Player Matchup

Nemesis
Nemesis
Anaconda1114
Nemesis
Level 13
God Stats
2W - 3L
1,628 SR
Queue Stats
14W - 15L
1,423 Elo+
Party 1
Geb
Geb
BlitzWing 84
Geb
Level 49
God Stats
8W - 4L
1,644 SR
Queue Stats
44W - 52L
1,389 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CyberAngelRitual
Morgan Le Fay
Level 39
God Stats
0W - 2L
1,303 SR
Queue Stats
16W - 28L
1,376 Elo+
Solo
Neith
Neith
IIxSinxII
Neith
Level 46
God Stats
4W - 4L
1,487 SR
Queue Stats
81W - 89L
1,314 Elo+
Party 3
Nu Wa
Nu Wa
ThatWasNuts
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 79L
1,264 Elo+
Party 3
Team Averages
Level 35
1,512 SR
1,353 Elo+

VS

Team Averages
Level 72
1,363 SR
1,406 Elo+
Ao Kuang
Ao Kuang
Caoiz
Ao Kuang
Level 148
God Stats
1W - 2L
1,466 SR
Queue Stats
67W - 83L
1,413 Elo+
Party 2
Achilles
Achilles
Navarro_Shooter
Achilles
Level 44
God Stats
55W - 75L
1,406 SR
Queue Stats
55W - 75L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
Nike Spikes
Gilgamesh
Level 62
God Stats
2W - 1L
1,575 SR
Queue Stats
47W - 59L
1,427 Elo+
Party 2
Cernunnos
Cernunnos
The Miffed
Cernunnos
Level 88
God Stats
6W - 6L
1,139 SR
Queue Stats
42W - 55L
1,409 Elo+
Party 2
Xing Tian
Xing Tian
Twofo1
Xing Tian
Level 20
God Stats
1W - 1L
1,229 SR
Queue Stats
32W - 37L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Anaconda1114
Nemesis
19
4 / 6 / 5
12,652
843
9,529
19,002
8,378
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 5 / 7
14,867
991
22,892
23,403
10,656
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
CyberAngelRitual
Morgan Le Fay
20
4 / 4 / 12
14,770
985
27,633
16,893
7,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
IIxSinxII
Neith
19
2 / 9 / 12
13,301
887
22,300
22,764
9,390
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 8 / 12
12,536
836
15,877
15,883
5,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Caoiz
Ao Kuang
20
12 / 7 / 12
15,642
1,043
23,501
24,484
8,488
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
20
8 / 1 / 5
14,170
945
12,146
12,461
9,499
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Nike Spikes
Gilgamesh
20
2 / 3 / 21
15,291
1,019
14,038
22,516
17,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
The Miffed
Cernunnos
20
9 / 5 / 10
16,202
1,080
33,115
26,856
9,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
Twofo1
Xing Tian
20
1 / 4 / 18
14,450
963
9,428
20,899
24,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
98
20
Kills
32
32
Deaths
20
48
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Anaconda1114
Nemesis
4
6
5
1.08
L
10
5
7
2.7
W
Ao Kuang
Caoiz
Ao Kuang
12
7
12
2.57
L
Morgan Le Fay
CyberAngelRitual
Morgan Le Fay
4
4
12
2.5
L
Neith
IIxSinxII
Neith
2
9
12
0.89
W
Achilles
8
1
5
10.5
W
Gilgamesh
Nike Spikes
Gilgamesh
2
3
21
4.17
L
0
8
12
0.75
W
Cernunnos
The Miffed
Cernunnos
9
5
10
2.8
W
Xing Tian
Twofo1
Xing Tian
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,231
Damage
92,228
97,945
Taken
107,216
41,455
Mitigated
68,902
12,415
Healing
23,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Anaconda1114
Nemesis
9,529
1,969
0
2,234
19,002
8,378
0
4,976
14,026
0
14,582
L
22,892
1,283
172
2,636
23,403
10,656
0
6,518
16,885
30,975
0
W
Ao Kuang
Caoiz
Ao Kuang
23,501
10,253
0
7,319
24,484
8,488
0
13,662
10,822
49,046
0
L
Morgan Le Fay
CyberAngelRitual
Morgan Le Fay
27,633
2,623
320
2,585
16,893
7,107
0
6,933
9,960
62,872
0
L
Neith
IIxSinxII
Neith
22,300
9,620
0
3,673
22,764
9,390
0
10,821
11,943
0
61,022
W
Achilles
12,146
5,570
0
336
12,461
9,499
0
8,120
4,341
0
27,469
W
Gilgamesh
Nike Spikes
Gilgamesh
14,038
2,517
2,712
2,333
22,516
17,700
0
15,162
7,354
10,352
27,421
L
15,877
5,952
0
795
15,883
5,924
0
6,345
9,538
32,659
0
W
Cernunnos
The Miffed
Cernunnos
33,115
14,985
0
8,944
26,856
9,012
0
18,566
8,290
0
96,389
W
Xing Tian
Twofo1
Xing Tian
9,428
481
0
1,405
20,899
24,203
0
10,892
9,127
25,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,126
Gold Earned
75,755
237
Minions Killed
290
4
Camps Cleared
20
1,177,407
Distance Traveled
1,460,746
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,652
843
7
0
1
265,956
1
L
Geb
14,867
991
15
1
1
314,106
1
W
Ao Kuang
15,642
1,043
65
4
8
289,819
0
L
Morgan Le Fay
14,770
985
97
6
0
221,527
2
L
Neith
13,301
887
89
6
0
207,087
0
W
Achilles
14,170
945
32
2
3
276,705
0
W
Gilgamesh
15,291
1,019
38
3
1
325,046
0
L
Nu Wa
12,536
836
29
2
2
168,731
0
W
Cernunnos
16,202
1,080
133
9
8
268,783
0
W
Xing Tian
14,450
963
22
1
0
300,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role