8W - 5L
1,614 SR
Queue Stats
191W - 90L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
5 / 1 / 4
7,280
728
5,247
5,675
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Chück
Thanatos
12
11 / 0 / 2
7,161
716
6,958
7,538
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
J03s
Olorun
10
0 / 0 / 1
5,526
553
3,949
5,152
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
OpticalRecon
Zhong Kui
10
3 / 1 / 3
5,781
578
4,221
5,365
4,019
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
9
0 / 1 / 6
5,732
573
1,370
5,180
4,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,022
502
4,942
6,475
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
HebrewHammer1110
Erlang Shen
8
0 / 2 / 1
5,078
508
2,361
6,367
2,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
9
0 / 4 / 0
5,021
502
1,558
6,014
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 6 / 1
5,067
507
3,085
7,034
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 1
5,790
579
3,797
4,965
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
19
Kills
3
3
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Skadi
5
1
4
7
W
Thanatos
Chück
Thanatos
11
0
2
12
L
Erlang Shen
HebrewHammer1110
Erlang Shen
0
2
1
0.25
W
Olorun
J03s
Olorun
0
0
1
0.5
W
Zhong Kui
OpticalRecon
Zhong Kui
3
1
3
4.5
L
Bakasura
0
4
0
0
L
1
6
1
0.25
W
Fafnir
0
1
6
3
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,745
Damage
15,743
28,910
Taken
30,855
14,531
Mitigated
8,329
18,521
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,942
2,680
0
3,603
6,475
1,309
667
2,900
3,575
34,189
0
W
Skadi
5,247
2,835
0
2,591
5,675
1,656
2,618
260
5,354
0
47,790
W
Thanatos
Chück
Thanatos
6,958
1,990
0
8,623
7,538
2,734
0
1,463
5,953
0
34,182
L
Erlang Shen
HebrewHammer1110
Erlang Shen
2,361
866
0
2,502
6,367
2,693
0
3,827
2,462
0
20,602
W
Olorun
J03s
Olorun
3,949
1,706
135
3,426
5,152
1,587
0
3,033
2,119
37,918
0
W
Zhong Kui
OpticalRecon
Zhong Kui
4,221
596
0
1,511
5,365
4,019
90
1,645
3,386
32,939
0
L
Bakasura
1,558
874
0
2,272
6,014
1,765
0
0
6,014
0
20,370
L
3,085
613
0
1,728
7,034
1,684
0
1,884
5,010
0
18,570
W
Fafnir
1,370
334
262
1,973
5,180
4,535
0
1,828
3,334
7,271
0
L
3,797
28
0
250
4,965
878
0
711
4,254
26,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,480
Gold Earned
25,978
318
Minions Killed
256
0
Camps Cleared
0
987,974
Distance Traveled
983,181
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,022
502
65
7
0
178,866
2
W
Skadi
7,280
728
95
10
0
183,594
0
W
Thanatos
7,161
716
62
6
0
236,259
0
L
Erlang Shen
5,078
508
40
4
0
209,099
1
W
Olorun
5,526
553
81
8
0
162,634
0
W
Zhong Kui
5,781
578
65
7
0
191,676
3
L
Bakasura
5,021
502
59
6
0
209,496
3
L
Loki
5,067
507
36
4
0
212,193
2
W
Fafnir
5,732
573
15
2
0
213,811
2
L
Thoth
5,790
579
56
6
0
173,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role