Player Matchup

Chronos
Chronos
Hoendervleis
Chronos
Level 106
God Stats
0W - 1L
1,391 SR
Queue Stats
77W - 74L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
Rmteh
Baron Samedi
Level 27
God Stats
3W - 3L
1,454 SR
Queue Stats
33W - 20L
1,542 Elo+
Party 1
Anubis
Anubis
lhubbz
Anubis
Level 94
God Stats
1W - 1L
1,384 SR
Queue Stats
82W - 78L
1,493 Elo+
Party 1
Team Averages
Level 76
1,409 SR
1,509 Elo+

VS

Team Averages
Level 118
1,443 SR
1,408 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SHIZZZ666
King Arthur
Level 146
God Stats
6W - 14L
1,420 SR
Queue Stats
63W - 96L
1,412 Elo+
Solo
Da Ji
Da Ji
ossscar_gm
Da Ji
Level 100
God Stats
3W - 2L
1,410 SR
Queue Stats
51W - 67L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hoendervleis
Chronos
9
1 / 8 / 4
6,624
662
6,347
10,558
3,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Rmteh
Baron Samedi
10
2 / 8 / 4
6,792
679
3,948
8,585
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
lhubbz
Anubis
11
3 / 6 / 3
7,101
710
5,555
9,411
4,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
12 / 2 / 10
9,353
935
9,600
7,449
3,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
SHIZZZ666
King Arthur
12
3 / 2 / 14
7,664
766
5,088
8,839
8,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
13
7 / 2 / 14
8,733
873
11,908
7,826
6,799
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
6
Kills
22
22
Deaths
6
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
2
10
8.5
L
Chronos
Hoendervleis
Chronos
1
8
4
0.38
L
Baron Samedi
Rmteh
Baron Samedi
2
8
4
0.5
W
King Arthur
SHIZZZ666
King Arthur
3
2
14
5
L
Anubis
lhubbz
Anubis
3
6
3
0.75
W
Da Ji
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,850
Damage
26,596
28,554
Taken
24,114
12,010
Mitigated
18,826
2,830
Healing
3,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,600
1,296
0
1,315
7,449
3,380
700
6,096
1,151
30,608
0
L
Chronos
Hoendervleis
Chronos
6,347
2,403
0
291
10,558
3,393
0
4,179
6,379
17,033
0
L
Baron Samedi
Rmteh
Baron Samedi
3,948
746
462
308
8,585
4,108
0
2,295
6,290
6,453
0
W
King Arthur
SHIZZZ666
King Arthur
5,088
154
341
1,119
8,839
8,647
168
4,676
3,796
0
16,348
L
Anubis
lhubbz
Anubis
5,555
160
0
1,769
9,411
4,509
0
3,366
6,045
25,395
0
W
Da Ji
11,908
3,148
607
318
7,826
6,799
606
4,389
3,092
0
20,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,517
Gold Earned
25,750
90
Minions Killed
101
3
Camps Cleared
6
487,201
Distance Traveled
513,640
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,353
935
56
6
5
161,417
2
L
Chronos
6,624
662
36
4
1
179,211
1
L
Baron Samedi
6,792
679
10
1
0
148,291
0
W
King Arthur
7,664
766
27
3
1
174,822
2
L
Anubis
7,101
710
44
4
2
159,699
1
W
Da Ji
8,733
873
18
2
0
177,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role