Player Matchup

Scylla
Scylla
LVL1Crookie
Scylla
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 4L
1,796 Elo+
Party 1
Cliodhna
Cliodhna
Lukas
Cliodhna
Level 149
God Stats
1W - 1L
1,717 SR
Queue Stats
100W - 38L
1,752 Elo+
Party 1
Geb
Geb
brecht97
Geb
Level 120
God Stats
20W - 7L
1,806 SR
Queue Stats
100W - 44L
1,778 Elo+
Party 1
Team Averages
Level 96
1,675 SR
1,775 Elo+

VS

Team Averages
Level 66
1,624 SR
1,567 Elo+
Olorun
Olorun
Chvantus
Olorun
Level 151
God Stats
0W - 1L
1,873 SR
Queue Stats
7W - 5L
1,702 Elo+
Party 2
Neith
Neith
LeoDaVinch
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Athena
Athena
LingFoo
Athena
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 2 / 12
7,991
799
6,918
5,089
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Lukas
Cliodhna
14
12 / 0 / 3
9,227
923
15,332
9,676
5,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 0 / 14
7,753
775
7,472
9,211
9,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chvantus
Olorun
10
2 / 3 / 0
6,401
640
7,133
10,040
4,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
9
0 / 7 / 2
6,124
612
3,562
8,397
2,791
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
LingFoo
Athena
9
0 / 5 / 1
6,444
644
3,395
14,870
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
15
Kills
2
2
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
Chvantus
Olorun
2
3
0
0.67
W
Scylla
3
2
12
4.5
L
Neith
0
7
2
0.14
L
Athena
LingFoo
Athena
0
5
1
0.1
W
Cliodhna
Lukas
Cliodhna
12
0
3
13.5
W
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,722
Damage
14,090
23,976
Taken
33,307
16,926
Mitigated
17,080
6,475
Healing
7,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Chvantus
Olorun
7,133
3,341
1,078
3,279
10,040
4,062
0
3,949
5,790
29,229
2,417
W
Scylla
6,918
620
0
269
5,089
1,831
729
2,320
2,769
24,600
0
L
Neith
3,562
1,762
0
238
8,397
2,791
0
3,293
4,716
0
10,689
L
Athena
LingFoo
Athena
3,395
1,241
538
2,566
14,870
10,227
0
6,722
7,587
5,334
0
W
Cliodhna
Lukas
Cliodhna
15,332
3,608
0
3,966
9,676
5,972
1,608
4,892
4,784
0
45,719
W
7,472
607
785
1,455
9,211
9,123
292
2,856
6,355
18,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
18,969
127
Minions Killed
89
8
Camps Cleared
1
656,175
Distance Traveled
502,844
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,401
640
55
6
1
172,415
2
W
Scylla
7,991
799
48
5
1
201,192
3
L
Neith
6,124
612
28
3
0
149,130
2
L
Athena
6,444
644
6
1
0
181,299
3
W
Cliodhna
9,227
923
63
6
3
237,595
3
W
Geb
7,753
775
16
2
4
217,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role