Player Matchup

Ullr
Ullr
ThgDornelas
Ullr
Level 160
God Stats
5W - 7L
1,477 SR
Queue Stats
543W - 540L
1,439 Elo+
Party 1
Artio
Artio
enzospeed33
Artio
Level 35
God Stats
6W - 4L
1,424 SR
Queue Stats
75W - 108L
1,330 Elo+
Party 3
Da Ji
Da Ji
iTz_AleKZinD3L4S
Da Ji
Level 85
God Stats
7W - 9L
1,410 SR
Queue Stats
375W - 487L
1,378 Elo+
Party 3
Izanami
Izanami
idontknow7837
Izanami
Level 18
God Stats
2W - 2L
1,844 SR
Queue Stats
19W - 21L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
temp-405177
Kukulkan
Level 115
God Stats
4W - 5L
1,426 SR
Queue Stats
687W - 843L
1,445 Elo+
Party 3
Team Averages
Level 83
1,516 SR
1,406 Elo+

VS

Team Averages
Level 72
1,472 SR
1,431 Elo+
Achilles
Achilles
ItsJustSoul Now
Achilles
Level 48
God Stats
73W - 53L
1,543 SR
Queue Stats
109W - 90L
1,464 Elo+
Party 2
Ymir
Ymir
ItsjustGreen881
Ymir
Level 76
God Stats
15W - 10L
1,537 SR
Queue Stats
158W - 124L
1,452 Elo+
Party 2
Set
Set
MRgold1502367
Set
Level 106
God Stats
23W - 12L
1,600 SR
Queue Stats
317W - 268L
1,449 Elo+
Party 2
Zhong Kui
Zhong Kui
NexusKun475
Zhong Kui
Level 88
God Stats
28W - 18L
1,610 SR
Queue Stats
328W - 295L
1,403 Elo+
Party 2
Izanami
Izanami
Vibe Oni
Izanami
Level 43
God Stats
2W - 7L
1,071 SR
Queue Stats
99W - 111L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,765
451
6,031
9,565
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 3
5,574
372
2,050
14,915
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 3 / 2
8,339
556
7,662
10,476
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
11
2 / 4 / 4
7,391
493
8,540
8,284
2,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
temp-405177
Kukulkan
12
2 / 5 / 3
7,490
499
7,785
8,301
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
2 / 3 / 4
8,022
535
5,063
10,336
5,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 2 / 8
9,056
604
6,123
12,742
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 4 / 3
8,484
566
6,246
14,078
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
NexusKun475
Zhong Kui
15
9 / 1 / 5
9,327
622
14,939
10,161
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
Vibe Oni
Izanami
13
3 / 0 / 5
8,538
569
8,384
7,481
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
10
Kills
22
22
Deaths
10
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
3
4
1.33
W
5
2
8
4.5
W
3
4
3
1.13
W
Zhong Kui
NexusKun475
Zhong Kui
9
1
5
11.5
L
0
3
1
0.17
W
Izanami
Vibe Oni
Izanami
3
0
5
5.5
L
0
7
3
0.21
L
6
3
2
2.33
L
Izanami
2
4
4
1
L
Kukulkan
temp-405177
Kukulkan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,068
Damage
40,755
51,541
Taken
54,798
22,159
Mitigated
31,465
9,028
Healing
17,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,063
694
0
2,556
10,336
5,866
555
1,653
8,683
0
41,431
W
6,123
1,433
483
3,074
12,742
11,460
147
2,661
10,081
22,424
0
W
6,246
3,102
0
758
14,078
4,894
0
2,016
12,062
0
66,658
W
Zhong Kui
NexusKun475
Zhong Kui
14,939
1,411
0
6,491
10,161
6,964
2,248
3,178
6,983
62,366
0
L
6,031
2,098
0
1,311
9,565
3,754
746
1,684
7,881
0
42,561
W
Izanami
Vibe Oni
Izanami
8,384
6,618
0
3,946
7,481
2,281
473
327
7,154
0
54,960
L
2,050
0
240
1,939
14,915
8,616
0
7,523
7,271
9,634
0
L
7,662
2,180
0
3,334
10,476
4,128
0
4,196
6,174
0
42,131
L
Izanami
8,540
5,033
0
1,959
8,284
2,538
1,058
2,004
5,911
0
40,794
L
Kukulkan
temp-405177
Kukulkan
7,785
836
0
245
8,301
3,123
0
5,655
2,603
36,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,559
Gold Earned
43,427
307
Minions Killed
419
0
Camps Cleared
0
1,285,631
Distance Traveled
1,499,235
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,022
535
76
5
0
309,135
3
W
Ymir
9,056
604
38
3
0
308,304
0
W
Set
8,484
566
102
7
0
315,809
4
W
Zhong Kui
9,327
622
114
8
0
281,663
3
L
Ullr
6,765
451
63
4
0
245,070
8
W
Izanami
8,538
569
89
6
0
284,324
4
L
Artio
5,574
372
9
1
0
238,050
0
L
Da Ji
8,339
556
74
5
0
316,602
4
L
Izanami
7,391
493
80
5
0
232,780
7
L
Kukulkan
7,490
499
81
5
0
253,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role