Player Matchup

Zhong Kui
Zhong Kui
Divine0Mercenary
Zhong Kui
Level 109
God Stats
8W - 4L
1,678 SR
Queue Stats
60W - 51L
1,510 Elo+
Solo
Chiron
Chiron
EDWAR007
Chiron
Level 69
God Stats
16W - 12L
1,521 SR
Queue Stats
349W - 322L
1,425 Elo+
Solo
Pele
Pele
KrazyKiwi1994
Pele
Level 88
God Stats
28W - 15L
1,622 SR
Queue Stats
53W - 56L
1,453 Elo+
Solo
Mulan
Mulan
MrStealYourDownn
Mulan
Level 102
God Stats
3W - 3L
1,828 SR
Queue Stats
310W - 372L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
eZPrieto
Kuzenbo
Level 86
God Stats
6W - 11L
1,361 SR
Queue Stats
349W - 403L
1,460 Elo+
Solo
Team Averages
Level 91
1,602 SR
1,453 Elo+

VS

Team Averages
Level 115
1,524 SR
1,483 Elo+
Vulcan
Vulcan
 
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
HotChiccen
King Arthur
Level 88
God Stats
3W - 6L
1,373 SR
Queue Stats
43W - 34L
1,480 Elo+
Solo
Yemoja
Yemoja
Lywra
Yemoja
Level 67
God Stats
7W - 3L
1,745 SR
Queue Stats
263W - 294L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
14
2 / 0 / 2
8,057
576
7,892
9,252
5,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
EDWAR007
Chiron
12
2 / 1 / 1
6,887
492
6,440
5,428
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 0 / 2
7,413
530
3,033
7,358
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 1
8,406
600
9,321
8,921
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
eZPrieto
Kuzenbo
12
1 / 0 / 2
7,159
511
3,772
8,991
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 2 / 0
6,796
485
2,843
7,184
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
 
Serqet
11
1 / 4 / 0
6,689
478
2,853
11,351
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
 
Heimdallr
10
0 / 1 / 1
5,857
418
4,795
9,328
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
HotChiccen
King Arthur
12
1 / 5 / 0
7,049
504
4,949
11,940
9,442
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Lywra
Yemoja
10
0 / 0 / 0
6,422
459
3,193
6,947
4,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
L
Serqet
 
Serqet
1
4
0
0.25
L
Heimdallr
 
Heimdallr
0
1
1
0.5
W
Zhong Kui
2
0
2
3
W
Chiron
EDWAR007
Chiron
2
1
1
2.5
L
King Arthur
HotChiccen
King Arthur
1
5
0
0.2
W
2
0
2
3
L
Yemoja
Lywra
Yemoja
0
0
0
0
W
5
1
1
5.5
W
Kuzenbo
eZPrieto
Kuzenbo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,458
Damage
18,633
39,950
Taken
46,750
27,357
Mitigated
23,407
20,918
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,843
834
0
1,625
7,184
2,403
0
4,384
2,800
44,260
0
L
Serqet
 
Serqet
2,853
426
0
3,603
11,351
3,836
0
2,456
8,783
0
40,193
L
Heimdallr
 
Heimdallr
4,795
1,613
0
2,182
9,328
3,138
0
2,205
7,123
0
35,118
W
Zhong Kui
7,892
908
0
6,747
9,252
5,865
1,639
2,448
6,400
58,178
0
W
Chiron
EDWAR007
Chiron
6,440
1,995
1,379
2,858
5,428
1,448
808
1,151
4,277
0
43,662
L
King Arthur
HotChiccen
King Arthur
4,949
1,077
0
1,490
11,940
9,442
0
2,168
8,951
0
35,962
W
3,033
564
0
1,874
7,358
2,317
685
334
6,868
0
42,872
L
Yemoja
Lywra
Yemoja
3,193
428
3,756
2,310
6,947
4,588
0
2,886
4,016
19,950
0
W
9,321
1,116
278
4,076
8,921
7,563
246
114
8,669
10,394
35,393
W
Kuzenbo
eZPrieto
Kuzenbo
3,772
1,766
71
3,635
8,991
10,164
134
1,741
7,250
18,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
32,813
393
Minions Killed
367
0
Camps Cleared
0
1,482,810
Distance Traveled
1,328,893
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,796
485
107
8
0
259,736
5
L
Serqet
6,689
478
82
6
0
292,237
3
L
Heimdallr
5,857
418
68
5
0
261,287
8
W
Zhong Kui
8,057
576
105
8
0
330,607
1
W
Chiron
6,887
492
85
6
0
287,722
7
L
King Arthur
7,049
504
73
5
0
255,057
0
W
Pele
7,413
530
85
6
0
305,675
4
L
Yemoja
6,422
459
37
3
0
260,576
2
W
Mulan
8,406
600
92
7
0
276,999
6
W
Kuzenbo
7,159
511
26
2
0
281,807
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role