Player Matchup

Chaac
Chaac
Gl0W x Prime
Chaac
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 114L
1,295 Elo+
Party 2
Hel
Hel
Insane_Gobi
Hel
Level 83
God Stats
8W - 4L
1,552 SR
Queue Stats
198W - 222L
1,371 Elo+
Solo
Artio
Artio
Lionetta
Artio
Level 76
God Stats
6W - 7L
1,511 SR
Queue Stats
157W - 188L
1,343 Elo+
Solo
Awilix
Awilix
MrxSpectre
Awilix
Level 121
God Stats
1W - 1L
1,679 SR
Queue Stats
82W - 105L
1,334 Elo+
Party 2
Izanami
Izanami
PaintArmy97
Izanami
Level 68
God Stats
25W - 24L
1,478 SR
Queue Stats
82W - 120L
1,302 Elo+
Party 2
Team Averages
Level 79
1,544 SR
1,329 Elo+

VS

Team Averages
Level 59
1,404 SR
1,455 Elo+
Achilles
Achilles
EarlessIsland
Achilles
Level 160
God Stats
4W - 2L
1,682 SR
Queue Stats
116W - 96L
1,526 Elo+
Party 3
Neith
Neith
SignoreOscuro87
Neith
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 10L
1,358 Elo+
Party 1
Bellona
Bellona
SuperBitCat
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 33L
1,492 Elo+
Party 3
Cerberus
Cerberus
cesar942
Cerberus
Level 25
God Stats
1W - 4L
1,229 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Raijin
Raijin
x-DREDD-93-x
Raijin
Level 65
God Stats
1W - 0L
1,109 SR
Queue Stats
11W - 22L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 0
9,750
443
9,801
21,778
29,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 2
9,289
422
7,605
15,496
3,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Artio
Lionetta
Artio
14
0 / 6 / 7
8,467
385
11,104
25,561
14,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
MrxSpectre
Awilix
17
3 / 8 / 2
10,279
467
6,951
20,293
6,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
PaintArmy97
Izanami
16
6 / 7 / 1
10,274
467
19,347
21,248
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EarlessIsland
Achilles
20
23 / 0 / 4
13,926
633
33,266
19,458
9,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 3 / 7
10,097
459
16,717
17,167
6,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
SuperBitCat
Bellona
18
5 / 1 / 4
11,312
514
11,275
15,240
10,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
cesar942
Cerberus
16
1 / 2 / 5
9,755
443
6,041
17,192
15,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
16
2 / 4 / 7
10,266
467
8,373
10,818
3,805
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
10
Kills
35
35
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
EarlessIsland
Achilles
23
0
4
25
L
1
8
0
0.13
L
0
6
2
0.17
L
Artio
Lionetta
Artio
0
6
7
0.58
L
Awilix
MrxSpectre
Awilix
3
8
2
0.5
L
Izanami
PaintArmy97
Izanami
6
7
1
0.93
W
4
3
7
2.5
W
Bellona
SuperBitCat
Bellona
5
1
4
7
W
Cerberus
cesar942
Cerberus
1
2
5
1.75
W
Raijin
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,808
Damage
75,672
104,376
Taken
79,875
59,052
Mitigated
46,552
39,960
Healing
27,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
EarlessIsland
Achilles
33,266
14,062
0
9,750
19,458
9,606
0
4,293
14,902
0
126,128
L
9,801
1,303
0
8,035
21,778
29,255
190
527
21,251
6,079
51,435
L
7,605
288
4,043
4,360
15,496
3,885
634
3,579
11,917
58,980
0
L
Artio
Lionetta
Artio
11,104
563
1,585
9,379
25,561
14,796
0
5,887
19,674
29,609
0
L
Awilix
MrxSpectre
Awilix
6,951
2,369
0
5,467
20,293
6,798
93
3,024
17,269
0
78,989
L
Izanami
PaintArmy97
Izanami
19,347
13,517
0
7,091
21,248
4,318
425
2,353
18,895
0
87,648
W
16,717
8,551
0
8,904
17,167
6,288
146
3,952
12,833
0
87,452
W
Bellona
SuperBitCat
Bellona
11,275
1,406
0
3,323
15,240
10,916
566
467
13,323
5,091
56,451
W
Cerberus
cesar942
Cerberus
6,041
224
0
5,399
17,192
15,937
400
4,671
11,715
37,296
0
W
Raijin
8,373
460
0
43
10,818
3,805
741
4,800
5,869
57,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
55,356
503
Minions Killed
595
0
Camps Cleared
0
1,946,465
Distance Traveled
2,165,226
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,926
633
153
7
0
509,324
2
L
Chaac
9,750
443
98
4
0
364,010
0
L
Hel
9,289
422
95
4
0
387,645
6
L
Artio
8,467
385
35
2
0
390,823
5
L
Awilix
10,279
467
127
6
0
421,023
0
L
Izanami
10,274
467
148
7
0
382,964
2
W
Neith
10,097
459
117
5
0
390,109
4
W
Bellona
11,312
514
131
6
0
455,429
2
W
Cerberus
9,755
443
70
3
0
413,204
2
W
Raijin
10,266
467
124
6
0
397,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role