Player Matchup

Raijin
Raijin
Platinum III
DMiaNz-
Raijin
Platinum III
Level 73
God Stats
3W - 6L
1,377 SR
Queue Stats
257W - 241L
1,750 MMR
Party 3
Mercury
Mercury
Gold II
Flawsgi
Mercury
Gold II
Level 86
God Stats
24W - 2L
1,946 SR
Queue Stats
32W - 3L
1,782 MMR
Party 1
Heimdallr
Heimdallr
Platinum IV
R0M4NM43ZTV
Heimdallr
Platinum IV
Level 111
God Stats
4W - 3L
1,552 SR
Queue Stats
265W - 252L
1,791 MMR
Solo
Medusa
Medusa
Gold IV
VallahKrise
Medusa
Gold IV
Level 160
God Stats
6W - 0L
1,500 SR
Queue Stats
22W - 7L
1,752 MMR
Party 1
Nox
Nox
Platinum IV
xCARMINIONx
Nox
Platinum IV
Level 121
God Stats
5W - 4L
1,640 SR
Queue Stats
485W - 469L
1,647 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,603 SR
1,744 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,525 SR
1,593 MMR
Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Platinum II
 
The Morrigan
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum IV
 
Ao Kuang
Platinum IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Platinum V
Neys0on
Hachiman
Platinum V
Level 154
God Stats
18W - 26L
1,501 SR
Queue Stats
716W - 706L
1,679 MMR
Solo
Ymir
Ymir
Platinum II
SCOPEY137
Ymir
Platinum II
Level 128
God Stats
13W - 12L
1,622 SR
Queue Stats
284W - 279L
1,788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DMiaNz-
Raijin
17
0 / 3 / 10
11,495
575
9,036
16,753
8,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Flawsgi
Mercury
20
16 / 2 / 7
14,253
713
22,364
15,487
7,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
R0M4NM43ZTV
Heimdallr
19
7 / 1 / 7
12,528
626
10,014
9,246
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
20
7 / 0 / 6
14,054
703
11,585
11,190
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 12
10,924
546
7,429
11,717
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
OdinKaliGebAthena

VS

Bans
GilgameshArtioLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
5 / 6 / 0
10,122
506
10,945
18,898
16,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
 
The Morrigan
15
1 / 8 / 4
9,338
467
7,327
12,448
4,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
 
Ao Kuang
12
2 / 10 / 3
8,028
401
4,760
17,715
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Neys0on
Hachiman
14
2 / 6 / 1
8,560
428
6,397
13,477
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
0 / 3 / 4
8,319
416
2,716
15,841
13,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
33
Kills
10
10
Deaths
33
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
6
0
0.83
L
The Morrigan
 
The Morrigan
1
8
4
0.38
L
Ao Kuang
 
Ao Kuang
2
10
3
0.35
W
Raijin
DMiaNz-
Raijin
0
3
10
1.67
W
Mercury
Flawsgi
Mercury
16
2
7
9.75
L
Hachiman
Neys0on
Hachiman
2
6
1
0.42
W
Heimdallr
R0M4NM43ZTV
Heimdallr
7
1
7
10.5
L
Ymir
0
3
4
0.67
W
Medusa
7
0
6
10
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,428
Damage
32,145
64,393
Taken
78,379
28,069
Mitigated
42,496
23,272
Healing
19,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,945
2,159
0
5,022
18,898
16,227
0
5,530
13,368
0
42,497
L
The Morrigan
 
The Morrigan
7,327
1,951
0
1,488
12,448
4,047
0
2,154
10,162
53,545
4,625
L
Ao Kuang
 
Ao Kuang
4,760
990
0
3,047
17,715
6,201
594
3,766
13,935
24,490
7,377
W
Raijin
DMiaNz-
Raijin
9,036
948
0
6,768
16,753
8,742
839
4,328
11,955
65,016
0
W
Mercury
Flawsgi
Mercury
22,364
11,635
0
3,515
15,487
7,009
664
3,024
12,082
0
135,261
L
Hachiman
Neys0on
Hachiman
6,397
3,481
0
4,349
13,477
2,822
19
1,767
11,710
0
58,326
W
Heimdallr
R0M4NM43ZTV
Heimdallr
10,014
3,324
0
3,808
9,246
4,256
4,495
3,202
6,044
0
100,965
L
Ymir
2,716
628
2,294
3,284
15,841
13,199
0
3,248
12,593
23,037
0
W
Medusa
11,585
5,599
0
7,047
11,190
4,054
6,677
1,395
9,795
0
123,228
W
7,429
958
192
1,942
11,717
4,008
211
3,389
8,256
50,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,254
Gold Earned
44,367
725
Minions Killed
418
0
Camps Cleared
0
2,029,833
Distance Traveled
1,655,406
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,122
506
85
4
0
344,456
6
L
The Morrigan
9,338
467
137
7
0
314,264
5
L
Ao Kuang
8,028
401
53
3
0
425,425
5
W
Raijin
11,495
575
133
7
0
376,703
5
W
Mercury
14,253
713
169
8
0
468,781
3
L
Hachiman
8,560
428
105
5
0
266,090
4
W
Heimdallr
12,528
626
147
7
0
394,988
4
L
Ymir
8,319
416
38
2
0
305,171
4
W
Medusa
14,054
703
191
10
0
389,275
7
W
Nox
10,924
546
85
4
0
400,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role