Player Matchup

Ares
Ares
FlubberTheGut
Ares
Level 25
God Stats
1W - 2L
1,719 SR
Queue Stats
86W - 75L
1,500 Elo+
Party 2
Loki
Loki
ItsBlackDave
Loki
Level 142
God Stats
2W - 4L
1,580 SR
Queue Stats
98W - 109L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
Zarkios
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,281 Elo+
Party 1
He Bo
He Bo
julesjujules
He Bo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,281 Elo+
Party 1
Medusa
Medusa
x HaZee
Medusa
Level 85
God Stats
5W - 5L
1,528 SR
Queue Stats
390W - 361L
1,511 Elo+
Party 2
Team Averages
Level 61
1,565 SR
1,424 Elo+

VS

Team Averages
Level 114
1,489 SR
1,534 Elo+
Sobek
Sobek
Chevinatorin
Sobek
Level 160
God Stats
1W - 0L
1,659 SR
Queue Stats
70W - 47L
1,568 Elo+
Party 3
Raijin
Raijin
DonDin0
Raijin
Level 159
God Stats
3W - 1L
1,536 SR
Queue Stats
67W - 50L
1,573 Elo+
Party 3
Scylla
Scylla
NierAutomata2B
Scylla
Level 108
God Stats
3W - 5L
1,252 SR
Queue Stats
395W - 408L
1,462 Elo+
Solo
Skadi
Skadi
TheUnity
Skadi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,447 Elo+
Solo
Cernunnos
Cernunnos
iT0x
Cernunnos
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,621 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
8,821
802
7,997
15,659
18,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 5 / 7
8,642
786
9,839
9,785
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Zarkios
Erlang Shen
13
0 / 5 / 10
8,065
733
5,916
18,638
17,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 9 / 6
6,991
636
4,005
11,406
4,139
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
x HaZee
Medusa
16
6 / 4 / 6
9,200
836
16,686
10,198
4,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 19
10,515
956
8,031
15,612
21,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
DonDin0
Raijin
18
12 / 3 / 13
10,978
998
18,452
12,248
6,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 1 / 20
9,461
860
7,129
8,405
4,323
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
TheUnity
Skadi
16
5 / 5 / 15
9,710
883
11,394
11,555
5,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
iT0x
Cernunnos
16
5 / 4 / 16
9,910
901
17,002
10,317
5,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
111
13
Kills
28
28
Deaths
14
37
Assists
83
Player
Kills
Deaths
Assists
KDA
W
5
1
19
14.5
W
Raijin
DonDin0
Raijin
12
3
13
6.17
L
3
5
8
1.4
L
4
5
7
1.5
W
1
1
20
11
W
Skadi
TheUnity
Skadi
5
5
15
2.5
L
Erlang Shen
Zarkios
Erlang Shen
0
5
10
1
W
Cernunnos
iT0x
Cernunnos
5
4
16
3.25
L
0
9
6
0.33
L
Medusa
x HaZee
Medusa
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,443
Damage
62,008
65,686
Taken
58,137
50,825
Mitigated
42,330
11,664
Healing
20,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,031
920
2,369
5,777
15,612
21,056
168
4,398
11,214
11,729
0
W
Raijin
DonDin0
Raijin
18,452
3,018
383
2,550
12,248
6,195
556
2,210
10,038
30,371
0
L
7,997
269
232
2,092
15,659
18,224
0
5,695
9,964
12,695
0
L
9,839
892
0
824
9,785
5,747
0
6,121
3,664
0
23,384
W
7,129
835
1,217
3,215
8,405
4,323
1,065
1,405
7,000
21,802
0
W
Skadi
TheUnity
Skadi
11,394
5,781
120
2,115
11,555
5,324
2,319
1,756
9,799
0
32,345
L
Erlang Shen
Zarkios
Erlang Shen
5,916
1,479
363
4,441
18,638
17,897
0
10,014
8,624
0
9,645
W
Cernunnos
iT0x
Cernunnos
17,002
5,225
827
1,677
10,317
5,432
1,313
2,233
8,084
0
27,120
L
4,005
250
160
226
11,406
4,139
0
5,388
6,018
8,116
0
L
Medusa
x HaZee
Medusa
16,686
5,453
1,219
2,107
10,198
4,818
0
6,394
3,804
0
35,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,719
Gold Earned
50,574
96
Minions Killed
131
0
Camps Cleared
0
953,450
Distance Traveled
974,384
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,515
956
9
1
0
239,728
0
W
Raijin
10,978
998
25
2
0
195,246
0
L
Ares
8,821
802
13
1
0
180,588
1
L
Loki
8,642
786
28
3
0
211,758
1
W
Scylla
9,461
860
26
2
0
180,608
5
W
Skadi
9,710
883
39
4
0
179,331
0
L
Erlang Shen
8,065
733
6
1
0
191,205
0
W
Cernunnos
9,910
901
32
3
0
179,471
1
L
He Bo
6,991
636
9
1
0
164,364
0
L
Medusa
9,200
836
40
4
0
205,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role