Player Matchup

Sol
Sol
Christiansc
Sol
Level 113
God Stats
9W - 4L
1,650 SR
Queue Stats
211W - 186L
1,551 Elo+
Party 2
Cabrakan
Cabrakan
Denkrov
Cabrakan
Level 155
God Stats
1W - 0L
1,665 SR
Queue Stats
29W - 22L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saolin
Morgan Le Fay
Level 125
God Stats
4W - 1L
1,595 SR
Queue Stats
242W - 218L
1,528 Elo+
Party 2
Anhur
Anhur
Wampiurek
Anhur
Level 69
God Stats
2W - 2L
1,511 SR
Queue Stats
66W - 70L
1,530 Elo+
Solo
Anubis
Anubis
WireFTW
Anubis
Level 126
God Stats
5W - 3L
1,572 SR
Queue Stats
275W - 242L
1,539 Elo+
Party 2
Team Averages
Level 118
1,599 SR
1,540 Elo+

VS

Team Averages
Level 115
1,591 SR
1,544 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Sidnei
Thoth
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 99L
1,577 Elo+
Solo
Apollo
Apollo
Snakovitch
Apollo
Level 151
God Stats
2W - 7L
1,530 SR
Queue Stats
436W - 426L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
iUuNiiK
Kuzenbo
Level 139
God Stats
2W - 3L
1,718 SR
Queue Stats
171W - 178L
1,522 Elo+
Party 1
Scylla
Scylla
iVeNoz
Scylla
Level 126
God Stats
3W - 2L
1,708 SR
Queue Stats
103W - 95L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 14
10,562
660
11,894
12,985
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
Denkrov
Cabrakan
19
5 / 4 / 15
11,845
740
9,948
19,197
31,289
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Saolin
Morgan Le Fay
20
7 / 2 / 12
11,486
718
11,665
13,239
6,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Wampiurek
Anhur
19
6 / 6 / 15
11,742
734
21,702
16,434
8,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
WireFTW
Anubis
19
4 / 4 / 15
11,017
689
16,367
12,172
7,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
4 / 6 / 9
11,317
707
15,623
22,694
23,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
Sidnei
Thoth
16
3 / 5 / 10
10,404
650
9,604
13,715
5,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Snakovitch
Apollo
16
1 / 8 / 6
10,012
626
8,105
18,684
11,764
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
iUuNiiK
Kuzenbo
19
2 / 4 / 13
11,246
703
9,120
20,825
27,520
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
iVeNoz
Scylla
19
6 / 3 / 4
11,830
739
17,641
8,999
3,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
58
25
Kills
16
17
Deaths
26
71
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
6
9
1.42
W
3
1
14
10
W
Cabrakan
Denkrov
Cabrakan
5
4
15
3.13
W
Morgan Le Fay
Saolin
Morgan Le Fay
7
2
12
6.5
L
Thoth
Sidnei
Thoth
3
5
10
1.6
L
Apollo
Snakovitch
Apollo
1
8
6
0.5
W
Anhur
Wampiurek
Anhur
6
6
15
2.25
W
Anubis
WireFTW
Anubis
4
4
15
2.88
L
Kuzenbo
iUuNiiK
Kuzenbo
2
4
13
2.13
L
Scylla
iVeNoz
Scylla
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,576
Damage
60,093
74,027
Taken
84,917
59,632
Mitigated
72,086
37,209
Healing
25,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
15,623
1,592
2,181
4,128
22,694
23,243
118
11,565
11,129
40,743
0
W
11,894
2,947
4,013
6,221
12,985
5,974
2,176
8,429
4,556
34,839
0
W
Cabrakan
Denkrov
Cabrakan
9,948
1,037
3,369
4,074
19,197
31,289
298
10,949
8,248
20,337
0
W
Morgan Le Fay
Saolin
Morgan Le Fay
11,665
1,199
2,138
3,159
13,239
6,958
1,635
9,708
3,531
33,984
0
L
Thoth
Sidnei
Thoth
9,604
514
1,994
3,126
13,715
5,661
306
10,553
3,162
16,394
0
L
Apollo
Snakovitch
Apollo
8,105
3,219
1,457
1,656
18,684
11,764
1,399
10,943
7,741
0
25,277
W
Anhur
Wampiurek
Anhur
21,702
10,178
3,864
4,474
16,434
8,348
1,368
13,252
3,182
0
40,943
W
Anubis
WireFTW
Anubis
16,367
253
2,059
3,838
12,172
7,063
1,017
9,650
2,522
32,503
0
L
Kuzenbo
iUuNiiK
Kuzenbo
9,120
2,808
2,620
5,634
20,825
27,520
480
10,427
10,398
16,691
0
L
Scylla
iVeNoz
Scylla
17,641
457
1,587
1,274
8,999
3,898
1,235
6,386
2,613
37,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,652
Gold Earned
54,809
174
Minions Killed
176
0
Camps Cleared
0
1,422,665
Distance Traveled
1,351,926
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,317
707
41
3
0
260,922
3
W
Sol
10,562
660
50
3
0
330,223
2
W
Cabrakan
11,845
740
16
1
0
281,557
0
W
Morgan Le Fay
11,486
718
36
2
0
306,088
1
L
Thoth
10,404
650
19
1
0
267,838
0
L
Apollo
10,012
626
47
3
0
251,644
0
W
Anhur
11,742
734
44
3
0
234,027
2
W
Anubis
11,017
689
28
2
0
270,770
0
L
Kuzenbo
11,246
703
8
1
0
273,310
1
L
Scylla
11,830
739
61
4
0
298,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role