Player Matchup

Medusa
Medusa
FailsBot
Medusa
Level 29
God Stats
1W - 1L
1,841 SR
Queue Stats
39W - 42L
1,481 Elo+
Solo
Achilles
Achilles
Fuzzworld6081
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Liquitronix
Sun Wukong
Level 26
God Stats
0W - 1L
1,520 SR
Queue Stats
4W - 4L
1,607 Elo+
Party 1
Anubis
Anubis
Unloved Orph4n
Anubis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,541 Elo+
Party 1
Kali
Kali
oTHECHINCHILLAo
Kali
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,648 Elo+
Party 1
Team Averages
Level 65
1,572 SR
1,548 Elo+

VS

Team Averages
Level 121
1,509 SR
1,504 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Drechsler1
Jormungandr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 51L
1,392 Elo+
Solo
Atlas
Atlas
abyssman77
Atlas
Level 159
God Stats
1W - 1L
1,745 SR
Queue Stats
47W - 39L
1,535 Elo+
Party 2
Rama
Rama
henriqueluna
Rama
Level 159
God Stats
3W - 1L
1,300 SR
Queue Stats
139W - 138L
1,520 Elo+
Party 2
Hera
Hera
vcheron
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FailsBot
Medusa
15
1 / 6 / 4
7,719
643
14,657
14,384
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Fuzzworld6081
Achilles
15
1 / 5 / 7
8,761
730
10,070
15,659
13,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Liquitronix
Sun Wukong
14
3 / 5 / 3
8,652
721
6,122
12,556
17,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 6 / 2
8,978
748
15,490
12,851
5,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 6 / 5
8,008
667
4,361
12,162
3,766
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 4 / 11
9,494
791
11,542
8,035
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Drechsler1
Jormungandr
15
2 / 3 / 20
9,361
780
5,436
14,084
16,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
18
10 / 1 / 14
11,512
959
12,320
16,568
22,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 1 / 16
10,265
855
10,874
16,127
7,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
vcheron
Hera
19
8 / 1 / 18
11,142
929
22,857
10,980
4,855
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
107
10
Kills
28
28
Deaths
10
21
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
4
11
2.13
W
Jormungandr
Drechsler1
Jormungandr
2
3
20
4
L
Medusa
FailsBot
Medusa
1
6
4
0.5
L
Achilles
Fuzzworld6081
Achilles
1
5
7
0.9
L
Sun Wukong
Liquitronix
Sun Wukong
3
5
3
0.9
L
4
6
2
0.83
W
Atlas
10
1
14
17
W
5
1
16
13
L
1
6
5
0.58
W
Hera
vcheron
Hera
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,700
Damage
63,029
67,612
Taken
65,794
45,926
Mitigated
55,889
22,117
Healing
26,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,542
1,481
2,543
1,524
8,035
4,679
0
2,206
5,624
0
20,880
W
Jormungandr
Drechsler1
Jormungandr
5,436
1,783
798
963
14,084
16,303
194
5,884
7,949
16,323
0
L
Medusa
FailsBot
Medusa
14,657
6,000
686
3,864
14,384
5,087
0
9,645
4,436
0
28,008
L
Achilles
Fuzzworld6081
Achilles
10,070
1,147
1,866
5,185
15,659
13,379
0
8,643
6,504
5,538
16,778
L
Sun Wukong
Liquitronix
Sun Wukong
6,122
1,403
1,499
2,765
12,556
17,913
0
6,584
5,446
0
12,216
L
15,490
321
0
4,092
12,851
5,781
0
7,159
5,265
34,363
0
W
Atlas
12,320
4,160
4,325
3,738
16,568
22,629
582
3,253
12,562
23,676
0
W
10,874
9,001
1,963
4,953
16,127
7,423
3,491
3,698
12,020
0
31,736
L
4,361
1,031
242
1,918
12,162
3,766
0
7,403
4,316
0
8,495
W
Hera
vcheron
Hera
22,857
4,483
3,224
2,319
10,980
4,855
717
2,407
8,417
33,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
51,774
115
Minions Killed
133
0
Camps Cleared
0
1,046,578
Distance Traveled
1,147,380
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,494
791
18
2
0
235,355
4
W
Jormungandr
9,361
780
19
2
0
194,135
0
L
Medusa
7,719
643
16
1
0
220,778
0
L
Achilles
8,761
730
19
2
0
214,562
1
L
Sun Wukong
8,652
721
15
1
0
219,586
0
L
Anubis
8,978
748
57
5
0
183,682
0
W
Atlas
11,512
959
22
2
0
241,684
0
W
Rama
10,265
855
35
3
0
225,567
1
L
Kali
8,008
667
8
1
0
207,970
0
W
Hera
11,142
929
39
3
0
250,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role