Player Matchup

Neith
Neith
Bacons4real
Neith
Level 7
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Trex Fury84
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,369 Elo+
Party 1
Cerberus
Cerberus
meatsniper990
Cerberus
Level 37
God Stats
2W - 5L
1,241 SR
Queue Stats
6W - 13L
1,241 Elo+
Solo
Team Averages
Level 38
1,347 SR
1,370 Elo+

VS

Team Averages
Level 53
1,429 SR
1,446 Elo+
Nemesis
Nemesis
Blue_Bubble-
Nemesis
Level 49
God Stats
2W - 1L
1,445 SR
Queue Stats
28W - 26L
1,412 Elo+
Party 2
Scylla
Scylla
Commander1356X
Scylla
Level 46
God Stats
9W - 9L
1,375 SR
Queue Stats
49W - 48L
1,457 Elo+
Party 2
Atlas
Atlas
UnluckyClover-
Atlas
Level 63
God Stats
7W - 4L
1,468 SR
Queue Stats
60W - 58L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
7,533
538
5,568
7,690
2,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Trex Fury84
Jing Wei
10
0 / 8 / 1
7,688
549
5,013
11,527
3,638
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
meatsniper990
Cerberus
12
0 / 4 / 1
8,683
620
7,024
18,656
17,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blue_Bubble-
Nemesis
14
7 / 0 / 8
10,144
725
11,977
9,103
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
9 / 0 / 6
10,496
750
11,754
7,715
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 15
10,305
736
7,230
15,683
18,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
0
Kills
17
17
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Nemesis
Blue_Bubble-
Nemesis
7
0
8
11
W
9
0
6
12
L
Jing Wei
Trex Fury84
Jing Wei
0
8
1
0.06
W
1
1
15
8.5
L
Cerberus
meatsniper990
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,605
Damage
30,961
37,873
Taken
32,501
23,564
Mitigated
26,298
7,279
Healing
15,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,568
2,352
74
707
7,690
2,702
0
4,951
2,618
0
15,580
W
Nemesis
Blue_Bubble-
Nemesis
11,977
5,706
453
5,649
9,103
5,114
1,132
3,101
6,002
0
35,456
W
11,754
541
68
4,420
7,715
2,702
1,108
1,906
5,809
52,199
0
L
Jing Wei
Trex Fury84
Jing Wei
5,013
2,606
374
705
11,527
3,638
0
6,534
4,724
0
19,604
W
7,230
3,046
0
5,095
15,683
18,482
177
3,486
12,197
25,882
0
L
Cerberus
meatsniper990
Cerberus
7,024
430
267
5,152
18,656
17,224
0
7,651
10,424
32,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,904
Gold Earned
30,945
145
Minions Killed
166
2
Camps Cleared
10
600,631
Distance Traveled
807,499
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,533
538
30
2
0
139,079
2
W
Nemesis
10,144
725
48
3
4
279,439
5
W
Scylla
10,496
750
82
6
4
271,013
2
L
Jing Wei
7,688
549
44
3
1
237,381
0
W
Atlas
10,305
736
36
3
2
257,047
4
L
Cerberus
8,683
620
71
5
1
224,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role