Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Archimemes
Bastet
Level 87
God Stats
4W - 0L
1,998 SR
Queue Stats
31W - 31L
1,499 Elo+
Party 2
Merlin
Merlin
Aternus
Merlin
Level 150
God Stats
5W - 11L
1,489 SR
Queue Stats
38W - 44L
1,508 Elo+
Solo
Mulan
Mulan
DeaditeDalton
Mulan
Level 105
God Stats
3W - 0L
1,677 SR
Queue Stats
57W - 52L
1,510 Elo+
Party 2
Scylla
Scylla
simplyV
Scylla
Level 29
God Stats
1W - 0L
1,517 SR
Queue Stats
6W - 1L
1,762 Elo+
Solo
Team Averages
Level 106
1,636 SR
1,556 Elo+

VS

Team Averages
Level 90
1,509 SR
1,671 Elo+
Kukulkan
Kukulkan
Capo25
Kukulkan
Level 37
God Stats
2W - 5L
1,502 SR
Queue Stats
18W - 13L
1,646 Elo+
Party 1
Loki
Loki
CaprineVEVO
Loki
Level 24
God Stats
1W - 1L
1,737 SR
Queue Stats
4W - 1L
1,871 Elo+
Party 1
Hun Batz
Hun Batz
Fritzo 17
Hun Batz
Level 112
God Stats
0W - 1L
1,256 SR
Queue Stats
41W - 27L
1,637 Elo+
Party 1
Atlas
Atlas
JJJ is back4921
Atlas
Level 149
God Stats
0W - 1L
1,552 SR
Queue Stats
11W - 17L
1,502 Elo+
Party 1
Erlang Shen
Erlang Shen
NotFaded
Erlang Shen
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
3 / 0 / 2
10,176
783
6,941
3,809
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Archimemes
Bastet
15
4 / 2 / 9
9,938
764
10,587
9,398
4,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
Aternus
Merlin
17
4 / 1 / 8
10,266
790
11,569
6,025
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 2 / 11
9,843
757
14,445
15,494
12,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
simplyV
Scylla
17
9 / 2 / 6
11,210
862
19,966
11,119
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Capo25
Kukulkan
16
1 / 5 / 5
8,956
689
5,710
8,751
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
0 / 8 / 1
7,037
541
1,749
11,236
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Fritzo 17
Hun Batz
12
0 / 9 / 3
7,244
557
4,560
13,752
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 0 / 1
11,275
867
9,650
16,760
17,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
NotFaded
Erlang Shen
15
1 / 1 / 4
8,370
644
9,634
20,883
13,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
23
Kills
7
7
Deaths
23
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
2
4
W
Bastet
Archimemes
Bastet
4
2
9
4.25
W
Merlin
Aternus
Merlin
4
1
8
8
L
Kukulkan
Capo25
Kukulkan
1
5
5
0.7
L
0
8
1
0.06
W
3
2
11
4.25
L
Hun Batz
Fritzo 17
Hun Batz
0
9
3
0.17
L
5
0
1
5.5
L
Erlang Shen
NotFaded
Erlang Shen
1
1
4
3
W
Scylla
simplyV
Scylla
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,508
Damage
31,303
45,845
Taken
71,382
25,812
Mitigated
44,657
5,825
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,941
67
0
418
3,809
1,468
2,498
1,328
2,401
55,169
0
W
Bastet
Archimemes
Bastet
10,587
2,530
0
2,126
9,398
4,725
1,057
3,023
6,241
0
22,029
W
Merlin
Aternus
Merlin
11,569
471
0
0
6,025
2,574
436
2,765
3,217
39,000
0
L
Kukulkan
Capo25
Kukulkan
5,710
472
0
0
8,751
3,736
0
7,154
1,242
31,233
0
L
1,749
353
0
172
11,236
4,260
0
6,521
4,439
0
11,288
W
14,445
1,147
0
2,685
15,494
12,874
662
4,321
10,862
5,071
24,930
L
Hun Batz
Fritzo 17
Hun Batz
4,560
803
0
359
13,752
5,331
0
5,951
7,110
0
19,221
L
9,650
3,028
3,659
3,364
16,760
17,443
1
8,893
7,002
29,667
0
L
Erlang Shen
NotFaded
Erlang Shen
9,634
4,566
0
3,582
20,883
13,887
0
10,338
9,442
0
28,151
W
Scylla
simplyV
Scylla
19,966
2,735
0
596
11,119
4,171
610
4,551
6,244
44,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,433
Gold Earned
42,882
338
Minions Killed
226
12
Camps Cleared
3
1,319,502
Distance Traveled
1,150,219
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,176
783
109
8
3
256,531
1
W
Bastet
9,938
764
40
3
2
298,805
2
W
Merlin
10,266
790
69
5
3
246,891
2
L
Kukulkan
8,956
689
79
6
0
230,083
0
L
Loki
7,037
541
19
1
1
201,124
0
W
Mulan
9,843
757
60
5
3
265,399
3
L
Hun Batz
7,244
557
26
2
2
201,101
0
L
Atlas
11,275
867
43
3
0
252,347
1
L
Erlang Shen
8,370
644
59
5
0
265,564
2
W
Scylla
11,210
862
60
5
1
251,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role