Player Matchup

Chronos
Chronos
Carnie
Chronos
Level 57
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 1
Camazotz
Camazotz
Pichkumaterinu
Camazotz
Level 13
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 1
Medusa
Medusa
Slavi
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 1
Ganesha
Ganesha
Stonetear
Ganesha
Level 68
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 1
Ra
Ra
Vusch
Ra
Level 8
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 1
Team Averages
Level 35
1,361 SR
1,230 Elo+

VS

Team Averages
Level 87
1,543 SR
1,465 Elo+
Khepri
Khepri
Ace430
Khepri
Level 109
God Stats
29W - 29L
1,538 SR
Queue Stats
192W - 225L
1,464 Elo+
Party 3
Poseidon
Poseidon
AshenOne234
Poseidon
Level 116
God Stats
11W - 2L
1,753 SR
Queue Stats
177W - 210L
1,461 Elo+
Party 3
Ravana
Ravana
BOOMER228
Ravana
Level 81
God Stats
14W - 17L
1,468 SR
Queue Stats
315W - 353L
1,461 Elo+
Party 2
Chang'e
Chang'e
DOOMER229
Chang'e
Level 84
God Stats
50W - 52L
1,503 SR
Queue Stats
398W - 442L
1,462 Elo+
Party 2
Cupid
Cupid
Fuhad
Cupid
Level 44
God Stats
14W - 19L
1,451 SR
Queue Stats
99W - 133L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Carnie
Chronos
15
3 / 12 / 5
10,241
410
16,950
24,093
9,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
13
2 / 9 / 2
9,132
365
4,452
24,553
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Slavi
Medusa
18
8 / 9 / 3
12,483
499
23,572
27,674
10,207
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Stonetear
Ganesha
13
0 / 10 / 9
9,673
387
10,657
23,770
17,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ra
15
3 / 9 / 3
10,617
425
12,346
16,354
15,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ace430
Khepri
16
2 / 2 / 25
12,279
491
6,439
25,689
38,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
AshenOne234
Poseidon
20
16 / 2 / 13
14,823
593
25,717
18,621
8,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
BOOMER228
Ravana
19
13 / 4 / 17
13,734
549
21,977
20,645
9,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
DOOMER229
Chang'e
18
7 / 3 / 26
13,203
528
23,684
31,061
28,937
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
Fuhad
Cupid
19
9 / 5 / 11
13,208
528
11,826
13,620
6,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
139
16
Kills
47
49
Deaths
16
22
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Khepri
Ace430
Khepri
2
2
25
7.25
W
Poseidon
AshenOne234
Poseidon
16
2
13
11.25
W
Ravana
BOOMER228
Ravana
13
4
17
5.38
L
Chronos
Carnie
Chronos
3
12
5
0.46
W
Chang'e
DOOMER229
Chang'e
7
3
26
6.67
W
Cupid
Fuhad
Cupid
9
5
11
2.9
L
Camazotz
2
9
2
0.33
L
Medusa
Slavi
Medusa
8
9
3
1.06
L
Ganesha
Stonetear
Ganesha
0
10
9
0.45
L
Ra
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,977
Damage
89,643
116,444
Taken
109,636
60,226
Mitigated
91,051
21,816
Healing
47,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Ace430
Khepri
6,439
643
0
4,747
25,689
38,056
532
7,953
17,336
31,472
0
W
Poseidon
AshenOne234
Poseidon
25,717
2,953
1,167
6,656
18,621
8,440
5,064
8,398
10,001
148,494
0
W
Ravana
BOOMER228
Ravana
21,977
6,652
0
6,455
20,645
9,415
2,250
7,069
13,233
0
88,822
L
Chronos
Carnie
Chronos
16,950
6,107
0
2,328
24,093
9,384
0
15,397
8,514
49,337
0
W
Chang'e
DOOMER229
Chang'e
23,684
2,258
6,306
19,383
31,061
28,937
1,164
14,028
16,285
77,773
0
W
Cupid
Fuhad
Cupid
11,826
7,914
215
2,946
13,620
6,203
3,346
3,137
10,329
0
70,170
L
Camazotz
4,452
1,159
0
5,768
24,553
7,605
0
8,407
15,956
0
43,074
L
Medusa
Slavi
Medusa
23,572
11,049
0
6,064
27,674
10,207
126
10,592
16,859
0
99,166
L
Ganesha
Stonetear
Ganesha
10,657
706
420
5,331
23,770
17,146
0
10,182
13,319
29,607
0
L
Ra
12,346
2,044
489
1,416
16,354
15,884
319
10,517
5,572
47,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,146
Gold Earned
67,247
368
Minions Killed
556
0
Camps Cleared
0
2,058,565
Distance Traveled
2,428,283
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,279
491
31
1
0
513,646
7
W
Poseidon
14,823
593
204
8
0
503,130
7
W
Ravana
13,734
549
116
5
0
495,113
4
L
Chronos
10,241
410
67
3
0
427,580
2
W
Chang'e
13,203
528
90
4
0
469,860
1
W
Cupid
13,208
528
115
5
0
446,534
3
L
Camazotz
9,132
365
75
3
0
427,295
2
L
Medusa
12,483
499
141
6
0
404,557
4
L
Ganesha
9,673
387
13
1
0
434,753
2
L
Ra
10,617
425
72
3
0
364,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role