Player Matchup

Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Gexiner528
Awilix
Level 124
God Stats
25W - 23L
1,553 SR
Queue Stats
301W - 311L
1,459 Elo+
Party 1
Artemis
Artemis
Knashiro
Artemis
Level 108
God Stats
19W - 26L
1,468 SR
Queue Stats
341W - 375L
1,495 Elo+
Solo
Neith
Neith
aguso0105
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 249L
1,473 Elo+
Party 1
Chiron
Chiron
zaroel
Chiron
Level 84
God Stats
2W - 6L
1,318 SR
Queue Stats
218W - 259L
1,395 Elo+
Solo
Team Averages
Level 101
1,468 SR
1,464 Elo+

VS

Team Averages
Level 96
1,495 SR
1,362 Elo+
Janus
Janus
Carnage_Wolf001
Janus
Level 123
God Stats
6W - 4L
1,423 SR
Queue Stats
118W - 122L
1,430 Elo+
Party 2
Thor
Thor
Ratatatanaaas
Thor
Level 142
God Stats
6W - 4L
1,525 SR
Queue Stats
240W - 253L
1,448 Elo+
Solo
Olorun
Olorun
Remire__
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,198 Elo+
Party 2
Bacchus
Bacchus
nicojoaco88
Bacchus
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 37L
1,324 Elo+
Party 2
Bellona
Bellona
xMorlocKx
Bellona
Level 103
God Stats
22W - 16L
1,527 SR
Queue Stats
305W - 322L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
1 / 1 / 0
3,952
790
391
2,004
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Gexiner528
Awilix
5
0 / 1 / 1
3,337
667
1,136
2,390
476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Knashiro
Artemis
6
0 / 1 / 0
3,172
634
994
2,321
459
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
aguso0105
Neith
5
0 / 3 / 0
3,170
634
792
2,982
829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
zaroel
Chiron
1
0 / 0 / 0
2,472
494
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,634
727
836
1,310
265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 1
3,559
712
866
2,884
703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Remire__
Olorun
7
3 / 0 / 0
3,992
798
1,111
2,182
730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
nicojoaco88
Bacchus
6
2 / 0 / 1
3,982
796
1,024
986
424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
xMorlocKx
Bellona
6
0 / 0 / 1
3,708
742
1,322
2,202
1,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
6
6
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
0
1
W
0
1
1
0.5
L
Awilix
Gexiner528
Awilix
0
1
1
0.5
L
Artemis
Knashiro
Artemis
0
1
0
0
W
1
0
1
1.5
W
Olorun
Remire__
Olorun
3
0
0
3
L
Neith
aguso0105
Neith
0
3
0
0
W
Bacchus
nicojoaco88
Bacchus
2
0
1
2.5
W
Bellona
xMorlocKx
Bellona
0
0
1
0.5
L
Chiron
zaroel
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,313
Damage
5,159
9,697
Taken
9,564
2,219
Mitigated
3,534
2,897
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
391
163
0
750
2,004
455
0
692
1,216
14,877
0
W
836
43
0
586
1,310
265
0
391
919
14,446
0
L
Awilix
Gexiner528
Awilix
1,136
597
0
938
2,390
476
0
164
2,204
0
9,941
L
Artemis
Knashiro
Artemis
994
507
0
583
2,321
459
0
0
2,136
0
8,531
W
866
235
0
1,188
2,884
703
0
0
2,884
0
9,284
W
Olorun
Remire__
Olorun
1,111
315
0
997
2,182
730
0
0
2,182
15,723
3,461
L
Neith
aguso0105
Neith
792
168
0
626
2,982
829
0
1,868
1,114
0
9,478
W
Bacchus
nicojoaco88
Bacchus
1,024
69
0
314
986
424
0
0
986
3,727
0
W
Bellona
xMorlocKx
Bellona
1,322
85
0
876
2,202
1,412
0
0
2,202
0
12,624
L
Chiron
zaroel
Chiron
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,103
Gold Earned
18,875
111
Minions Killed
127
0
Camps Cleared
0
395,656
Distance Traveled
528,394
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,952
790
36
7
0
91,993
0
W
Janus
3,634
727
24
5
0
103,437
2
L
Awilix
3,337
667
35
7
0
117,048
1
L
Artemis
3,172
634
21
4
0
89,656
2
W
Thor
3,559
712
31
6
0
111,317
1
W
Olorun
3,992
798
33
7
0
100,995
0
L
Neith
3,170
634
19
4
0
96,446
1
W
Bacchus
3,982
796
9
2
0
110,539
1
W
Bellona
3,708
742
30
6
0
102,106
1
L
Chiron
2,472
494
0
0
0
513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role