Player Matchup

Anhur
Anhur
Cimmerier
Anhur
Level 122
God Stats
13W - 16L
1,561 SR
Queue Stats
266W - 309L
1,400 Elo+
Solo
Bellona
Bellona
Darth Tr1ton
Bellona
Level 63
God Stats
6W - 5L
1,441 SR
Queue Stats
73W - 113L
1,227 Elo+
Party 2
Ymir
Ymir
KepkaDen
Ymir
Level 61
God Stats
2W - 1L
1,687 SR
Queue Stats
126W - 107L
1,436 Elo+
Solo
Awilix
Awilix
Kymurii
Awilix
Level 69
God Stats
25W - 25L
1,351 SR
Queue Stats
94W - 124L
1,263 Elo+
Party 2
Baba Yaga
Baba Yaga
TommyTwoToes101
Baba Yaga
Level 61
God Stats
1W - 0L
1,711 SR
Queue Stats
83W - 88L
1,383 Elo+
Solo
Team Averages
Level 75
1,550 SR
1,342 Elo+

VS

Team Averages
Level 63
1,382 SR
1,308 Elo+
Hel
Hel
AslanWaslan93
Hel
Level 59
God Stats
5W - 4L
1,457 SR
Queue Stats
77W - 108L
1,259 Elo+
Solo
Thanatos
Thanatos
ChArLeS__VaInE
Thanatos
Level 87
God Stats
0W - 3L
1,127 SR
Queue Stats
94W - 116L
1,343 Elo+
Party 1
Vamana
Vamana
Elfedorov9069
Vamana
Level 36
God Stats
9W - 13L
1,315 SR
Queue Stats
81W - 120L
1,299 Elo+
Solo
Chernobog
Chernobog
fcojavigarcia
Chernobog
Level 29
God Stats
2W - 5L
1,522 SR
Queue Stats
13W - 19L
1,301 Elo+
Party 1
Ymir
Ymir
xXSatuRXx1
Ymir
Level 104
God Stats
5W - 6L
1,492 SR
Queue Stats
329W - 358L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cimmerier
Anhur
16
3 / 3 / 9
9,208
460
12,110
13,197
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Darth Tr1ton
Bellona
18
8 / 0 / 2
11,169
558
14,074
10,683
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
15
2 / 3 / 8
8,671
434
8,180
13,414
9,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Kymurii
Awilix
18
12 / 1 / 4
11,791
590
12,089
7,838
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
TommyTwoToes101
Baba Yaga
16
4 / 1 / 7
10,332
517
9,194
7,220
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
8,464
423
4,570
12,452
4,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
16
3 / 6 / 0
9,817
491
6,867
15,724
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 4 / 0
8,600
430
3,249
17,323
13,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
fcojavigarcia
Chernobog
13
4 / 5 / 1
7,963
398
5,144
11,261
3,516
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 7 / 4
7,935
397
11,245
22,494
19,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
29
Kills
8
8
Deaths
29
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Thanatos
3
6
0
0.5
W
Anhur
Cimmerier
Anhur
3
3
9
2.5
W
Bellona
Darth Tr1ton
Bellona
8
0
2
9
L
0
4
0
0
W
Ymir
2
3
8
2
W
Awilix
Kymurii
Awilix
12
1
4
14
W
Baba Yaga
TommyTwoToes101
Baba Yaga
4
1
7
7.5
L
Chernobog
fcojavigarcia
Chernobog
4
5
1
0.9
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,647
Damage
31,075
52,352
Taken
79,254
26,241
Mitigated
46,218
15,784
Healing
27,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,570
259
364
3,879
12,452
4,568
518
5,435
6,922
45,672
0
L
Thanatos
6,867
1,122
0
13,128
15,724
5,366
0
2,068
13,563
0
64,500
W
Anhur
Cimmerier
Anhur
12,110
5,701
0
6,187
13,197
4,123
208
5,646
7,141
0
48,210
W
Bellona
Darth Tr1ton
Bellona
14,074
2,272
79
2,864
10,683
7,549
1,661
1,258
9,367
0
69,272
L
3,249
1,789
0
5,875
17,323
13,746
0
394
16,180
0
56,844
W
Ymir
8,180
1,430
311
1,135
13,414
9,226
0
4,274
8,743
46,630
0
W
Awilix
Kymurii
Awilix
12,089
5,715
0
2,844
7,838
2,769
623
357
7,415
0
74,498
W
Baba Yaga
TommyTwoToes101
Baba Yaga
9,194
392
0
2,364
7,220
2,574
1,852
3,043
3,871
59,294
0
L
Chernobog
fcojavigarcia
Chernobog
5,144
3,809
0
2,486
11,261
3,516
265
1,645
9,517
0
36,883
L
11,245
1,169
157
1,683
22,494
19,022
0
7,981
14,419
40,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,171
Gold Earned
42,779
494
Minions Killed
449
0
Camps Cleared
0
1,841,990
Distance Traveled
1,707,025
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,464
423
88
4
0
314,520
3
L
Thanatos
9,817
491
121
6
0
374,013
2
W
Anhur
9,208
460
70
4
0
349,157
6
W
Bellona
11,169
558
144
7
0
400,538
0
L
Vamana
8,600
430
108
5
0
360,243
0
W
Ymir
8,671
434
71
4
0
316,368
2
W
Awilix
11,791
590
117
6
0
415,317
0
W
Baba Yaga
10,332
517
92
5
0
360,610
3
L
Chernobog
7,963
398
70
4
0
382,736
1
L
Ymir
7,935
397
62
3
0
275,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role