Player Matchup

Cthulhu
Cthulhu
Galant22
Cthulhu
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 71L
1,590 Elo+
Party 2
Sobek
Sobek
KingRichie1998
Sobek
Level 25
God Stats
1W - 2L
1,584 SR
Queue Stats
16W - 10L
1,606 Elo+
Party 2
Gilgamesh
Gilgamesh
MateoDelgado
Gilgamesh
Level 24
God Stats
1W - 1L
1,528 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
dternest98
Zeus
Level 139
God Stats
4W - 0L
1,947 SR
Queue Stats
51W - 26L
1,685 Elo+
Party 2
Team Averages
Level 66
1,640 SR
1,595 Elo+

VS

Team Averages
Level 70
1,553 SR
1,465 Elo+
Hachiman
Hachiman
Livekill
Hachiman
Level 141
God Stats
0W - 1L
1,218 SR
Queue Stats
13W - 22L
1,364 Elo+
Solo
Thoth
Thoth
RIslitas
Thoth
Level 27
God Stats
1W - 2L
1,717 SR
Queue Stats
5W - 7L
1,795 Elo+
Solo
Charybdis
Charybdis
XxMFerJONES25xX
Charybdis
Level 45
God Stats
1W - 5L
1,600 SR
Queue Stats
3W - 12L
1,334 Elo+
Party 1
Geb
Geb
derrickhalford
Geb
Level 68
God Stats
0W - 3L
1,677 SR
Queue Stats
5W - 14L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Galant22
Cthulhu
15
7 / 0 / 4
9,036
904
6,569
9,388
9,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 4
8,041
804
2,030
6,303
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
MateoDelgado
Gilgamesh
12
0 / 0 / 3
7,282
728
1,166
5,229
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 7
9,077
908
15,327
6,134
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Livekill
Hachiman
12
0 / 2 / 0
6,773
677
5,115
5,712
1,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
RIslitas
Thoth
12
0 / 3 / 0
6,724
672
2,778
5,220
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
XxMFerJONES25xX
Charybdis
12
0 / 5 / 0
7,218
722
2,927
8,738
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 0
6,799
680
2,341
10,195
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
13
Kills
0
0
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Galant22
Cthulhu
7
0
4
9
W
1
0
4
3
L
Hachiman
Livekill
Hachiman
0
2
0
0
W
Gilgamesh
MateoDelgado
Gilgamesh
0
0
3
1.5
L
Thoth
RIslitas
Thoth
0
3
0
0
L
Charybdis
XxMFerJONES25xX
Charybdis
0
5
0
0
L
0
3
0
0
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,092
Damage
13,161
27,054
Taken
29,865
21,159
Mitigated
11,579
6,645
Healing
5,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Galant22
Cthulhu
6,569
368
205
3,015
9,388
9,909
341
1,652
7,736
21,906
0
W
2,030
34
0
1,369
6,303
5,530
375
1,652
4,651
7,719
0
L
Hachiman
Livekill
Hachiman
5,115
3,733
0
909
5,712
1,824
200
2,728
2,756
0
19,646
W
Gilgamesh
MateoDelgado
Gilgamesh
1,166
0
371
758
5,229
3,459
745
1,107
4,122
0
17,037
L
Thoth
RIslitas
Thoth
2,778
343
0
1,381
5,220
1,565
15
4,483
612
17,186
0
L
Charybdis
XxMFerJONES25xX
Charybdis
2,927
982
0
967
8,738
2,926
1,502
7,953
464
0
23,725
L
2,341
551
288
1,546
10,195
5,264
0
8,613
1,157
8,661
0
W
15,327
2,375
0
927
6,134
2,261
898
1,073
5,061
45,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
27,514
176
Minions Killed
137
10
Camps Cleared
5
834,504
Distance Traveled
643,159
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,036
904
42
4
0
201,380
0
W
Sobek
8,041
804
14
1
0
217,440
0
L
Hachiman
6,773
677
41
4
1
163,713
4
W
Gilgamesh
7,282
728
43
4
4
210,106
0
L
Thoth
6,724
672
27
3
1
156,845
2
L
Charybdis
7,218
722
61
6
3
158,700
3
L
Geb
6,799
680
8
1
0
163,901
0
W
Zeus
9,077
908
77
8
6
205,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role