Player Matchup

Terra
Terra
EugeneLancelot
Terra
Level 78
God Stats
3W - 5L
1,465 SR
Queue Stats
242W - 268L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Neegoksa
Cthulhu
Level 122
God Stats
4W - 2L
1,699 SR
Queue Stats
219W - 236L
1,489 Elo+
Party 1
Da Ji
Da Ji
SY_MH7
Da Ji
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,453 Elo+
Solo
Bacchus
Bacchus
Seaman23
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,474 Elo+
Solo
Chaac
Chaac
pablin21
Chaac
Level 146
God Stats
3W - 5L
1,416 SR
Queue Stats
113W - 120L
1,438 Elo+
Solo
Team Averages
Level 104
1,516 SR
1,466 Elo+

VS

Team Averages
Level 129
1,494 SR
1,442 Elo+
Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Crummy v3
Nu Wa
Level 109
God Stats
1W - 0L
1,620 SR
Queue Stats
2W - 2L
1,283 Elo+
Solo
Nike
Nike
RookieMaster
Nike
Level 108
God Stats
2W - 0L
1,255 SR
Queue Stats
266W - 245L
1,467 Elo+
Solo
Terra
Terra
urb4n-_-sh4m4n
Terra
Level 157
God Stats
8W - 5L
1,472 SR
Queue Stats
622W - 638L
1,460 Elo+
Solo
Bastet
Bastet
x Archon O
Bastet
Level 142
God Stats
6W - 2L
1,623 SR
Queue Stats
106W - 108L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 11
10,964
577
9,263
25,431
34,622
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Neegoksa
Cthulhu
20
2 / 5 / 12
12,017
632
31,182
40,850
42,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Da Ji
SY_MH7
Da Ji
17
6 / 10 / 6
11,441
602
15,650
20,983
10,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Seaman23
Bacchus
18
2 / 6 / 9
11,644
613
15,908
34,350
49,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
pablin21
Chaac
19
6 / 3 / 6
12,455
656
19,399
30,343
25,257
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
4 / 2 / 20
13,029
686
41,579
23,469
10,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
Crummy v3
Nu Wa
20
6 / 4 / 16
12,631
665
41,429
15,792
6,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 9 / 14
13,748
724
16,102
27,554
22,934
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 1 / 21
11,953
629
13,260
23,626
19,187
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
x Archon O
Bastet
20
7 / 0 / 18
13,393
705
21,838
20,254
11,994
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
117
16
Kills
28
28
Deaths
16
44
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
2
20
7
W
Nu Wa
Crummy v3
Nu Wa
6
4
16
3.5
L
0
4
11
1.38
L
Cthulhu
Neegoksa
Cthulhu
2
5
12
1.6
W
8
9
14
1.67
L
Da Ji
SY_MH7
Da Ji
6
10
6
0.9
L
Bacchus
Seaman23
Bacchus
2
6
9
1.08
L
Chaac
pablin21
Chaac
6
3
6
3
W
3
1
21
13.5
W
Bastet
x Archon O
Bastet
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,402
Damage
134,208
151,957
Taken
110,695
162,249
Mitigated
71,463
74,367
Healing
61,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
41,579
11,436
4,965
8,674
23,469
10,423
74
12,493
10,588
0
72,695
W
Nu Wa
Crummy v3
Nu Wa
41,429
8,936
3,189
4,341
15,792
6,925
2,302
7,946
7,457
65,049
0
L
9,263
773
13,957
7,055
25,431
34,622
327
9,299
15,450
26,749
0
L
Cthulhu
Neegoksa
Cthulhu
31,182
1,297
4,174
15,635
40,850
42,792
330
13,744
26,374
72,035
0
W
16,102
1,873
3,985
5,838
27,554
22,934
1,012
14,628
12,067
0
25,077
L
Da Ji
SY_MH7
Da Ji
15,650
1,490
2,260
1,616
20,983
10,222
690
6,254
14,494
0
23,408
L
Bacchus
Seaman23
Bacchus
15,908
1,683
2,569
9,242
34,350
49,356
0
11,358
22,208
24,042
0
L
Chaac
pablin21
Chaac
19,399
1,045
4,026
13,833
30,343
25,257
191
10,994
18,742
5,152
44,599
W
13,260
1,288
12,274
8,321
23,626
19,187
1,496
10,486
12,570
25,308
0
W
Bastet
x Archon O
Bastet
21,838
2,788
4,033
5,996
20,254
11,994
298
9,992
9,756
0
37,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,521
Gold Earned
64,754
205
Minions Killed
197
0
Camps Cleared
0
1,602,427
Distance Traveled
1,880,306
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,029
686
84
4
0
339,477
0
W
Nu Wa
12,631
665
48
3
0
314,538
0
L
Terra
10,964
577
42
2
0
362,167
0
L
Cthulhu
12,017
632
76
4
0
360,856
0
W
Nike
13,748
724
13
1
0
326,546
1
L
Da Ji
11,441
602
22
1
0
282,591
2
L
Bacchus
11,644
613
13
1
0
304,787
0
L
Chaac
12,455
656
52
3
0
292,026
0
W
Terra
11,953
629
20
1
0
431,962
0
W
Bastet
13,393
705
32
2
0
467,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role