Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
GandalfRózowy
Merlin
Level 36
God Stats
15W - 6L
1,500 SR
Queue Stats
49W - 44L
1,443 Elo+
Party 1
Nemesis
Nemesis
kopkal123
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,283 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,409 Elo+

VS

Team Averages
Level 59
1,415 SR
1,351 Elo+
Odin
Odin
Luckydevil
Odin
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 46L
1,360 Elo+
Solo
Medusa
Medusa
TMaximo
Medusa
Level 107
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 5L
1,321 Elo+
Party 2
Poseidon
Poseidon
Teixeira3105
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 3 / 9
8,643
786
7,106
7,239
3,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
8 / 0 / 7
9,352
850
10,503
5,443
1,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
kopkal123
Nemesis
12
3 / 3 / 9
7,770
706
6,000
8,454
6,247
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
8,240
749
6,011
9,924
8,494
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
TMaximo
Medusa
11
2 / 6 / 3
7,421
675
5,360
8,956
2,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Poseidon
Teixeira3105
Poseidon
11
0 / 6 / 5
7,071
643
2,458
6,819
1,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
17
Kills
6
6
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
3
9
3.5
W
8
0
7
11.5
L
4
5
2
1
L
Medusa
TMaximo
Medusa
2
6
3
0.58
L
Poseidon
Teixeira3105
Poseidon
0
6
5
0.42
W
Nemesis
kopkal123
Nemesis
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,609
Damage
13,829
21,136
Taken
25,699
11,762
Mitigated
13,223
2,676
Healing
953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,106
1,129
0
967
7,239
3,542
0
1,021
6,218
0
13,209
W
10,503
498
0
990
5,443
1,973
137
754
4,689
40,149
0
L
6,011
1,397
0
0
9,924
8,494
0
5,082
4,669
0
10,842
L
Medusa
TMaximo
Medusa
5,360
2,563
0
847
8,956
2,777
0
3,492
5,240
0
23,885
L
Poseidon
Teixeira3105
Poseidon
2,458
959
0
106
6,819
1,952
0
3,160
3,504
16,675
0
W
Nemesis
kopkal123
Nemesis
6,000
967
0
719
8,454
6,247
0
1,106
7,348
3,634
15,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,765
Gold Earned
22,732
127
Minions Killed
101
6
Camps Cleared
3
642,373
Distance Traveled
584,951
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,643
786
12
1
0
214,393
4
W
Merlin
9,352
850
86
8
2
210,902
3
L
Odin
8,240
749
22
2
0
206,041
4
L
Medusa
7,421
675
53
5
2
191,142
0
L
Poseidon
7,071
643
26
2
1
187,768
0
W
Nemesis
7,770
706
29
3
4
217,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role