Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
DontTrustMe101
Odin
Level 118
God Stats
6W - 3L
1,699 SR
Queue Stats
430W - 442L
1,531 Elo+
Party 2
Tiamat
Tiamat
Haftupoo
Tiamat
Level 102
God Stats
26W - 21L
1,645 SR
Queue Stats
410W - 384L
1,558 Elo+
Party 3
Izanami
Izanami
KbN Shadoww
Izanami
Level 155
God Stats
63W - 56L
1,570 SR
Queue Stats
585W - 549L
1,484 Elo+
Solo
Erlang Shen
Erlang Shen
muffin slapper
Erlang Shen
Level 129
God Stats
25W - 12L
1,601 SR
Queue Stats
1,018W - 954L
1,508 Elo+
Party 3
Team Averages
Level 118
1,603 SR
1,516 Elo+

VS

Team Averages
Level 92
1,485 SR
1,584 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
AfternoonSnail
Osiris
Level 59
God Stats
7W - 5L
1,572 SR
Queue Stats
93W - 80L
1,640 Elo+
Party 1
Olorun
Olorun
JasperValidian
Olorun
Level 102
God Stats
5W - 2L
1,624 SR
Queue Stats
45W - 26L
1,628 Elo+
Party 1
Thanatos
Thanatos
Naxxiki
Thanatos
Level 101
God Stats
2W - 4L
1,376 SR
Queue Stats
84W - 69L
1,611 Elo+
Party 1
Janus
Janus
SlothosaurusRex
Janus
Level 102
God Stats
5W - 11L
1,354 SR
Queue Stats
349W - 336L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
1 / 4 / 3
5,846
390
2,779
7,820
3,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 1
6,944
463
3,495
9,090
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Haftupoo
Tiamat
12
1 / 2 / 1
7,373
492
4,756
5,779
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
KbN Shadoww
Izanami
13
1 / 6 / 4
7,640
509
5,152
9,472
4,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
muffin slapper
Erlang Shen
14
6 / 3 / 2
8,616
574
9,353
11,656
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 2 / 5
7,238
483
1,449
7,075
4,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 0 / 0
9,521
635
7,937
10,921
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 4 / 2
9,337
622
12,595
11,889
4,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Naxxiki
Thanatos
14
2 / 2 / 6
8,670
578
5,280
10,416
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 2
8,937
596
2,693
7,925
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
16
17
Deaths
10
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
3
0.63
W
Kumbhakarna
 
Kumbhakarna
0
2
5
1.25
W
4
0
0
4
L
0
2
1
0.25
L
Tiamat
Haftupoo
Tiamat
1
2
1
0.75
W
8
4
2
2.25
L
Izanami
KbN Shadoww
Izanami
1
6
4
0.5
W
Thanatos
Naxxiki
Thanatos
2
2
6
2.5
W
2
2
2
1.5
L
Erlang Shen
muffin slapper
Erlang Shen
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,535
Damage
29,954
43,817
Taken
48,226
25,488
Mitigated
22,801
12,026
Healing
22,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,779
714
214
1,742
7,820
3,380
56
5,156
2,626
8,339
0
W
Kumbhakarna
 
Kumbhakarna
1,449
554
0
887
7,075
4,486
0
1,395
5,680
10,078
0
W
7,937
2,594
0
4,481
10,921
7,753
18
1,411
8,884
8,962
45,396
L
3,495
925
0
2,749
9,090
8,937
0
786
8,304
1,571
29,860
L
Tiamat
Haftupoo
Tiamat
4,756
462
0
1,570
5,779
2,305
283
1,308
4,373
41,413
0
W
12,595
7,129
301
4,393
11,889
4,705
2,828
2,078
9,811
61,111
8,249
L
Izanami
KbN Shadoww
Izanami
5,152
3,843
0
2,573
9,472
4,082
366
4,434
5,038
0
54,870
W
Thanatos
Naxxiki
Thanatos
5,280
1,068
0
10,948
10,416
3,564
88
759
9,657
0
45,434
W
2,693
237
0
1,950
7,925
2,293
672
2,229
5,696
64,522
0
L
Erlang Shen
muffin slapper
Erlang Shen
9,353
4,508
0
3,178
11,656
6,784
0
4,023
7,627
0
58,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,419
Gold Earned
43,703
381
Minions Killed
461
0
Camps Cleared
0
1,288,770
Distance Traveled
1,539,978
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,846
390
11
1
0
164,505
3
W
Kumbhakarna
7,238
483
15
1
0
297,533
7
W
Osiris
9,521
635
120
8
0
300,778
0
L
Odin
6,944
463
70
5
0
275,616
2
L
Tiamat
7,373
492
93
6
0
276,067
4
W
Olorun
9,337
622
107
7
0
263,551
2
L
Izanami
7,640
509
111
7
0
253,838
4
W
Thanatos
8,670
578
83
6
0
353,314
5
W
Janus
8,937
596
136
9
0
324,802
6
L
Erlang Shen
8,616
574
96
6
0
318,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role