Player Matchup

Hercules
Hercules
CrrPrimetime
Hercules
Level 44
God Stats
1W - 2L
1,191 SR
Queue Stats
144W - 143L
1,490 Elo+
Party 3
Sol
Sol
MothDaLegend
Sol
Level 68
God Stats
5W - 4L
1,466 SR
Queue Stats
201W - 240L
1,375 Elo+
Party 1
Hun Batz
Hun Batz
ShooterMcGRB
Hun Batz
Level 36
God Stats
4W - 4L
1,549 SR
Queue Stats
121W - 127L
1,487 Elo+
Party 3
Izanami
Izanami
SwallowMyKids
Izanami
Level 86
God Stats
11W - 6L
1,473 SR
Queue Stats
209W - 224L
1,501 Elo+
Party 1
Ares
Ares
decolorpurple
Ares
Level 23
God Stats
4W - 1L
1,604 SR
Queue Stats
21W - 23L
1,405 Elo+
Party 1
Team Averages
Level 51
1,457 SR
1,452 Elo+

VS

Team Averages
Level 77
1,539 SR
1,513 Elo+
Mulan
Mulan
RayCharlz
Mulan
Level 89
God Stats
11W - 14L
1,460 SR
Queue Stats
285W - 301L
1,518 Elo+
Solo
Atlas
Atlas
Zopra
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,388 Elo+
Party 2
Medusa
Medusa
fakes09
Medusa
Level 121
God Stats
1W - 1L
1,738 SR
Queue Stats
60W - 55L
1,526 Elo+
Party 2
Cliodhna
Cliodhna
samisyxe
Cliodhna
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,632 Elo+
Party 2
Olorun
Olorun
souldemon06
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CrrPrimetime
Hercules
12
0 / 0 / 4
7,581
583
4,939
5,633
3,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 2 / 4
7,770
598
4,684
6,634
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
ShooterMcGRB
Hun Batz
11
2 / 1 / 4
7,039
541
2,726
5,979
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
15
8 / 1 / 0
8,928
687
9,880
7,429
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 8
7,685
591
4,582
7,727
7,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
RayCharlz
Mulan
3
0 / 1 / 0
4,113
316
0
1,354
318
Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
Zopra
Atlas
10
0 / 1 / 1
5,893
453
4,240
11,443
5,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
fakes09
Medusa
11
3 / 4 / 0
6,682
514
6,291
8,972
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
samisyxe
Cliodhna
12
1 / 4 / 3
6,657
512
8,324
10,405
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
9
0 / 5 / 1
5,077
391
1,748
6,637
2,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
4
4
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
CrrPrimetime
Hercules
0
0
4
2
W
3
2
4
2.5
L
Mulan
RayCharlz
Mulan
0
1
0
0
W
Hun Batz
ShooterMcGRB
Hun Batz
2
1
4
4
W
Izanami
8
1
0
8
L
Atlas
Zopra
Atlas
0
1
1
0.5
W
1
0
8
5
L
Medusa
fakes09
Medusa
3
4
0
0.75
L
Cliodhna
samisyxe
Cliodhna
1
4
3
0.63
L
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,811
Damage
20,603
33,402
Taken
38,811
18,836
Mitigated
12,161
15,222
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CrrPrimetime
Hercules
4,939
700
0
3,232
5,633
3,935
0
1,089
4,544
0
38,979
W
4,684
1,147
0
2,514
6,634
2,598
2,198
1,709
4,925
39,187
3,850
L
Mulan
RayCharlz
Mulan
0
0
0
250
1,354
318
0
0
1,300
0
2,505
W
Hun Batz
ShooterMcGRB
Hun Batz
2,726
644
0
2,318
5,979
2,225
0
487
5,492
0
29,801
W
Izanami
9,880
6,487
0
2,723
7,429
2,825
6,518
1,167
6,262
0
71,468
L
Atlas
Zopra
Atlas
4,240
1,874
1,024
3,188
11,443
5,270
0
1,319
9,894
17,228
0
W
4,582
452
1,883
2,552
7,727
7,253
473
1,596
6,131
12,905
0
L
Medusa
fakes09
Medusa
6,291
2,191
0
2,117
8,972
1,367
0
1,915
7,014
0
36,041
L
Cliodhna
samisyxe
Cliodhna
8,324
985
0
2,970
10,405
2,946
0
1,898
8,385
0
40,032
L
Olorun
1,748
532
0
979
6,637
2,260
0
3,744
2,807
18,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,003
Gold Earned
28,422
403
Minions Killed
218
0
Camps Cleared
0
1,269,393
Distance Traveled
995,416
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,581
583
106
8
0
282,674
6
W
Sol
7,770
598
88
7
0
226,023
5
L
Mulan
4,113
316
7
1
0
29,303
0
W
Hun Batz
7,039
541
57
4
0
296,031
0
W
Izanami
8,928
687
142
11
0
213,508
2
L
Atlas
5,893
453
30
2
0
250,856
2
W
Ares
7,685
591
10
1
0
251,157
4
L
Medusa
6,682
514
63
5
0
243,799
2
L
Cliodhna
6,657
512
89
7
0
284,972
3
L
Olorun
5,077
391
29
2
0
186,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role