Player Matchup

Gilgamesh
Gilgamesh
Insolation
Gilgamesh
Level 102
God Stats
6W - 2L
1,670 SR
Queue Stats
15W - 16L
1,383 Elo+
Party 2
Aphrodite
Aphrodite
JOANDL7
Aphrodite
Level 109
God Stats
1W - 1L
1,205 SR
Queue Stats
45W - 36L
1,603 Elo+
Party 2
Ymir
Ymir
Subilol
Ymir
Level 98
God Stats
2W - 2L
1,507 SR
Queue Stats
57W - 51L
1,459 Elo+
Party 2
Team Averages
Level 103
1,461 SR
1,482 Elo+

VS

Team Averages
Level 66
1,558 SR
1,485 Elo+
Sol
Sol
Chvantus
Sol
Level 151
God Stats
0W - 1L
1,704 SR
Queue Stats
7W - 5L
1,662 Elo+
Party 1
Yemoja
Yemoja
LeoDaVinch
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,396 Elo+
Party 1
Artemis
Artemis
LingFoo
Artemis
Level 44
God Stats
0W - 1L
1,471 SR
Queue Stats
0W - 2L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Insolation
Gilgamesh
17
9 / 1 / 6
13,427
707
16,096
20,872
20,858
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
JOANDL7
Aphrodite
17
5 / 0 / 10
12,387
652
12,178
12,037
7,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
Subilol
Ymir
16
1 / 2 / 14
12,676
667
8,977
19,197
25,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
10,560
556
18,140
13,062
6,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
LeoDaVinch
Yemoja
14
0 / 5 / 3
11,070
583
7,062
14,785
18,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
LingFoo
Artemis
13
0 / 7 / 3
9,761
514
13,937
15,075
6,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
15
Kills
3
3
Deaths
15
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Gilgamesh
Insolation
Gilgamesh
9
1
6
12
W
Aphrodite
JOANDL7
Aphrodite
5
0
10
10
L
Yemoja
LeoDaVinch
Yemoja
0
5
3
0.3
L
Artemis
LingFoo
Artemis
0
7
3
0.21
W
Ymir
Subilol
Ymir
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,251
Damage
39,139
52,106
Taken
42,922
53,586
Mitigated
31,375
31,529
Healing
14,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,140
6,142
0
6,406
13,062
6,564
0
7,138
5,924
56,109
5,075
W
Gilgamesh
Insolation
Gilgamesh
16,096
3,938
580
2,738
20,872
20,858
906
7,923
12,949
0
42,059
W
Aphrodite
JOANDL7
Aphrodite
12,178
1,217
12,768
9,851
12,037
7,131
1,646
6,749
5,288
70,998
0
L
Yemoja
LeoDaVinch
Yemoja
7,062
1,378
1,207
2,480
14,785
18,158
0
7,768
7,017
23,000
0
L
Artemis
LingFoo
Artemis
13,937
6,383
0
4,191
15,075
6,653
0
6,636
8,439
0
39,108
W
Ymir
Subilol
Ymir
8,977
1,211
967
4,625
19,197
25,597
582
8,957
10,240
31,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,490
Gold Earned
31,391
213
Minions Killed
195
6
Camps Cleared
8
1,137,922
Distance Traveled
927,479
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,560
556
109
6
7
314,317
6
W
Gilgamesh
13,427
707
31
2
3
402,719
2
W
Aphrodite
12,387
652
141
7
2
379,142
3
L
Yemoja
11,070
583
28
1
0
310,715
2
L
Artemis
9,761
514
58
3
1
302,447
1
W
Ymir
12,676
667
41
2
1
356,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role