Player Matchup

Jing Wei
Jing Wei
EmeraldRug
Jing Wei
Level 30
God Stats
1W - 2L
1,674 SR
Queue Stats
44W - 38L
1,461 Elo+
Party 3
Ares
Ares
Jano22
Ares
Level 50
God Stats
2W - 1L
1,757 SR
Queue Stats
19W - 21L
1,424 Elo+
Party 3
Thanatos
Thanatos
aldoomega43
Thanatos
Level 47
God Stats
6W - 5L
1,520 SR
Queue Stats
19W - 20L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
grimlock1101
Gilgamesh
Level 153
God Stats
11W - 8L
1,700 SR
Queue Stats
219W - 218L
1,507 Elo+
Party 1
Ra
Ra
yorkinit
Ra
Level 59
God Stats
0W - 2L
1,354 SR
Queue Stats
65W - 64L
1,460 Elo+
Party 3
Team Averages
Level 68
1,601 SR
1,475 Elo+

VS

Team Averages
Level 55
1,476 SR
1,447 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Guziio
Danzaburou
Level 65
God Stats
57W - 45L
1,533 SR
Queue Stats
327W - 319L
1,476 Elo+
Party 4
Bacchus
Bacchus
LRP 20XX
Bacchus
Level 87
God Stats
2W - 2L
1,340 SR
Queue Stats
327W - 329L
1,450 Elo+
Party 4
Heimdallr
Heimdallr
Mundobr
Heimdallr
Level 68
God Stats
45W - 40L
1,505 SR
Queue Stats
65W - 74L
1,379 Elo+
Party 2
Cliodhna
Cliodhna
jorgegz1712
Cliodhna
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EmeraldRug
Jing Wei
15
2 / 5 / 1
8,866
467
5,649
11,857
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Jano22
Ares
13
1 / 4 / 1
8,094
426
5,734
15,887
12,875
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
aldoomega43
Thanatos
15
3 / 4 / 2
8,902
469
5,917
12,353
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
grimlock1101
Gilgamesh
15
6 / 6 / 2
9,536
502
17,613
25,969
17,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
0 / 4 / 2
8,897
468
3,056
9,409
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 0 / 11
10,210
537
8,167
6,025
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Guziio
Danzaburou
18
8 / 0 / 6
11,156
587
16,690
10,725
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
LRP 20XX
Bacchus
15
3 / 1 / 13
9,452
497
7,232
10,503
12,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Mundobr
Heimdallr
16
1 / 5 / 5
9,678
509
6,223
11,379
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
jorgegz1712
Cliodhna
17
8 / 6 / 7
10,650
561
13,786
16,780
7,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
12
Kills
23
23
Deaths
12
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
11
8.5
L
Jing Wei
EmeraldRug
Jing Wei
2
5
1
0.5
W
Danzaburou
Guziio
Danzaburou
8
0
6
11
L
Ares
Jano22
Ares
1
4
1
0.38
W
Bacchus
LRP 20XX
Bacchus
3
1
13
9.5
W
Heimdallr
Mundobr
Heimdallr
1
5
5
0.7
L
Thanatos
aldoomega43
Thanatos
3
4
2
1
L
Gilgamesh
grimlock1101
Gilgamesh
6
6
2
1.17
W
Cliodhna
jorgegz1712
Cliodhna
8
6
7
1.92
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,969
Damage
52,098
75,475
Taken
55,412
40,355
Mitigated
31,008
25,245
Healing
19,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,167
1,853
0
990
6,025
2,958
537
923
5,052
71,944
0
L
Jing Wei
EmeraldRug
Jing Wei
5,649
3,241
0
1,804
11,857
3,542
0
2,181
9,676
0
52,744
W
Danzaburou
Guziio
Danzaburou
16,690
7,651
0
6,986
10,725
4,140
1,000
2,571
8,114
0
85,595
L
Ares
Jano22
Ares
5,734
433
1,409
1,667
15,887
12,875
0
5,302
10,585
28,956
0
W
Bacchus
LRP 20XX
Bacchus
7,232
924
1,221
2,377
10,503
12,362
60
4,183
6,139
15,007
0
W
Heimdallr
Mundobr
Heimdallr
6,223
2,477
0
2,997
11,379
4,398
3,394
384
10,995
0
65,411
L
Thanatos
aldoomega43
Thanatos
5,917
743
0
9,952
12,353
4,063
768
671
11,682
0
46,199
L
Gilgamesh
grimlock1101
Gilgamesh
17,613
2,202
0
6,863
25,969
17,330
0
4,958
21,011
5,203
59,505
W
Cliodhna
jorgegz1712
Cliodhna
13,786
2,436
0
4,580
16,780
7,150
82
2,402
14,240
0
67,048
L
3,056
173
612
2,938
9,409
2,545
348
2,456
6,953
55,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
51,146
438
Minions Killed
510
0
Camps Cleared
0
1,852,564
Distance Traveled
1,820,753
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,210
537
125
7
0
385,276
3
L
Jing Wei
8,866
467
107
6
0
322,040
8
W
Danzaburou
11,156
587
135
7
0
377,597
6
L
Ares
8,094
426
31
2
0
380,045
8
W
Bacchus
9,452
497
22
1
0
326,252
1
W
Heimdallr
9,678
509
115
6
0
351,802
2
L
Thanatos
8,902
469
89
5
0
400,466
0
L
Gilgamesh
9,536
502
103
5
0
389,307
4
W
Cliodhna
10,650
561
113
6
0
379,826
0
L
Ra
8,897
468
108
6
0
360,706
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role