Player Matchup

Izanami
Izanami
CrixxusVinsmoke
Izanami
Level 65
God Stats
20W - 13L
1,585 SR
Queue Stats
196W - 192L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FrostWolf1218
Tsukuyomi
Level 136
God Stats
96W - 52L
1,754 SR
Queue Stats
359W - 367L
1,476 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheRealLawliet
Morgan Le Fay
Level 89
God Stats
21W - 17L
1,586 SR
Queue Stats
93W - 110L
1,463 Elo+
Party 1
Guan Yu
Guan Yu
ThiccyBriccy
Guan Yu
Level 125
God Stats
3W - 1L
1,795 SR
Queue Stats
478W - 466L
1,470 Elo+
Solo
Yemoja
Yemoja
Ttsunami
Yemoja
Level 89
God Stats
5W - 2L
1,449 SR
Queue Stats
176W - 172L
1,497 Elo+
Solo
Team Averages
Level 101
1,634 SR
1,481 Elo+

VS

Team Averages
Level 110
1,565 SR
1,480 Elo+
Anhur
Anhur
LastChaosShadowM
Anhur
Level 85
God Stats
1W - 5L
1,302 SR
Queue Stats
224W - 282L
1,451 Elo+
Party 2
Sol
Sol
N7AllianceNavy
Sol
Level 160
God Stats
6W - 5L
1,625 SR
Queue Stats
281W - 280L
1,460 Elo+
Solo
Ymir
Ymir
Olafhs7
Ymir
Level 86
God Stats
11W - 6L
1,640 SR
Queue Stats
380W - 402L
1,507 Elo+
Solo
Chaac
Chaac
Saphira85
Chaac
Level 124
God Stats
1W - 1L
1,824 SR
Queue Stats
224W - 256L
1,474 Elo+
Party 2
Fenrir
Fenrir
ıReVeNGeI
Fenrir
Level 94
God Stats
15W - 26L
1,434 SR
Queue Stats
155W - 143L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 8
11,961
570
16,375
17,164
6,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
FrostWolf1218
Tsukuyomi
19
15 / 4 / 10
13,221
630
17,629
14,209
8,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TheRealLawliet
Morgan Le Fay
17
5 / 3 / 10
11,720
558
15,122
10,119
4,154
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
ThiccyBriccy
Guan Yu
19
4 / 2 / 6
12,086
576
12,077
16,721
15,748
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Ttsunami
Yemoja
15
0 / 2 / 17
10,395
495
7,356
16,778
17,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 1
9,581
456
3,660
18,536
5,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 5 / 4
10,495
500
14,050
15,807
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
Olafhs7
Ymir
14
3 / 4 / 5
9,461
451
6,864
20,422
18,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Saphira85
Chaac
17
2 / 7 / 2
10,656
507
9,800
19,618
16,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ıReVeNGeI
Fenrir
18
8 / 6 / 2
12,204
581
10,151
17,520
8,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
30
Kills
17
17
Deaths
30
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
6
8
1.67
W
Tsukuyomi
FrostWolf1218
Tsukuyomi
15
4
10
5
L
0
8
1
0.06
L
4
5
4
1.2
L
Ymir
Olafhs7
Ymir
3
4
5
1.38
L
Chaac
Saphira85
Chaac
2
7
2
0.43
W
Morgan Le Fay
TheRealLawliet
Morgan Le Fay
5
3
10
3.33
W
Guan Yu
ThiccyBriccy
Guan Yu
4
2
6
3.5
W
Yemoja
Ttsunami
Yemoja
0
2
17
4.25
L
Fenrir
ıReVeNGeI
Fenrir
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,559
Damage
44,525
74,991
Taken
91,903
52,843
Mitigated
54,284
29,520
Healing
25,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,375
12,569
0
6,189
17,164
6,619
5,316
6,242
10,874
0
103,535
W
Tsukuyomi
FrostWolf1218
Tsukuyomi
17,629
3,345
0
3,871
14,209
8,999
2,311
528
13,507
0
61,658
L
3,660
270
0
4,409
18,536
5,537
776
7,618
10,582
0
68,489
L
14,050
4,579
0
6,065
15,807
5,720
1,254
1,719
14,040
75,872
7,143
L
Ymir
Olafhs7
Ymir
6,864
549
17
2,544
20,422
18,105
0
7,067
13,071
37,666
0
L
Chaac
Saphira85
Chaac
9,800
2,601
0
8,532
19,618
16,782
0
2,411
17,170
0
65,823
W
Morgan Le Fay
TheRealLawliet
Morgan Le Fay
15,122
1,922
0
3,350
10,119
4,154
1,106
3,366
6,753
66,945
0
W
Guan Yu
ThiccyBriccy
Guan Yu
12,077
2,765
1,713
4,884
16,721
15,748
678
4,149
12,183
541
76,324
W
Yemoja
Ttsunami
Yemoja
7,356
1,714
4,997
4,516
16,778
17,323
1,183
5,260
11,433
28,839
0
L
Fenrir
ıReVeNGeI
Fenrir
10,151
2,974
0
4,006
17,520
8,140
0
3,728
13,583
0
76,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,383
Gold Earned
52,397
555
Minions Killed
547
0
Camps Cleared
0
1,981,959
Distance Traveled
1,762,233
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,961
570
149
7
0
351,364
4
W
Tsukuyomi
13,221
630
98
5
0
432,235
10
L
Anhur
9,581
456
126
6
0
324,210
2
L
Sol
10,495
500
124
6
0
358,487
1
L
Ymir
9,461
451
45
2
0
382,297
6
L
Chaac
10,656
507
140
7
0
353,394
6
W
Morgan Le Fay
11,720
558
113
5
0
395,613
2
W
Guan Yu
12,086
576
149
7
0
441,002
7
W
Yemoja
10,395
495
46
2
0
361,745
5
L
Fenrir
12,204
581
112
5
0
343,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role