Player Matchup

Anubis
Anubis
EL QP MAN
Anubis
Level 44
God Stats
6W - 11L
1,317 SR
Queue Stats
137W - 134L
1,441 Elo+
Party 1
Vamana
Vamana
Jimboujee99
Vamana
Level 33
God Stats
11W - 12L
1,164 SR
Queue Stats
110W - 90L
1,426 Elo+
Party 1
Arachne
Arachne
Mr Perfect933
Arachne
Level 115
God Stats
58W - 52L
1,550 SR
Queue Stats
340W - 412L
1,379 Elo+
Solo
Team Averages
Level 64
1,344 SR
1,415 Elo+

VS

Team Averages
Level 116
1,426 SR
1,281 Elo+
Skadi
Skadi
Inuxius_shade
Skadi
Level 97
God Stats
0W - 2L
1,322 SR
Queue Stats
34W - 47L
1,289 Elo+
Solo
Tiamat
Tiamat
JSRxGuMx
Tiamat
Level 126
God Stats
0W - 1L
1,311 SR
Queue Stats
13W - 35L
1,348 Elo+
Party 2
Chaac
Chaac
TheHashDabby
Chaac
Level 124
God Stats
19W - 15L
1,644 SR
Queue Stats
31W - 47L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EL QP MAN
Anubis
15
2 / 3 / 10
10,590
662
8,641
14,916
6,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
15
5 / 0 / 8
10,954
685
8,574
13,988
10,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
15
7 / 3 / 4
11,243
703
9,265
11,744
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
10,182
636
11,873
12,005
4,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
JSRxGuMx
Tiamat
13
1 / 4 / 4
9,554
597
10,653
8,738
7,570
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 4 / 3
9,833
615
8,375
12,845
11,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
6
6
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
EL QP MAN
Anubis
2
3
10
2.33
L
4
6
2
0.83
L
Tiamat
JSRxGuMx
Tiamat
1
4
4
0.75
W
Vamana
5
0
8
9
W
Arachne
7
3
4
3
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,480
Damage
30,901
40,648
Taken
33,588
22,114
Mitigated
23,310
13,312
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
EL QP MAN
Anubis
8,641
357
0
6,609
14,916
6,661
1,220
4,323
10,593
60,905
0
L
11,873
4,028
0
178
12,005
4,155
895
4,533
7,472
0
32,848
L
Tiamat
JSRxGuMx
Tiamat
10,653
327
0
1,473
8,738
7,570
75
2,836
5,902
35,605
0
W
Vamana
8,574
3,167
0
4,003
13,988
10,680
162
3,844
10,144
4,867
19,533
W
Arachne
9,265
5,913
0
2,700
11,744
4,773
1,580
4,017
7,727
0
37,844
L
8,375
821
0
2,778
12,845
11,585
271
3,529
9,316
307
32,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
29,569
182
Minions Killed
177
8
Camps Cleared
6
872,570
Distance Traveled
752,657
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,590
662
97
6
4
242,440
3
L
Skadi
10,182
636
60
4
3
278,337
4
L
Tiamat
9,554
597
53
3
1
273,525
3
W
Vamana
10,954
685
29
2
0
321,264
0
W
Arachne
11,243
703
56
4
4
308,866
2
L
Chaac
9,833
615
64
4
2
200,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role