Player Matchup

Hercules
Hercules
ElixSnipes
Hercules
Level 99
God Stats
1W - 3L
1,249 SR
Queue Stats
220W - 209L
1,510 Elo+
Solo
Eset
Eset
Fresh Kang
Eset
Level 154
God Stats
3W - 5L
1,399 SR
Queue Stats
322W - 355L
1,465 Elo+
Party 1
Athena
Athena
Ruidien
Athena
Level 150
God Stats
7W - 11L
1,416 SR
Queue Stats
614W - 652L
1,524 Elo+
Solo
Medusa
Medusa
Sneakssnaked
Medusa
Level 148
God Stats
8W - 7L
1,579 SR
Queue Stats
953W - 664L
1,621 Elo+
Party 1
Guan Yu
Guan Yu
alflopezcar
Guan Yu
Level 159
God Stats
0W - 1L
1,637 SR
Queue Stats
53W - 53L
1,469 Elo+
Solo
Team Averages
Level 142
1,456 SR
1,518 Elo+

VS

Team Averages
Level 99
1,620 SR
1,628 Elo+
Ne Zha
Ne Zha
BubbleFruit
Ne Zha
Level 149
God Stats
2W - 1L
1,637 SR
Queue Stats
84W - 56L
1,640 Elo+
Party 2
Chronos
Chronos
Galant22
Chronos
Level 75
God Stats
1W - 0L
1,767 SR
Queue Stats
45W - 20L
1,614 Elo+
Party 2
Sun Wukong
Sun Wukong
KingRichie1998
Sun Wukong
Level 25
God Stats
4W - 2L
1,406 SR
Queue Stats
37W - 14L
1,601 Elo+
Party 2
Chang'e
Chang'e
Tweak25D
Chang'e
Level 108
God Stats
2W - 0L
1,625 SR
Queue Stats
84W - 37L
1,677 Elo+
Party 2
Odin
Odin
dternest98
Odin
Level 139
God Stats
2W - 0L
1,664 SR
Queue Stats
66W - 37L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElixSnipes
Hercules
14
2 / 3 / 6
8,686
579
12,291
27,022
16,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 7 / 8
8,896
593
14,924
15,337
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Athena
Ruidien
Athena
15
2 / 6 / 5
8,976
598
14,976
19,532
8,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
18
3 / 11 / 5
10,832
722
13,898
18,287
7,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
alflopezcar
Guan Yu
18
3 / 8 / 8
10,136
676
9,141
23,425
26,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
7 / 4 / 21
10,969
731
19,544
14,600
11,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Galant22
Chronos
19
10 / 3 / 18
12,080
805
20,687
17,872
8,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
KingRichie1998
Sun Wukong
19
6 / 1 / 23
11,070
738
16,839
17,027
16,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Tweak25D
Chang'e
19
7 / 1 / 22
11,517
768
19,775
14,000
12,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 26
11,873
792
15,715
27,510
32,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
145
11
Kills
35
35
Deaths
12
32
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
7
4
21
4.38
L
Hercules
ElixSnipes
Hercules
2
3
6
1.67
L
1
7
8
0.71
W
Chronos
Galant22
Chronos
10
3
18
6.33
W
Sun Wukong
KingRichie1998
Sun Wukong
6
1
23
17.5
L
Athena
Ruidien
Athena
2
6
5
0.75
L
Medusa
3
11
5
0.5
W
Chang'e
Tweak25D
Chang'e
7
1
22
18
L
Guan Yu
alflopezcar
Guan Yu
3
8
8
0.88
W
5
3
26
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,230
Damage
92,560
103,603
Taken
91,009
65,009
Mitigated
81,448
37,187
Healing
42,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
19,544
3,772
2,216
3,268
14,600
11,009
429
5,370
8,431
0
38,540
L
Hercules
ElixSnipes
Hercules
12,291
2,369
481
12,306
27,022
16,712
59
10,920
15,031
0
16,233
L
14,924
549
4,448
2,652
15,337
5,933
318
4,125
10,950
31,226
0
W
Chronos
Galant22
Chronos
20,687
7,807
1,274
3,214
17,872
8,958
2,991
7,190
10,606
37,435
0
W
Sun Wukong
KingRichie1998
Sun Wukong
16,839
1,466
2,504
4,698
17,027
16,415
263
5,221
11,346
0
21,783
L
Athena
Ruidien
Athena
14,976
1,764
1,162
3,885
19,532
8,937
42
7,904
11,015
22,606
0
L
Medusa
13,898
3,414
1,198
1,502
18,287
7,285
913
6,253
11,508
0
45,532
W
Chang'e
Tweak25D
Chang'e
19,775
2,369
10,111
6,427
14,000
12,910
1,568
5,999
7,638
37,566
0
L
Guan Yu
alflopezcar
Guan Yu
9,141
643
4,344
5,209
23,425
26,142
66
9,687
12,646
133
18,304
W
15,715
1,814
1,230
7,664
27,510
32,156
23
6,217
20,171
173
23,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,526
Gold Earned
57,509
130
Minions Killed
141
0
Camps Cleared
0
1,266,476
Distance Traveled
1,502,386
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,969
731
35
2
0
263,658
0
L
Hercules
8,686
579
6
0
0
290,525
0
L
Eset
8,896
593
29
2
0
224,754
0
W
Chronos
12,080
805
43
3
0
275,584
0
W
Sun Wukong
11,070
738
16
1
0
332,853
0
L
Athena
8,976
598
20
1
0
261,002
0
L
Medusa
10,832
722
59
4
0
233,477
0
W
Chang'e
11,517
768
30
2
0
310,046
0
L
Guan Yu
10,136
676
16
1
0
256,718
1
W
Odin
11,873
792
17
1
0
320,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role