Player Matchup

Chaac
Chaac
ATickledPikl
Chaac
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 29L
1,487 Elo+
Party 3
Anubis
Anubis
Connor380dea
Anubis
Level 29
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 1
Izanami
Izanami
Fiddikent
Izanami
Level 40
God Stats
2W - 3L
1,539 SR
Queue Stats
118W - 130L
1,441 Elo+
Solo
Cerberus
Cerberus
OhFoShoShot
Cerberus
Level 61
God Stats
1W - 4L
1,385 SR
Queue Stats
100W - 98L
1,471 Elo+
Party 3
Medusa
Medusa
dxzam380
Medusa
Level 50
God Stats
0W - 1L
1,094 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 1
Team Averages
Level 41
1,376 SR
1,383 Elo+

VS

Team Averages
Level 48
1,598 SR
1,358 Elo+
Cerberus
Cerberus
ITSEvilestDruid
Cerberus
Level 121
God Stats
2W - 1L
1,558 SR
Queue Stats
29W - 31L
1,417 Elo+
Party 2
Loki
Loki
ITSKingkobe
Loki
Level 29
God Stats
2W - 0L
1,686 SR
Queue Stats
5W - 1L
1,514 Elo+
Party 2
Zeus
Zeus
XxPolska1648
Zeus
Level 42
God Stats
33W - 25L
1,554 SR
Queue Stats
76W - 83L
1,361 Elo+
Solo
Poseidon
Poseidon
battymarie
Poseidon
Level 46
God Stats
1W - 0L
1,692 SR
Queue Stats
3W - 1L
1,248 Elo+
Party 2
Artemis
Artemis
mini marie4424
Artemis
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 3
9,791
890
4,980
12,692
9,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
17
1 / 7 / 5
9,968
906
7,195
11,492
3,602
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Fiddikent
Izanami
17
4 / 10 / 2
11,211
1,019
5,185
16,360
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
OhFoShoShot
Cerberus
17
3 / 8 / 6
11,200
1,018
10,704
20,984
10,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
dxzam380
Medusa
16
1 / 7 / 5
10,149
923
9,094
12,909
3,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

59

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
3 / 0 / 30
12,274
1,116
10,244
8,540
11,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
18 / 1 / 14
13,968
1,270
18,176
7,215
2,761
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 2 / 20
11,561
1,051
14,399
5,295
1,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
battymarie
Poseidon
20
12 / 3 / 19
14,186
1,290
25,856
10,195
2,968
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
0 / 3 / 10
9,533
867
2,319
7,819
2,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
130
9
Kills
37
37
Deaths
9
21
Assists
93
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Anubis
1
7
5
0.5
L
Izanami
Fiddikent
Izanami
4
10
2
0.5
W
Cerberus
3
0
30
18
W
18
1
14
25
L
Cerberus
OhFoShoShot
Cerberus
3
8
6
0.75
W
4
2
20
7
W
Poseidon
battymarie
Poseidon
12
3
19
7.17
L
Medusa
dxzam380
Medusa
1
7
5
0.5
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,158
Damage
70,994
74,437
Taken
39,064
31,062
Mitigated
20,668
5,876
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,980
1,138
0
1,721
12,692
9,993
0
9,912
2,780
0
35,489
L
Anubis
7,195
275
0
899
11,492
3,602
0
8,193
3,299
25,520
0
L
Izanami
Fiddikent
Izanami
5,185
3,267
157
789
16,360
3,929
0
10,470
5,890
0
26,187
W
Cerberus
10,244
449
221
2,437
8,540
11,213
0
4,198
4,342
21,968
0
W
18,176
4,598
0
177
7,215
2,761
0
2,615
4,600
0
28,619
L
Cerberus
OhFoShoShot
Cerberus
10,704
174
26
1,910
20,984
10,183
0
14,983
6,001
25,073
0
W
14,399
1,149
186
882
5,295
1,379
0
2,854
2,441
49,250
0
W
Poseidon
battymarie
Poseidon
25,856
3,446
0
2,620
10,195
2,968
0
3,794
6,401
66,959
0
L
Medusa
dxzam380
Medusa
9,094
2,836
65
309
12,909
3,355
0
6,941
5,968
0
35,947
W
2,319
505
0
126
7,819
2,347
0
4,438
3,381
0
4,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,319
Gold Earned
61,522
242
Minions Killed
250
5
Camps Cleared
10
1,066,642
Distance Traveled
1,022,452
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,791
890
58
5
0
224,679
1
L
Anubis
9,968
906
42
4
2
202,155
5
L
Izanami
11,211
1,019
57
5
2
199,647
1
W
Cerberus
12,274
1,116
42
4
1
233,380
0
W
Loki
13,968
1,270
11
1
3
189,937
0
L
Cerberus
11,200
1,018
32
3
0
227,908
0
W
Zeus
11,561
1,051
71
6
0
191,475
0
W
Poseidon
14,186
1,290
114
10
3
222,604
0
L
Medusa
10,149
923
53
5
1
212,253
0
W
Artemis
9,533
867
12
1
3
185,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role