Player Matchup

Chang'e
Chang'e
LiteraryGalaxy
Chang'e
Level 44
God Stats
48W - 49L
1,428 SR
Queue Stats
61W - 78L
1,341 Elo+
Party 1
Neith
Neith
poorcam1313
Neith
Level 66
God Stats
4W - 2L
1,423 SR
Queue Stats
104W - 91L
1,479 Elo+
Party 1
Mulan
Mulan
zombkiller115
Mulan
Level 154
God Stats
3W - 5L
1,243 SR
Queue Stats
284W - 276L
1,439 Elo+
Solo
Team Averages
Level 88
1,365 SR
1,420 Elo+

VS

Team Averages
Level 78
1,410 SR
1,415 Elo+
Merlin
Merlin
Blackwasp10
Merlin
Level 64
God Stats
1W - 2L
1,384 SR
Queue Stats
4W - 10L
1,222 Elo+
Solo
Bacchus
Bacchus
handsolo99
Bacchus
Level 88
God Stats
80W - 92L
1,481 SR
Queue Stats
163W - 190L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
mrjellylord1111
Gilgamesh
Level 81
God Stats
5W - 6L
1,365 SR
Queue Stats
282W - 186L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 14
10,763
718
11,975
12,106
3,869
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
8 / 2 / 10
11,412
761
11,186
12,726
4,487
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 3 / 12
11,304
754
20,789
16,690
11,934
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 8 / 4
10,501
700
10,862
12,911
4,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
handsolo99
Bacchus
12
1 / 5 / 6
9,165
611
9,490
21,927
26,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
mrjellylord1111
Gilgamesh
13
4 / 8 / 4
9,966
664
10,567
16,160
11,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
21
Kills
9
10
Deaths
21
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
8
4
0.75
W
5
5
14
2.4
L
Bacchus
handsolo99
Bacchus
1
5
6
0.8
L
Gilgamesh
mrjellylord1111
Gilgamesh
4
8
4
0.75
W
8
2
10
6.5
W
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,950
Damage
30,919
41,522
Taken
50,998
20,290
Mitigated
43,416
14,093
Healing
4,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,862
491
0
260
12,911
4,894
0
2,397
10,514
47,181
0
W
11,975
1,415
3,869
4,616
12,106
3,869
374
5,667
6,439
28,990
0
L
Bacchus
handsolo99
Bacchus
9,490
584
520
2,027
21,927
26,700
0
5,321
16,606
18,988
0
L
Gilgamesh
mrjellylord1111
Gilgamesh
10,567
3,113
0
1,335
16,160
11,822
0
6,472
9,688
665
23,039
W
11,186
4,539
804
2,604
12,726
4,487
1,760
7,783
4,943
0
48,234
W
20,789
2,496
247
1,953
16,690
11,934
976
7,463
9,155
3,731
39,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,479
Gold Earned
29,632
161
Minions Killed
132
8
Camps Cleared
4
810,835
Distance Traveled
782,169
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,501
700
88
6
0
231,535
1
W
Chang'e
10,763
718
25
2
1
272,278
4
L
Bacchus
9,165
611
12
1
0
279,838
1
L
Gilgamesh
9,966
664
32
2
4
270,796
4
W
Neith
11,412
761
67
4
5
270,578
4
W
Mulan
11,304
754
69
5
2
267,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role