Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DiccusMinimus
Hercules
Level 88
God Stats
9W - 18L
1,427 SR
Queue Stats
343W - 354L
1,549 Elo+
Solo
Cthulhu
Cthulhu
bynd
Cthulhu
Level 105
God Stats
2W - 2L
1,233 SR
Queue Stats
126W - 128L
1,516 Elo+
Solo
Anhur
Anhur
dlaines
Anhur
Level 27
God Stats
1W - 0L
1,600 SR
Queue Stats
13W - 15L
1,431 Elo+
Party 1
Poseidon
Poseidon
ugokaboom0103
Poseidon
Level 104
God Stats
3W - 1L
1,514 SR
Queue Stats
25W - 26L
1,460 Elo+
Party 1
Team Averages
Level 82
1,455 SR
1,491 Elo+

VS

Team Averages
Level 73
1,502 SR
1,488 Elo+
King Arthur
King Arthur
DepressoMachine
King Arthur
Level 69
God Stats
0W - 3L
1,398 SR
Queue Stats
75W - 89L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RamaSitas
Ah Muzen Cab
Level 105
God Stats
524W - 429L
1,505 SR
Queue Stats
848W - 881L
1,475 Elo+
Solo
Sol
Sol
Tacofree
Sol
Level 53
God Stats
12W - 18L
1,432 SR
Queue Stats
102W - 87L
1,578 Elo+
Solo
Ra
Ra
XGUNGNYR07
Ra
Level 66
God Stats
12W - 8L
1,695 SR
Queue Stats
78W - 78L
1,489 Elo+
Solo
Thanatos
Thanatos
wolfweb123
Thanatos
Level 72
God Stats
11W - 14L
1,481 SR
Queue Stats
378W - 405L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
11 / 4 / 14
13,009
1,183
21,468
14,990
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
DiccusMinimus
Hercules
17
5 / 3 / 16
10,511
956
16,074
23,958
18,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
bynd
Cthulhu
19
6 / 2 / 21
11,831
1,076
17,427
20,684
23,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
dlaines
Anhur
18
2 / 3 / 19
10,689
972
7,982
10,527
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
ugokaboom0103
Poseidon
18
11 / 3 / 12
12,071
1,097
19,008
12,099
4,211
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

192

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DepressoMachine
King Arthur
16
0 / 10 / 6
9,510
865
9,711
22,502
10,174
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
RamaSitas
Ah Muzen Cab
17
4 / 10 / 6
11,216
1,020
24,518
17,599
6,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 4 / 10
10,966
997
19,480
15,426
5,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 2 / 5
12,303
1,118
12,723
13,473
4,824
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
wolfweb123
Thanatos
17
4 / 9 / 3
10,921
993
12,142
18,110
7,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
45
35
Kills
15
15
Deaths
35
82
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
11
4
14
4.5
L
King Arthur
DepressoMachine
King Arthur
0
10
6
0.3
W
Hercules
DiccusMinimus
Hercules
5
3
16
4.33
L
Ah Muzen Cab
RamaSitas
Ah Muzen Cab
4
10
6
0.7
L
1
4
10
1.5
L
6
2
5
4.25
W
Cthulhu
bynd
Cthulhu
6
2
21
8.25
W
Anhur
dlaines
Anhur
2
3
19
3.83
W
Poseidon
ugokaboom0103
Poseidon
11
3
12
5.67
L
Thanatos
wolfweb123
Thanatos
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,959
Damage
78,574
82,258
Taken
87,110
56,020
Mitigated
34,489
16,719
Healing
14,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
21,468
12,543
0
4,093
14,990
5,965
0
4,240
10,667
0
54,621
L
King Arthur
DepressoMachine
King Arthur
9,711
1,004
75
453
22,502
10,174
0
11,422
10,693
2,630
13,325
W
Hercules
DiccusMinimus
Hercules
16,074
4,764
567
7,052
23,958
18,459
0
10,219
13,555
4,668
20,470
L
Ah Muzen Cab
RamaSitas
Ah Muzen Cab
24,518
7,615
0
1,515
17,599
6,327
0
4,001
13,419
0
43,122
L
19,480
7,424
0
1,848
15,426
5,545
0
7,865
7,280
35,394
3,453
L
12,723
515
1,371
3,039
13,473
4,824
0
6,352
6,777
55,900
0
W
Cthulhu
bynd
Cthulhu
17,427
1,073
356
596
20,684
23,694
0
8,737
11,450
34,264
0
W
Anhur
dlaines
Anhur
7,982
4,529
247
1,760
10,527
3,691
0
3,535
6,701
0
23,418
W
Poseidon
ugokaboom0103
Poseidon
19,008
4,133
0
2,048
12,099
4,211
0
4,955
6,975
35,028
0
L
Thanatos
wolfweb123
Thanatos
12,142
2,519
0
6,257
18,110
7,619
0
7,981
9,600
0
27,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,111
Gold Earned
54,916
234
Minions Killed
214
6
Camps Cleared
8
1,012,627
Distance Traveled
1,003,577
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,009
1,183
94
9
1
198,301
0
L
King Arthur
9,510
865
9
1
0
171,634
1
W
Hercules
10,511
956
26
2
0
205,447
0
L
Ah Muzen Cab
11,216
1,020
29
3
2
188,153
0
L
Sol
10,966
997
45
4
2
189,279
0
L
Ra
12,303
1,118
99
9
2
247,474
0
W
Cthulhu
11,831
1,076
33
3
0
223,023
0
W
Anhur
10,689
972
49
4
2
171,510
0
W
Poseidon
12,071
1,097
32
3
3
214,346
0
L
Thanatos
10,921
993
32
3
2
207,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role