Player Matchup

Mulan
Mulan
 
Mulan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Darbzy
Cabrakan
Level 17
God Stats
0W - 2L
1,456 SR
Queue Stats
7W - 12L
1,416 Elo+
Party 1
Ra
Ra
JayKillsAgain
Ra
Level 157
God Stats
0W - 1L
1,429 SR
Queue Stats
150W - 138L
1,597 Elo+
Solo
Team Averages
Level 79
1,462 SR
1,504 Elo+

VS

Team Averages
Level 71
1,586 SR
1,546 Elo+
Aphrodite
Aphrodite
DriftingPetal
Aphrodite
Level 19
God Stats
4W - 1L
1,752 SR
Queue Stats
39W - 45L
1,543 Elo+
Party 2
Olorun
Olorun
TealTiru
Olorun
Level 48
God Stats
38W - 46L
1,487 SR
Queue Stats
76W - 90L
1,523 Elo+
Party 2
Vamana
Vamana
dalavensama
Vamana
Level 145
God Stats
4W - 5L
1,519 SR
Queue Stats
111W - 119L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 8 / 6
9,125
608
13,385
20,487
14,319
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Darbzy
Cabrakan
11
1 / 8 / 7
9,204
614
7,282
20,191
24,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 7 / 3
9,869
658
14,374
10,659
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DriftingPetal
Aphrodite
16
1 / 3 / 20
11,372
758
9,532
14,184
12,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
TealTiru
Olorun
15
11 / 2 / 8
11,616
774
11,392
11,386
4,353
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Vamana
16
11 / 3 / 10
12,145
810
21,811
19,605
17,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
8
Kills
23
23
Deaths
8
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
8
6
0.63
L
Cabrakan
Darbzy
Cabrakan
1
8
7
0.56
W
Aphrodite
DriftingPetal
Aphrodite
1
3
20
3.67
L
5
7
3
0.93
W
Olorun
TealTiru
Olorun
11
2
8
7.5
W
Vamana
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,041
Damage
42,735
51,337
Taken
45,175
43,707
Mitigated
34,894
11,047
Healing
22,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
13,385
2,754
445
4,190
20,487
14,319
90
10,964
9,523
0
29,068
L
Cabrakan
Darbzy
Cabrakan
7,282
947
0
2,947
20,191
24,618
0
6,686
13,505
14,369
0
W
Aphrodite
DriftingPetal
Aphrodite
9,532
1,387
4,634
7,089
14,184
12,657
652
6,716
7,008
28,532
0
L
14,374
1,275
2,149
1,316
10,659
4,770
194
3,581
7,078
48,500
0
W
Olorun
TealTiru
Olorun
11,392
5,124
1,022
3,886
11,386
4,353
1,429
6,506
4,616
45,724
0
W
Vamana
21,811
13,094
0
6,287
19,605
17,884
874
7,908
11,250
0
54,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
35,133
146
Minions Killed
179
5
Camps Cleared
8
763,773
Distance Traveled
825,153
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,125
608
38
3
1
253,605
4
L
Cabrakan
9,204
614
13
1
1
246,382
3
W
Aphrodite
11,372
758
44
3
1
286,777
2
L
Ra
9,869
658
95
6
3
263,786
3
W
Olorun
11,616
774
75
5
4
246,892
4
W
Vamana
12,145
810
60
4
3
291,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role