Player Matchup

Amaterasu
Amaterasu
Juancho0015
Amaterasu
Level 63
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 4L
1,159 Elo+
Solo
Agni
Agni
Nâwa
Agni
Level 45
God Stats
3W - 2L
1,519 SR
Queue Stats
84W - 84L
1,554 Elo+
Party 3
Pele
Pele
StefEnti
Pele
Level 149
God Stats
0W - 1L
1,332 SR
Queue Stats
61W - 60L
1,513 Elo+
Party 1
Ganesha
Ganesha
Thiphuss
Ganesha
Level 85
God Stats
1W - 1L
1,715 SR
Queue Stats
116W - 103L
1,559 Elo+
Party 3
Geb
Geb
oCallvino
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,146 Elo+
Party 1
Team Averages
Level 72
1,472 SR
1,386 Elo+

VS

Team Averages
Level 76
1,607 SR
1,524 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
MesserRei
The Morrigan
Level 29
God Stats
4W - 0L
1,711 SR
Queue Stats
31W - 24L
1,483 Elo+
Party 2
Gilgamesh
Gilgamesh
Vodnyj
Gilgamesh
Level 19
God Stats
3W - 0L
1,591 SR
Queue Stats
7W - 2L
1,602 Elo+
Party 2
Chiron
Chiron
МутныйКнязь
Chiron
Level 106
God Stats
2W - 0L
1,733 SR
Queue Stats
71W - 50L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Juancho0015
Amaterasu
16
1 / 4 / 8
9,628
688
6,786
23,929
23,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
Nâwa
Agni
15
3 / 8 / 7
9,230
659
13,717
13,563
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
18
5 / 2 / 8
10,206
729
18,467
17,747
9,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Thiphuss
Ganesha
16
0 / 5 / 14
8,956
640
10,105
15,993
17,758
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 5 / 8
9,780
699
7,242
19,653
22,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
7 / 1 / 12
11,205
800
27,928
9,885
5,421
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
 
Fafnir
17
0 / 2 / 21
11,110
794
7,251
19,865
29,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
MesserRei
The Morrigan
16
4 / 7 / 12
10,272
734
6,267
13,145
5,960
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Vodnyj
Gilgamesh
16
7 / 2 / 12
11,057
790
12,564
16,575
18,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
6 / 2 / 16
11,632
831
31,279
12,766
7,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
97
13
Kills
24
24
Deaths
14
45
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
12
13
W
Fafnir
 
Fafnir
0
2
21
5.25
L
Amaterasu
Juancho0015
Amaterasu
1
4
8
1.25
W
The Morrigan
MesserRei
The Morrigan
4
7
12
1.43
L
Agni
Nâwa
Agni
3
8
7
0.81
L
Pele
5
2
8
4.5
L
Ganesha
Thiphuss
Ganesha
0
5
14
1.4
W
Gilgamesh
Vodnyj
Gilgamesh
7
2
12
6.5
L
4
5
8
1.6
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,317
Damage
85,289
90,885
Taken
72,236
79,166
Mitigated
66,183
30,205
Healing
26,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
27,928
1,365
2,949
2,775
9,885
5,421
1,683
3,590
6,295
45,786
0
W
Fafnir
 
Fafnir
7,251
2,692
1,225
4,502
19,865
29,473
264
8,596
11,269
13,194
0
L
Amaterasu
Juancho0015
Amaterasu
6,786
1,734
3,935
8,439
23,929
23,183
602
10,428
13,501
0
14,862
W
The Morrigan
MesserRei
The Morrigan
6,267
829
1,170
1,437
13,145
5,960
591
6,438
6,707
21,545
3,078
L
Agni
Nâwa
Agni
13,717
1,254
613
423
13,563
6,508
0
6,791
6,772
28,777
0
L
Pele
18,467
3,262
3,277
7,007
17,747
9,615
658
7,360
10,387
0
45,620
L
Ganesha
Thiphuss
Ganesha
10,105
689
1,628
1,653
15,993
17,758
247
6,000
9,993
17,050
0
W
Gilgamesh
Vodnyj
Gilgamesh
12,564
2,669
2,469
4,501
16,575
18,253
195
6,876
9,699
0
18,419
L
7,242
932
956
2,274
19,653
22,102
447
9,241
10,412
14,431
0
W
31,279
12,650
2,317
2,720
12,766
7,076
1,869
5,564
7,202
0
60,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,800
Gold Earned
55,276
168
Minions Killed
147
0
Camps Cleared
0
1,292,500
Distance Traveled
1,267,739
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,205
800
37
3
0
272,939
0
W
Fafnir
11,110
794
10
1
0
243,036
3
L
Amaterasu
9,628
688
16
1
0
278,244
1
W
The Morrigan
10,272
734
27
2
0
229,671
1
L
Agni
9,230
659
68
5
0
228,955
0
L
Pele
10,206
729
61
4
0
300,039
3
L
Ganesha
8,956
640
3
0
0
230,856
2
W
Gilgamesh
11,057
790
3
0
0
283,355
4
L
Geb
9,780
699
20
1
0
254,406
0
W
Chiron
11,632
831
70
5
0
238,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role