Player Matchup

Hachiman
Hachiman
Azrael2061
Hachiman
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 99L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
DeddyThunt
Sun Wukong
Level 47
God Stats
5W - 2L
1,801 SR
Queue Stats
138W - 133L
1,402 Elo+
Party 1
The Morrigan
The Morrigan
Ringss8940
The Morrigan
Level 68
God Stats
1W - 2L
1,471 SR
Queue Stats
225W - 342L
1,306 Elo+
Party 3
Cu Chulainn
Cu Chulainn
VictorGamer9508
Cu Chulainn
Level 65
God Stats
5W - 3L
1,617 SR
Queue Stats
81W - 101L
1,344 Elo+
Party 3
Scylla
Scylla
xThunder Neff
Scylla
Level 91
God Stats
1W - 1L
1,281 SR
Queue Stats
93W - 94L
1,386 Elo+
Solo
Team Averages
Level 69
1,534 SR
1,371 Elo+

VS

Team Averages
Level 36
1,434 SR
1,365 Elo+
Poseidon
Poseidon
SM_samurai_777
Poseidon
Level 29
God Stats
1W - 3L
1,490 SR
Queue Stats
39W - 44L
1,344 Elo+
Party 2
Thor
Thor
XxZOROAKxX
Thor
Level 55
God Stats
5W - 5L
1,433 SR
Queue Stats
133W - 144L
1,367 Elo+
Solo
Izanami
Izanami
flamerod
Izanami
Level 6
God Stats
5W - 3L
1,320 SR
Queue Stats
8W - 6L
1,360 Elo+
Party 2
Da Ji
Da Ji
jc_comando
Da Ji
Level 62
God Stats
1W - 4L
1,447 SR
Queue Stats
137W - 138L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
xavio2007
Jormungandr
Level 28
God Stats
24W - 20L
1,483 SR
Queue Stats
37W - 47L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azrael2061
Hachiman
11
2 / 1 / 5
6,737
518
5,483
4,316
1,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
DeddyThunt
Sun Wukong
10
3 / 0 / 2
6,144
473
4,311
5,124
3,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
Ringss8940
The Morrigan
11
2 / 1 / 1
6,802
523
925
6,483
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
VictorGamer9508
Cu Chulainn
15
8 / 2 / 1
8,826
679
8,491
10,109
8,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 1
7,219
555
2,752
4,767
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
13
0 / 1 / 0
7,472
575
2,038
3,600
1,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 8 / 2
6,240
480
3,588
8,545
2,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
flamerod
Izanami
8
0 / 5 / 1
5,032
387
1,131
7,456
1,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
12
3 / 1 / 0
7,173
552
2,812
6,932
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
xavio2007
Jormungandr
10
0 / 2 / 1
6,082
468
2,728
7,940
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
17
Kills
3
4
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Azrael2061
Hachiman
2
1
5
4.5
W
Sun Wukong
DeddyThunt
Sun Wukong
3
0
2
4
W
The Morrigan
Ringss8940
The Morrigan
2
1
1
2.5
L
Poseidon
0
1
0
0
W
Cu Chulainn
VictorGamer9508
Cu Chulainn
8
2
1
4.25
L
0
8
2
0.13
L
Izanami
flamerod
Izanami
0
5
1
0.1
L
Da Ji
3
1
0
3
W
2
0
1
2.5
L
Jormungandr
xavio2007
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,962
Damage
12,297
30,799
Taken
34,473
16,397
Mitigated
11,533
6,494
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Azrael2061
Hachiman
5,483
3,045
0
1,061
4,316
1,211
1,006
1,434
2,882
0
34,117
W
Sun Wukong
DeddyThunt
Sun Wukong
4,311
1,297
0
859
5,124
3,083
0
1,685
3,439
0
19,614
W
The Morrigan
Ringss8940
The Morrigan
925
201
0
97
6,483
1,910
926
615
5,868
41,407
0
L
Poseidon
2,038
214
0
1,416
3,600
1,219
431
1,870
1,610
52,191
0
W
Cu Chulainn
VictorGamer9508
Cu Chulainn
8,491
1,935
0
2,640
10,109
8,609
1,401
0
10,109
2,194
56,066
L
3,588
541
0
0
8,545
2,766
800
331
8,214
0
33,806
L
Izanami
flamerod
Izanami
1,131
848
0
568
7,456
1,654
506
425
6,991
0
15,237
L
Da Ji
2,812
334
0
729
6,932
2,927
0
674
6,230
0
35,069
W
2,752
55
4
1,833
4,767
1,584
0
1,514
3,253
42,117
0
L
Jormungandr
xavio2007
Jormungandr
2,728
1,019
139
1,230
7,940
2,967
239
650
7,286
29,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,728
Gold Earned
31,999
401
Minions Killed
315
0
Camps Cleared
0
1,170,032
Distance Traveled
1,206,478
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,737
518
74
6
0
235,978
0
W
Sun Wukong
6,144
473
22
2
0
241,953
4
W
The Morrigan
6,802
523
97
7
0
200,539
0
L
Poseidon
7,472
575
110
8
0
267,536
5
W
Cu Chulainn
8,826
679
120
9
0
254,712
4
L
Thor
6,240
480
52
4
0
216,099
1
L
Izanami
5,032
387
29
2
0
219,702
0
L
Da Ji
7,173
552
63
5
0
277,765
3
W
Scylla
7,219
555
88
7
0
236,850
1
L
Jormungandr
6,082
468
61
5
0
225,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role